Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos. | Eric Anholt | 2010-05-21 | 1 | -619/+0 |
| | | | | | | | The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about. | ||||
* | progs/demos: update GL version test to accept GL 3.x | Brian Paul | 2010-02-17 | 1 | -2/+2 |
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* | progs/demos: fix glut initialization calls | Brian Paul | 2009-12-18 | 1 | -2/+1 |
| | | | | | | | Remove glutInitWindowPosition() calls to play nicer with window managers. Move glutInitWindowSize() calls before glutInit() so the the default window size can be overridden by the -geometry cmd line option. | ||||
* | progs/demos: Fix memory leak in fslight.c. | Vinson Lee | 2009-11-16 | 1 | -0/+1 |
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* | demos: improve argv parsing in fslight.c | Brian Paul | 2009-06-26 | 1 | -2/+6 |
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* | demos: add some fflushes for windows | Keith Whitwell | 2009-02-24 | 1 | -0/+1 |
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* | mesa: revert accidental change to fslight.c demo | Brian Paul | 2008-10-15 | 1 | -1/+1 |
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* | cell: dump generated code if CELL_DEBUG=asm | Brian Paul | 2008-09-17 | 1 | -1/+1 |
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* | mesa: test code to exercise more GLSL functions | Brian | 2008-04-04 | 1 | -27/+18 |
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* | use sqrt(), not sqrtf() for Windows | Brian | 2007-04-26 | 1 | -1/+1 |
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* | restore 200x200 window size, animation, version check | Brian | 2007-04-11 | 1 | -4/+6 |
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* | disable MakeTexture() | Brian | 2007-03-27 | 1 | -2/+8 |
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* | disable assertion | Brian | 2007-03-21 | 1 | -1/+1 |
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* | Use gl_LightSource[0].position intead of a light position uniform. | Brian | 2007-02-21 | 1 | -13/+24 |
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* | minor fprintf() change | Brian | 2007-01-17 | 1 | -1/+1 |
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* | add texturing, other options | Brian | 2007-01-17 | 1 | -6/+152 |
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* | Use extfuncs.h helper. Added command line options for loading | Brian | 2006-12-15 | 1 | -42/+166 |
| | | | | vertex/fragment shaders from files. | ||||
* | yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language | Brian Paul | 2006-11-03 | 1 | -0/+334 |