Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix up stuff accidentaly checked in a few days ago | Brian Paul | 2002-08-29 | 1 | -107/+231 |
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* | define GLAPIENTRY and GLAPI if not defined in gl.h | Brian Paul | 2002-08-27 | 1 | -0/+8 |
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* | added glXAllocate/FreeMemoryNV() | Brian Paul | 2002-08-22 | 3 | -325/+285 |
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* | added glutGetProcAddress() | Brian Paul | 2002-08-17 | 1 | -1/+6 |
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* | GGI driver updates (Filip Spacek) | Brian Paul | 2002-06-10 | 1 | -18/+44 |
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* | version 15 of glext.h | Brian Paul | 2002-06-07 | 1 | -65/+69 |
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* | s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/ | Brian Paul | 2002-06-07 | 1 | -1/+1 |
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* | removed experiemental GL_MESA_sprite_point extension | Brian Paul | 2002-05-27 | 1 | -12/+1 |
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* | Fix up alpha buffer handling for Windows. | Karl Schultz | 2002-04-23 | 1 | -4/+17 |
| | | | | | | | | | - add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively. | ||||
* | version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values | Brian Paul | 2002-04-12 | 1 | -4/+27 |
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* | added OSMesaGetProcAddress() | Brian Paul | 2002-04-04 | 1 | -4/+13 |
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* | DOS driver update | Brian Paul | 2002-04-01 | 1 | -1/+5 |
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* | latest extension headers from SGI | Brian Paul | 2002-03-23 | 2 | -232/+490 |
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* | removed glSamplePass() | Brian Paul | 2002-03-20 | 1 | -3/+1 |
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* | added XMesaResizeBuffers() | Brian Paul | 2002-03-16 | 1 | -3/+12 |
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* | use official enum values for GL_ARB_depth_texture and GL_ARB_shadow | Brian Paul | 2002-02-25 | 1 | -11/+11 |
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* | DOS updates from Daniel Borca | Brian Paul | 2002-02-23 | 1 | -7/+7 |
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* | added new depth_texture/shadow tokens (temporary) | Brian Paul | 2002-02-15 | 1 | -2/+3 |
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* | Daniel Borca's new DOS/DJGPP driver. | Brian Paul | 2002-02-12 | 1 | -0/+73 |
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* | updated gl_mangle.h (Ray Tice) | Brian Paul | 2002-01-18 | 1 | -7/+3 |
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* | new gl_mangle.h with korn shell script to regenerate itself from gl.h and ↵ | Brian Paul | 2002-01-16 | 1 | -728/+1043 |
| | | | | glext.h (Ray Tice) | ||||
* | oops, wrong value for GLX_SAMPLES | Brian Paul | 2001-12-14 | 1 | -2/+2 |
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* | added GLX_SAMPLE_BUFFERS, GLX_SAMPLES | Brian Paul | 2001-12-14 | 1 | -4/+4 |
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* | Added missing entry points | Karl Schultz | 2001-12-13 | 1 | -33/+45 |
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* | added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary) | Brian Paul | 2001-12-05 | 1 | -20/+38 |
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* | added test implementation of GL_ARB_window_pos | Brian Paul | 2001-11-19 | 1 | -2/+41 |
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* | added missing const to glXGetContextIDEXT() prototype | Brian Paul | 2001-11-18 | 1 | -1/+1 |
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* | fix typedef problem found with MSDev 6.0 | Brian Paul | 2001-11-09 | 1 | -4/+4 |
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* | added GLX 1.4 function manglers | Brian Paul | 2001-11-09 | 1 | -21/+6 |
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* | added 1.3 function manglers | Brian Paul | 2001-11-09 | 1 | -2/+50 |
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* | define GL_VERSION_1_3 (doh!) | Brian Paul | 2001-11-09 | 1 | -2/+2 |
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* | updated extensions | Brian Paul | 2001-10-17 | 2 | -98/+1440 |
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* | removed duplicate GLX_AUX_BUFFERS_BIT definition | Brian Paul | 2001-09-24 | 1 | -2/+1 |
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* | bump versions to 4.0 | Brian Paul | 2001-09-23 | 7 | -26/+26 |
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* | Add GLAPIENTRY to typedef for callback functions (used by tessellator). | Karl Schultz | 2001-09-21 | 1 | -1/+1 |
| | | | | | | This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows. | ||||
* | added __glCoreCreateContext and __glCoreNopDispatch | Brian Paul | 2001-09-21 | 1 | -1/+7 |
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* | add the same conditional mangling stuff that gl.h has. | Karl Schultz | 2001-09-20 | 1 | -0/+4 |
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* | add mangling for new entry points | Karl Schultz | 2001-09-20 | 1 | -1/+10 |
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* | Change UnProject4 prototype to use nearVal and farVal instead of near | Karl Schultz | 2001-09-20 | 1 | -1/+1 |
| | | | | and far because Windows compiler can get confused over these old keywords. | ||||
* | remove carriage return chars | Karl Schultz | 2001-09-18 | 1 | -81/+81 |
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* | removed carriage return chars | Brian Paul | 2001-09-15 | 1 | -3096/+3096 |
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* | Win32 updates (Karl Schultz) | Brian Paul | 2001-09-14 | 3 | -3236/+3236 |
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* | more GL 1.3 and GLX 1.4 updates | Brian Paul | 2001-09-14 | 1 | -1/+13 |
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* | WindML updates (Stephane Raimbault) | Brian Paul | 2001-09-10 | 1 | -206/+39 |
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* | added GLX_RGBA_TYPE, fixed GLX_LARGEST_PBUFFER typo | Brian Paul | 2001-09-01 | 1 | -2/+3 |
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* | added OSMESA_MAX_WIDTH/HEIGHT queries | Brian Paul | 2001-08-28 | 1 | -3/+6 |
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* | added OpenGL 1.3 tokens and prototypes | Brian Paul | 2001-08-28 | 1 | -76/+268 |
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* | WindML driver (Stephane Raimbault) | Brian Paul | 2001-08-20 | 2 | -0/+367 |
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* | added four missing GLX 1.3 tokens | Brian Paul | 2001-07-27 | 1 | -1/+5 |
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* | support for RGB_565 pixels (Lars Andersson), untested | Brian Paul | 2001-06-27 | 1 | -1/+2 |
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