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* progs/demos: create a texture object in lodbias.cBrian Paul2009-09-151-0/+4
| | | | | | Before, we were using the default texture object (name=0). This caused the intel_generate_mipmap() path to fail since passing texture=0 to glFramebufferTexture2DEXT() causes us to _unbind_ the texture if present.
* mesa: call glutDestroyWindow()Brian Paul2008-05-201-2/+3
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* press 0,1,2,etc keys for specific bias valuesBrian2008-02-121-0/+12
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* include readtex.h instead of readtex.cBrian Paul2005-01-091-1/+1
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* clamp BiasMin, BiasMax to reasonable valuesBrian Paul2004-03-261-0/+8
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* use/test GL_SGIS_generate_mipmaps if availableBrian Paul2002-12-101-3/+41
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* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+8
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* * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.pesco2000-12-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | * demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus: Essentially the same. Program files updated to include "readtex.c", not "../util/readtex.c". * demos/reflect.c: Likewise for "showbuffer.c". * Makefile.am (EXTRA_DIST): Added top-level regular files. * include/GL/Makefile.am (INC_X11): Added glxext.h. * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include Mesa GGI headers in dist even if HAVE_GGI is not given. * configure.in: Look for GLUT and demo source dirs in $srcdir. * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch]. More source list updates in various Makefile.am's. * Makefile.am (dist-hook): Remove CVS directory from distribution. (DIST_SUBDIRS): List all possible subdirs here. (SUBDIRS): Only list subdirs selected for build again. The above two applied to all subdir Makefile.am's also.
* tweaked the animation rateBrian Paul2000-03-221-5/+17
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* initial check-inBrian Paul2000-03-201-0/+217