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* Add a virtual clone() method to ir_instruction.Eric Anholt2010-06-231-1/+2
* linker: Update some comments, remove a couple FINISHMEsIan Romanick2010-06-231-3/+4
* linker: Use InfoLog in assign_attribute_locationsIan Romanick2010-06-231-16/+15
* linker: Refactor parameters to cross_validate_uniformsIan Romanick2010-06-231-6/+4
* linker: Write errors to info log instead of stdoutIan Romanick2010-06-231-48/+84
* linker: Initial implementation of varying slot allocationIan Romanick2010-06-231-3/+76
* linker: Limit attribute allocation to MAX_VERTEX_ATTRIBSIan Romanick2010-06-231-3/+13
* linker: Support matrix and array vertex inputsIan Romanick2010-06-231-15/+179
* linker: Initial implementation of attribute slot allocationIan Romanick2010-06-231-1/+82
* linker: Store the par-linked per-stage shaders in the glsl_programIan Romanick2010-06-231-20/+19
* linker: Initial implementation of uniform slot allocationIan Romanick2010-06-231-1/+99
* linker: Document what remains to be doneIan Romanick2010-06-231-0/+14
* linker: Initial implementation of interstage input / output validationIan Romanick2010-06-231-1/+105
* linker: Initial implementation of interstage uniform validationIan Romanick2010-06-231-1/+69
* Fix crash when running glsl on a signle fragment shader.Kenneth Graunke2010-06-191-1/+1
* linker: Add some function header commentsIan Romanick2010-06-171-0/+11
* linker: Initial bits of the linkerIan Romanick2010-06-171-0/+214