| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
| |
Originally introduced in c7f36574506838274460 ("darwin: Suppress type
conversion warnings for GLhandleARB") to fix Bugzilla #66346 [1], this
workaround was never ported to Scons or Meson.
[1] https://bugs.freedesktop.org/66346
Cc: [email protected]
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
|
|
|
|
|
|
|
|
| |
program_invocation_name and program_invocation_short_name are both GNU
extensions. I don't believe one can exist without the other, so only
check for program_invocation_name.
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
| |
It's better to test for needed functions instead of using external
knowledge about presence in this or that C library.
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
0.45 has a few annoying bugs (like the one in !358 [1]), and 0.46 is
well over a year old by now, so let's move to it.
[1] https://gitlab.freedesktop.org/mesa/mesa/merge_requests/358
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
The goal is to enable testing of parts of drivers without depending on any
particular kernel version or hardware being present.
Simply set LD_PRELOAD=$PREFIX/lib/libv3d_drm_shim.so in your environment,
and we'll fake a /dev/dri/renderD128 (or whatever the next available node
is) using v3dv3. That node can then be used with the surfaceless or gbm
EGL platforms.
Acked-by: Iago Toral Quiroga <[email protected]>
|
|
|
|
|
|
|
|
| |
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111016
Fixes: a47c525f3281a2753180e076c7e9b7772aff8f06
("meson: build glx")
Acked-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
| |
No longer used as of last commit :)
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
| |
Acked-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
| |
This reverts commit 5157a4276500c77e2210e853b262be1d1b30aedf.
There is a meson bug that causes llvm to always be statically linked,
which is obviously not what we want. I haven't had time to look into it
yet, but for now let's just revert it.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously, on systems where multiple versions of Python 3 (e.g. 3.6 and 3.7)
are installed, wrong version of Python 3 could have been used.
The proper fix requires availability of path() method in Meson's python
module, which has been added in Meson 0.50:
https://github.com/mesonbuild/meson/pull/4616
Distro Bug: https://bugs.gentoo.org/671308
Signed-off-by: Arfrever Frehtes Taifersar Arahesis <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
v2: - Add missing `endif` keyword (Dylan)
|
|
|
|
|
|
|
| |
This is a regression from the old autotools build system.
Acked-by: Eric Engestrom <[email protected]>
Acked-by: Dylan Baker <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
dbb4457d9858fa977246 started using drmDevicesEqual(), which was
introduced in libdrm 2.4.81
We could either copy the function locally, or bump the required version.
Since the function is non-trivial and 2.4.81 is old enough already,
I suggesting the latter.
Fixes: dbb4457d9858fa977246 ("egl: add EGL_EXT_device_drm support")
Cc: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Meson has support for using cmake as a finder for some dependencies,
including LLVM. Using cmake has a lot of advantages: it needs less meson
maintenance to keep working (even for llvm updates); it works more
sanely for cross compiles (as llvm-config is a compiled binary not a
shell script). Meson 0.51.0 also has a new generic variable getter that
can be used to get information from either cmake, pkg-config, or
config-tools dependencies, which is needed for cmake. We continue to
support using llvm-config if you don't have cmake installed, or if cmake
cannot find a suitable version.
Fixes: 0d59459432cf077d768164091318af8fb1612500
("meson: Force the use of config-tool for llvm")
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
| |
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110939
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
Just as was allowed by autotools.
Fixes: 108d257a168 "meson: build libEGL"
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Rather than checking __GLIBC__/__UCLIBC__ macros as a proxy for
execinfo.h presence, just check directly. This allows the build to work
on musl.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The dri2 winsys also uses libdrm (and you can only enable dri3 if
you enable dri2), and the drm winsys only requires libdrm.
So if any winsys is enabled you can also enable the drm winsys, and
since we always want at least one winsys we can always enable it.
I removed the check for the drm platform for VA and OMX since they
do not care anymore. Since we still check for one of r600g, nouveau
or radeonsi, we are guarantueed to still only enable it by default
in a configuration that requires libdrm anyway. So for people using
va=auto, we don't suddenly start requiring libdrm were we did not
before.
This supersedes "vl: Enable DRM by default.", which I pushed, but
rolled back because it used dep_libdrm before its definition.
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Guido Günther <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Reason:
meson.build:586:7: ERROR: Unknown variable "dep_libdrm".
if building without x11 platform.
This reverts commit 392c60928a5debbe6782ed1aa136597504bfbc5b.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Adds a compile-time error for obvious security issues like:
printf(string_var);
The proposed flag is more tolerant than -Wformat-nonliteral.
Specifically, it tolerates common mesa formatting like:
static const char *shader_template = "really long string %d";
printf(shader_template, uniform_number);
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110833
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
If libdrm is found the pipe loader enables drm anyway, and that is
pretty much the only extra dependency this code has.
This enables creating libva display using a drm fd without having
to enable the DRM (GBM really) backend of EGL, which is completely
unrelated.
Leaving the X11 platforms alone as they would still result in the
additional inclusion of extra deps.
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This should be at least as fast as using fast_idiv_by_const, and has the
advantage that the precomputation is simple enough to be evaluated at
Mesa-compile time for hash tables and sets which have a fixed table of
possible divisors.
Acked-by: Eric Anholt <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
|
|
|
|
| |
Signed-off-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
| |
meson git now has a cmake find method for llvm, but it lacks a couple of
features that we use from the config tool version. Until that reaches
parity we need to use the config-tool version.
CC: 19.0 19.1 <<[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
This makes nm not required, but used if found. In general I imagine that
this means that on windows nm wont be found, and on other platforms it
will.
v2: - fix gbm and egl symbols check tests to only be run if nm is found
- reword commit message to reflect the code change
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
So that it can be implicitly disabled on windows, where it doesn't
compile.
v2: - Use an auto-option rather than automagic.
- fix shader_cache check (== -> !=)
v4: - Use new with_shader_cache instead of get_option('shader-cache')
elsewhere in the meson build
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This allows them to default to false on windows, but default to true
elsewhere. As a side effect turning off shared-glapi now automatically
turns off gles. Shared glapi remains a boolean defaulting to true.
v5: - new in this version
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
| |
Signed-off-by: Chuck Atkins <[email protected]>
Cc: mesa-stable <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This roughly mirrors what we get from autotools. There's a few
differences, though:
1. The "exec_prefix" output has been dropped. Meson doesn't support
this, so it makes no sense here.
2. The "llvm-config" output has been dropped. Meson abstracts dependency
discovery a bit more than our autotools build-system does, so it's
not easy to get this information as-is.
3. HUD extra stats, SWR archs, Shared/Static libs and CFLAGS / CXXFLAGS /
LDFLAGS has been dropped. These can be inspected by "meson configure".
4. How we set defines works quite differently in our Meson build-system,
and the result isn't quite the same. In particular, the DEFINES output
has been dropped, to avoid having to refactor the code too much.
Signed-off-by: Erik Faye-Lund <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109326
Reviewed-by: Eric Engestrom <[email protected]>
Acked-by: Dylan Baker <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Variables are cheap, and there's little reason for the dri and gallium
drivers to work on the same variable for the driver list. So let's split
these in two separate lists instead.
This makes it easier to inspect these after-the fact, for instance
for generating a summary of build-settings.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Acked-by: Dylan Baker <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Like vc4, we expect to have SOCs with various displays that have a single
V3D instance for rendering.
v2: Add v3d to the list of drivers that make enabling kmsro valid.
Acked-by: Rob Clark <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Enable using lima for KMS renderonly. This still needs KMS driver
name mapping to kmsro to be used automatically.
Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Signed-off-by: Qiang Yu <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
v2:
- use renamed util_dynarray_grow_cap
- use DEBUG_GET_ONCE_FLAGS_OPTION for debug flags
- remove DRM_FORMAT_MOD_ARM_AGTB_MODE0 usage
- compute min/max index in driver
v3:
- fix plbu framebuffer state calculation
- fix color_16pc assemble
- use nir_lower_all_source_mods for lowering neg/abs/sat
- use float arrary for static GPU data
- add disassemble comment for static shader code
- use drm_find_modifier
v4:
- use lima_nir_lower_uniform_to_scalar
v5:
- remove nir_opt_global_to_local when rebase
Cc: Rob Clark <[email protected]>
Cc: Alyssa Rosenzweig <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Signed-off-by: Andreas Baierl <[email protected]>
Signed-off-by: Arno Messiaen <[email protected]>
Signed-off-by: Connor Abbott <[email protected]>
Signed-off-by: Erico Nunes <[email protected]>
Signed-off-by: Heiko Stuebner <[email protected]>
Signed-off-by: Koen Kooi <[email protected]>
Signed-off-by: Marek Vasut <[email protected]>
Signed-off-by: marmeladema <[email protected]>
Signed-off-by: Paweł Chmiel <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Signed-off-by: Rohan Garg <[email protected]>
Signed-off-by: Vasily Khoruzhick <[email protected]>
Signed-off-by: Qiang Yu <[email protected]>
|
|
|
|
|
|
|
| |
Figure it out once in the build system, then just use that all over the place.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
|
| |
Since clover has a hard requirement on LLVM
v2: - make error message more specific
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
| |
We already do this for nouveau, but it's required for clover too.
|
|
|
|
|
|
|
| |
libnativewindow is only available on O or greater, and it's
required for some features.
Reviewed-by: Tapani Pälli <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
When building the Chrome OS Android container, we need to build copies
of mesa that don't conflict with the Android system-supplied libraries.
This adds options to create suffixed versions of EGL and GLES libraries:
libEGL.so -> libEGL${egl-lib-suffix}.so
libGLESv1_CM.so -> libGLESv1_CM${gles-lib-suffix}.so
libGLESv2.so -> libGLES${gles-lib-suffix}.so
This is similar to what happens when --enable-libglvnd is specified, but
without the side effects of linking against libglvnd. To avoid
unexpected clashes with the suffixed appended by libglvnd, make it an
error to specify both --enable-libglvnd and --with-egl-lib-suffix.
Reviewed-by: Eric Engestrom <[email protected]>
|
|
|
|
|
| |
Require -DI-love-half-baked-turnips=true as well to enable freedreno
vulkan driver.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
meson files have been updated, autotools and android still need
updating.
Only build tested.
v2 (chadv):
- Rebase onto master.
- Fix build breakage in Python scripts.
- Drop the WSI code. The internal WSI apis have changed recently, and
will likely change again before the driver goes upstream. To avoid
unnecessary rebase work, let's drop the WSI code and re-add it when
we're ready to really use WSI.
(olv, after rebase) do not enable freedreno by default on ARM
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
More or less any of this issue pointed out by the compiler is
a coding error. Make sure we flag it and bail loudly.
v2: - apply the change to autotools and scons as well (Emil)
- C++ doesn't need this, it's already an error and the flag
doesn't exist (Gert)
v3: - drop scons, flags are not checked so until someone adds that
functionality we can't have this.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]> # v1
Reviewed-by: Emil Velikov <[email protected]> # v1
[Emil: apply the same change to autotools and scons]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
| |
Suggested-by: Dylan Baker <[email protected]>
Cc: Timo Aaltonen <[email protected]>
Cc: James Clarke <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The user can select the location where there d3d drivers
are installed by the d3d-drivers-path meson option.
By default path will be $prefix/$libdir/d3d.
Currently we add $prefix to the user provided path.
Resulting in an incorrect or even missing path.
Based on logic of
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109698
CC: Kenneth Graunke <[email protected]>
CC: Emil Velikov <[email protected]>
Signed-off-by: Sergii Romantsov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The user can select the location where there dri drivers
are installed by the dri-drivers-path meson option.
By default path will be $prefix/$libdir/dri.
Currently we add $prefix to the user provided path.
Resulting in an incorrect or even missing path.
v2: fixed dri_search_path by default, rebased to master
v3: new commit-message (Emil Velikov), cc mesa-stable
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109698
CC: Rafael Antognolli <[email protected]>
CC: Dylan Baker <[email protected]>
Cc: 18.3 19.0 <[email protected]>
Fixes: 306914db92e1 (meson: Add dridriverdir variable to dri.pc.)
Signed-off-by: Sergii Romantsov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
| |
Signed-off-by: Andre Heider <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This commit introduces a new Gallium driver for Intel Gen8+ GPUs,
named 'iris_dri.so' after the hardware.
Developed by:
- Kenneth Graunke (overall driver)
- Dave Airlie (shaders, conditional render, overflow query, Gen8 port)
- Chris Wilson (fencing, pinned memory, ...)
- Jordan Justen (compute shaders)
- Jason Ekstrand (image load store)
- Caio Marcelo de Oliveira Filho (tessellation control passthrough)
- Rafael Antognolli (auxiliary buffer fixes)
- The rest of the i965 contributors and the Mesa community
|