| Commit message (Collapse) | Author | Age | Files | Lines |
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That is, use khronos_uint32_t instead of uint32_t.
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Use __declspec(dllexport) when KHRONOS_DLL_EXPORTS is defined.
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eglplatform.h no longer defines int32_t.
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This extension allows a color buffer to be used for both rendering and
texturing. EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
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This extension adds a new function which provides an alternative to
eglSwapBuffers. eglSwapBuffersRegionNOK accepts two new parameters in
addition to those in eglSwapBuffers. The new parameters consist of a
pointer to a list of 4-integer blocks defining rectangles (x, y,
width, height) and an integer specifying the number of rectangles in
the list.
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The presence of this extension indicates to the DRI driver that the
loader will call invalidate in the __DRI2_FLUSH extension, whenever
the needs to query for new buffers. This means that the DRI driver
can drop the polling in glViewport().
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Conflicts:
src/mesa/drivers/dri/common/dri_util.h
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Conflicts:
src/gallium/drivers/nv30/nv30_context.c
src/gallium/drivers/nv40/nv40_context.c
src/gallium/drivers/nv40/nv40_state_emit.c
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Add a new DRI2 configuration query extension. Allows for DRI2 client
code to query for common DRI2 configuration options.
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__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms
and allows to be defined externally as well.
__NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
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Signed-off-by: Ian Romanick <[email protected]>
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These are used for implementing the various EGLImage extensions.
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When a buffer invalidation event is received from the X server, the
"invalidate" hook of the DRI2 flush extension is executed: A generic
implementation (dri2InvalidateDrawable) is provided that just bumps
the "pStamp" sequence number in __DRIdrawableRec.
For old servers not supporting buffer invalidation events, the
invalidate hook will be called before flushing the fake front/back
buffer (that's typically once per frame -- not a lot worse than the
situation we were in before).
No effort has been made on preserving backwards compatibility with
version 2 of the flush extension, but I think it's acceptable because
AFAIK no released stack is making use of it.
Signed-off-by: Kristian Høgsberg <[email protected]>
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This used to take GLX tokens, but the DRI interface can't depend on GLX
defines. We fix this by introducing DRI tokens that have the same value
as the GLX texture format tokens.
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Signed-off-by: Alan Coopersmith <[email protected]>
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Fixup a few issues found through testing:
- update GLX names to match glproto
- register DRI2WireToEvent so it actually gets called
Signed-off-by: Robert Bragg <[email protected]>
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Update to the current versions found at
http://www.khronos.org/registry/egl/. There is one modification in
khrplatform.h for GCC visibility.
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Sun cc 5.9 and later (__SUNPRO_C >= 0x590) support __attribute__ calls
for aligned, always_inline, noinline, pure, const, and malloc.
This commit includes updates to files that were regenerated by gl_XML.py
after adding the __SUNPRO_C checks to it
Signed-off-by: Alan Coopersmith <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Conflicts due to DRI1 removal:
src/mesa/drivers/dri/intel/intel_context.c
src/mesa/drivers/dri/intel/intel_screen.c
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Add event support for the GLX swap buffers event, along with DRI2 protocol
support for generating GLX swap buffers events in the direct rendered case.
Signed-off-by: Jesse Barnes <[email protected]>
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Support the new DRI2 protocol request, DRI2SwapBuffers, in both direct
and indirect rendering context. This request allows the display server
to optimize back->front swaps (e.g. through page flipping) and allows us
to more easily support other GLX features like swap interval and the OML
sync extension in DRI2.
Signed-off-by: Jesse Barnes <[email protected]>
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Mark VG and VGU functions as public.
Signed-off-by: Chia-I Wu <[email protected]>
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ad-hoc definitions.
Everybody is using the C99's integer types. Everybody except Microsoft,
which in turns means everybody is including their own definitions of C99
integer types for MSVC, causing duplicate definitions when linking two
projects. This is the case of building Gallium and LLVM with MSVC.
Shipping alternative stdint.h and stdbool.h headers for MSVC allows us
to share a single definition. It also removes clutter from the Gallium
headers.
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Mark EGL API and driver functions as PUBLIC.
Signed-off-by: Chia-I Wu <[email protected]>
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There are two ways to silent this: put inline keyword, or reimplement the
hack as a #define. inline keyword actually varies slightly with compiler
so I've opted by the latter.
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Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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