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* mesa: move fpclassify work-arounds into c99_math.hBrian Paul2015-03-121-0/+44
* c99_alloca.h: Also use <alloca.h> for cygwinJon TURNEY2015-03-071-1/+1
* include: Add helper header to help trap includes inside extern C.José Fonseca2015-03-062-0/+50
* st/vega: Remove.Jose Fonseca2015-03-044-1202/+0
* windows/gdi: Remove.Jose Fonseca2015-03-041-140/+0
* c99_alloca.h: add case for __sunBrian Paul2015-03-031-0/+4
* c99_alloca.h: Include stdlib.h on all non-Windows.Vinson Lee2015-03-021-5/+1
* mesa: move FLT_MAX_EXP to c99_math.hBrian Paul2015-02-281-0/+4
* c99_alloca.h: fix #include for MinGWBrian Paul2015-02-271-0/+4
* nir: Use alloca instead of variable length arrays.Jose Fonseca2015-02-271-0/+45
* c99_math.h: add defines for M_PI, M_E, M_LOG2EBrian Paul2015-02-271-0/+13
* c99: in c99_math.h check that _USE_MATH_DEFINES is defined with MSVCBrian Paul2015-02-261-0/+5
* include,auxiliary: Remove support for MSVC older then 2008.Jose Fonseca2015-02-262-76/+6
* mesa: move signbit() macro to c99_math.hBrian Paul2015-02-241-0/+8
* mesa: replace LOGF, EXPF with logf, expfBrian Paul2015-02-241-0/+10
* mesa: replace FREXPF, LDEXPF with frexpf, ldexpfBrian Paul2015-02-241-0/+11
* mesa: move math-related function into new c99_math.h fileBrian Paul2015-02-232-143/+184
* mesa: Move C99 MSVC compatibility code from u_math.h to c99_compat.h.Matt Turner2015-02-231-0/+143
* i915: For the love of all that is holy, stop saying "IGD"Adam Jackson2015-02-181-2/+2
* st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLIDTiziano Bacocco2015-02-061-0/+1
* st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVERTiziano Bacocco2015-02-061-0/+1
* st/nine: Return E_FAIL for unused vertexdeclaration typePatrick Rudolph2015-02-061-0/+1
* st/nine: Implement ATOC hackAxel Davy2015-02-061-0/+1
* st/nine: Implement RESZ hackAxel Davy2015-02-061-0/+1
* GL: Update glext.h to Revision 29735 (20150202).Laura Ekstrand2015-02-051-7/+6
* GL: Update glext.h to Khronos Revision 29537.Laura Ekstrand2015-02-021-22/+26
* st/nine: Add new texture format stringsAxel Davy2015-01-221-0/+3
* st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9Xavier Bouchoux2015-01-221-0/+10
* st/nine: Additional defines to d3dtypes.hXavier Bouchoux2015-01-221-0/+10
* egl: Inform the client API when ancillary buffers may become undefined.Eric Anholt2015-01-061-0/+1
* egl: Add Haiku code and supportAlexander von Gluck IV2014-12-231-1/+9
* mesa: remove support for GCC older than 3.3.0Timothy Arceri2014-12-172-7/+2
* i965/skl: Add Skylake PCI IDsKristian Høgsberg2014-12-081-0/+15
* mesa: update glext.h to version 20141118Brian Paul2014-12-011-32/+181
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-186-0/+4323
* gles2: Update gl2ext.h to revision 28335Neil Roberts2014-10-281-3/+310
* include/haiku: fix comment typoEmil Velikov2014-08-281-1/+1
* include: move sarea.h next to it's only userEmil Velikov2014-08-211-92/+0
* radeonsi: add new SI pci idsAlex Deucher2014-08-211-0/+4
* radeonsi: add new CIK pci idsAlex Deucher2014-08-211-0/+3
* c11/threads: correct assertionEmil Velikov2014-08-121-1/+1
* mesa: pull Khronos glcorearb.h header into include/GL/Brian Paul2014-08-121-0/+3589
* mesa: regenerate gl_mangle.hBrian Paul2014-08-121-0/+139
* mesa: update wglext.h to version 20140810Brian Paul2014-08-121-2/+9
* mesa: update glxext.h to version 20140810Brian Paul2014-08-121-2/+9
* mesa: update glext.h to version 20140810Brian Paul2014-08-121-2/+378
* mesa: update wglext.h to version 20140630Brian Paul2014-08-051-675/+607
* mesa: update glxext.h to version 20140725Brian Paul2014-08-051-5/+32
* mesa: update glext.h to version 20140725Brian Paul2014-08-051-115/+209
* dri: Add a new capabilities for drivers that can't share buffersGiovanni Campagna2014-07-301-1/+16