| Commit message (Collapse) | Author | Age | Files | Lines |
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* This is the cleaned up work of the Haiku GCI student
Adrián Arroyo Calle [email protected]
* Several patches were consolidated to prevent
unnecessary touching of non-related code
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GCC >=3.3 has been required since 9aa3aa71386394725ce88df463d6183f62777ee5
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-By: Jose Fonseca <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Kristian Høgsberg <[email protected]>
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Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).
v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
- Nine improvements by Axel Davy (which also fixed some wine tests)
- by Emil Velikov:
- convert to static/shared drivers
- Sort and cleanup the includes
- Use AM_CPPFLAGS for the defines
- Add the linker garbage collector
- Restrict the exported symbols (think llvm)
v3: - small nine fixes
- build system improvements by Emil Velikov
v4: [Emil Velikov]
- Do no link against libudev. No longer needed.
Acked-by: Jose Fonseca <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: David Heidelberg <[email protected]>
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The main incentive to do this is to get the defines for the
GL_KHR_context_flush_control extension.
Reviewed-by: Ian Romanick <[email protected]>
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Cc: Alexander von Gluck IV <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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The header is used by DRI1 drivers, which we've removed a while
back. Now only the dri1 loader in libGL is using it, so let's
move it in src/glx, and prefix it accordingly.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
Cc: [email protected]
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Signed-off-by: Alex Deucher <[email protected]>
Cc: [email protected]
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We should assert when either the function or the flag pointer
is null or we'll end up with a null reference a few lines later.
Currently unused by mesa thus it has gone unnoticed.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Apps that only want to use core functionality should #include this
header. This version covers everything up to OpenGL 4.5.
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
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This brings in the new OpenGL 4.5 features.
Reviewed-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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The kms-dri swrast driver cannot share buffers using the GEM,
so it must tell the loader to disable extensions relying on
that, without disabling the image DRI extension altogether
(which would prevent the loader from working at all).
This requires a new gallium capability (which is queried on
the pipe_screen and for swrast drivers it's forwarded to the
winsys), and requires a new version of the DRI image extension.
[Emil Velikov]
- Rebased on top of gallium-dri megadrivers.
- Drop PIPE_CAP_BUFFER_SHARE and sw_winsys::get_param hook.
The can_share_buffer cap is set at InitScreen. We use a different
InitScreen (and thus value for the cap) function for kms_dri, due to
deeper differences originating from dri megadrivers.
Signed-off-by: Emil Velikov <[email protected]>
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Drop stdbool, due to the X server being a pain and having
struct members called bool, although I've sent a patch to fix
that we should retain stupidity here. Use unsigned char
which is what GLboolean is anyways.
Signed-off-by: Dave Airlie <[email protected]>
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This in theory changes ABI for the boolean->bool I think,
but nothing in the tree uses configQueryb AFAICS.
Reviewed-by: Axel Davy <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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It allows to blit two __DRIimages.
Signed-off-by: Axel Davy <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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While the official INTEL_swap_event specification says that the drawable
field should contain the GLXDrawable, not the Drawable, the existing
DRI2 code in dri2.c that translates from DRI2_BufferSwapComplete sends out
GLX_BufferSwapComplete with the Drawable's ID, so existing codebases
like Clutter/Cogl rely on getting the Drawable.
Match DRI2's error here and stuff the event with the X Drawable, not
the GLX drawable.
This fixes apps seeing wrong drawables through an indirect GLX context
or with DRI3, which uses the GLX_BufferSwapComplete event directly on
the wire instead of translates Present in mesa.
At the same time, also modify the structure for the event to make sure
that clients don't make the same mistake. This is not an API or ABI
break, as GLXDrawable and Drawable are both typedefs for XID.
Signed-off-by: Jasper St. Pierre <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Cc: "10.1 10.2" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Intel would like us to include the marketing names. Developers
additionally want "Broadwell GT1/2/3" because it makes it easier
to identify what hardware users have when they request assistance
or report issues.
Including both makes it easy for everyone to map between the names.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Cc: "10.2" <[email protected]>
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In order to support the (currently unregistered) Chromium-specific EGL
extension eglGetSyncValuesCHROMIUM on Intel systems, we need to import
the Chromium header that defines it. The file was downloaded from
https://chromium.googlesource.com/chromium/chromium/+/trunk/ui/gl/EGL/eglextchromium.h
It is subject to the license found at
https://chromium.googlesource.com/chromium/chromium/+/trunk/LICENSE
I have imported the header file and added the license text to the top.
The only change was to fix the include guard on the Chromium header to
change the last line from a #define to a #endif, which makes the header
actually compile.
Signed-off-by: Sarah Sharp <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Cc: Jamey Sharp <[email protected]>
Cc: Ian Romanick <[email protected]>
Cc: Stéphane Marchesin <[email protected]>
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Signed-off-by: Samuel Li <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Petri Latvala <[email protected]>
Acked-by: Ian Romanick <[email protected]>
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The C++ headers are *not* updated because they rely on CL 1.2 APIs
that we do not implement yet when the core CL 1.2 headers are present.
Acked-by: Tom Stellard <[email protected]>
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PRAGMA_EXPORT_SUPPORTED is never defined.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77749
Reviewed-by: Ian Romanick <[email protected]>
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With commit e59fa4c46c8("dri2: release texture image.") we updated the
extension without bumping the version number. The patch itself added an
interface required to enable texture_from_pixmap on certain platforms.
The new code was effectively never build, as it depended on
__DRI_TEX_BUFFER_VERSION >= 3, which never came to be in upstream mesa.
This commit bumps the version number, drops the __DRI_TEX_BUFFER_VERSION
checks and resolves all the build conflicts. Additionally it add a version
check as egl and dri3, as require version 2 of the extension which does
not have the releaseTexBuffer hook.
Cc: Juan Zhao <[email protected]>
Cc: Kristian Høgsberg <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Ian Romanick <[email protected]>
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From:
http://www.khronos.org/registry/gles/api/GLES3/gl31.h
http://www.khronos.org/registry/gles/api/GLES2/gl2ext.h
http://www.khronos.org/registry/gles/api/GLES3/gl3platform.h
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Based on a patch by Ville Syrjälä.
As usual, these are placeholder values; actual values will come later.
Signed-off-by: Kenneth Graunke <[email protected]>
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In the gallium code, the assert() macro could come from either the
system's assert.h file (via c11/threads.h) or from gallium's u_debug.h.
It looks like all known assert.h files unconditionally #undef assert
before defining their own version. So the assert you get depends on
whether threads.h or u_debug.h was included last.
In the gallium code we really want to use the assert() from u_debug.h
(it behaves better on Windows). In gallium, c11/threads.h is only
included after u_debug.h in the os_thread.h wrapper. So Adding
an #ifndef assert test in the threads*.h files avoids using the system's
assert().
Cc: "10.1" <[email protected]>
Reviewed-by: José Fonseca <[email protected]>
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There are a lot of different pci ids supported by nouveau, and more are
added all the time. The relevant distinguisher between drivers is the
chipset id.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Cc: "10.1" <[email protected]>
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This pulls in EGL_EXT_platform_base, EGL_EXT_platform_wayland,
EGL_EXT_platform_x11, and EGL_MESA_platform_gbm.
This patch has a lot of churn because Khronos recently changed its
method of generating headers. Khronos now generates it headers from XML.
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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This extension provides a way for an application to render to multiple
surfaces with different buffer formats without having to use multiple
contexts. An EGLContext can be created without an EGLConfig by passing
EGL_NO_CONFIG_MESA. In that case there are no restrictions on the surfaces
that can be used with the context apart from that they must be using the same
EGLDisplay.
_mesa_initialze_context can now take a NULL gl_config which will mark the
context as ‘configless’. It will memset the visual to zero in that case.
Previously the i965 and i915 drivers were explicitly creating a zeroed visual
whenever 0 is passed for the EGLConfig. Mesa needs to be aware that the
context is configless because it affects the initial value to use for
glDrawBuffer. The first time the context is bound it will set the initial
value for configless contexts depending on whether the framebuffer used is
double-buffered.
Reviewed-by: Kristian Høgsberg <[email protected]>
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Signed-off-by: Adel Gadllah <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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GetCurrentThread() returns a pseudo-handle (a constant which only makes
sense when used within the calling thread) and not a real handle.
DuplicateHandle() will return a real handle, but it will create a new
handle every time we call. Calling DuplicateHandle() here means we will
leak handles, which can cause serious problems.
In short, the Windows implementation of thrd_t needs a thorough make
over, and it won't be pretty. It looks like C11 committee
over-simplified things: it would be much better to have seperate objects
for threads and thread IDs like C++11 does.
For now, just comment out the thrd_current() implementation, so we get
build errors if anybody tries to use it.
Thanks to Brian Paul for spotting and diagnosing this problem.
Cc: "10.0" "10.1" <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Per https://gist.github.com/yohhoy/2223710/#comment-710118
Cc: "10.0" "10.1" <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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The spec incorrectly used void as return type, when it should have
been GLboolean. This has now been fixed. According to Nvidia, their
implementation always used GLboolean.
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Note the member function releaseTexBuffer was added without
bumping spec version, and currently no drivers implement it.
v2: releaseTexBuffer was introduced by version 3
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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__DRIswrastLoaderExtensionRec::putImage2
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This has been wrong for many years. It was originally 0x000FFFFF and long
ago there was discussion about whether GL_ALL_ATTRIB_BITS should include
the then-new GL_MULTISAMPLE_BIT bit. Eventually the ARB decided that
glPushAttrib(GL_ALL_ATTRIB_BITS) should save all current and future
attribute groups (hence ~0). Unfortunately, Mesa's gl.h was never updated.
This was just recently spotted by Eric Anholt and reported as a bug to the
ARB. Ian, Jon Leech and I discussed it at the ARB meeting and decided to
change Mesa's value to reflect the ARB's decision.
Acked-by: Eric Anholt <[email protected]>
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This puts the PCI IDs in place so it's easy to enable support. However,
it doesn't actually enable support since it's very preliminary still,
and a few crucial pieces (such as BLORP) are still missing.
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Eric Anholt <[email protected]>
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The __DRIimage createImageFromFds function takes a fourcc code, but there was
no fourcc code that match __DRI_IMAGE_FORMAT_SARGB8. This adds a define for
that format, adds a translation in DRI3 from __DRI_IMAGE_FORMAT_SARGB8 to
__DRI_IMAGE_FOURCC_SARGB8888 and then adds translations *back* to
__IMAGE_FORMAT_SARGB8 in both the i915 and i965 drivers.
I'll refrain from comments on whether I think having two separate sets of
format defines in dri_interface.h is a good idea or not...
Fixes piglit glx-tfp and glx-visuals-depth
Signed-off-by: Keith Packard <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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For malloc/free.
Silences gcc mingw warnings.
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