Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Optimize shaders. | Michal Krol | 2006-07-29 | 1 | -15/+30 |
| | | | | Use frame counter. | ||||
* | fix GETPROCADDRESS usage, remove carriage return chars (bug 6430) | Brian Paul | 2006-03-29 | 1 | -89/+99 |
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* | More GLSL code: | Michal Krol | 2006-02-21 | 1 | -16/+15 |
| | | | | | | | - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | ||||
* | More GLSL code. | Michal Krol | 2006-02-18 | 1 | -0/+176 |
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff. |