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* mesa: move FLT_MAX_EXP to c99_math.hBrian Paul2015-02-281-0/+4
| | | | Reviewed-by: Ian Romanick <[email protected]>
* c99_alloca.h: fix #include for MinGWBrian Paul2015-02-271-0/+4
| | | | | | | As with MSVC, include malloc.h but don't redefine alloca. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89364 Reviewed-by: José Fonseca <[email protected]>
* nir: Use alloca instead of variable length arrays.Jose Fonseca2015-02-271-0/+45
| | | | | | | | This is to enable the code to build with -Werror=vla in the short term, and enable the code to build with MSVC2013 soon after. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* c99_math.h: add defines for M_PI, M_E, M_LOG2EBrian Paul2015-02-271-0/+13
| | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89342 Signed-off-by: Brian Paul <[email protected]>
* c99: in c99_math.h check that _USE_MATH_DEFINES is defined with MSVCBrian Paul2015-02-261-0/+5
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* include,auxiliary: Remove support for MSVC older then 2008.Jose Fonseca2015-02-262-76/+6
| | | | | | | | | | MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we need to support. At least on llvmpipe, gallium/auxiliary, and util modules. For the remaining modules (particular all OpenGL specific code) can be built with MSVC 2013. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: move signbit() macro to c99_math.hBrian Paul2015-02-241-0/+8
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: replace LOGF, EXPF with logf, expfBrian Paul2015-02-241-0/+10
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: replace FREXPF, LDEXPF with frexpf, ldexpfBrian Paul2015-02-241-0/+11
| | | | | | Start getting rid of some imports.h macros. Use the c99 functions instead. Reviewed-by: Matt Turner <[email protected]>
* mesa: move math-related function into new c99_math.h fileBrian Paul2015-02-232-143/+184
| | | | | | | | | | | | The alternative would be to include math.h in c99_compat.h but that seems heavy-handed. This patch also replaces INLINE with inline in the c99 math function wrappers. Fixes MSVC build. Acked-by: Matt Turner <[email protected]>
* mesa: Move C99 MSVC compatibility code from u_math.h to c99_compat.h.Matt Turner2015-02-231-0/+143
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* i915: For the love of all that is holy, stop saying "IGD"Adam Jackson2015-02-181-2/+2
| | | | | | | a001 and a011 are pineview chips. Say so. Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLIDTiziano Bacocco2015-02-061-0/+1
| | | | | | Reviewed-by: Axel Davy <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
* st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVERTiziano Bacocco2015-02-061-0/+1
| | | | | Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
* st/nine: Return E_FAIL for unused vertexdeclaration typePatrick Rudolph2015-02-061-0/+1
| | | | | | | | Add returncode E_FAIL. Return E_FAIL for any vertexdeclaration element with type unused. Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Patrick Rudolph <[email protected]>
* st/nine: Implement ATOC hackAxel Davy2015-02-061-0/+1
| | | | | | | | | | | ATOC is an hack for Alpha to coverage that is supported by NV and Intel. You need to check the support for it with CheckDeviceFormat. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* st/nine: Implement RESZ hackAxel Davy2015-02-061-0/+1
| | | | | | | | | | | | | | | | | This D3D hack allows to resolve a multisampled depth buffer into a single sampled one. Note that the implementation is slightly incorrect. When querying the content of D3DRS_POINTSIZE, it should return the resz code if it has been set. This behaviour will be implemented when state changes will be reworked. For now the current behaviour is ok, since apps use the D3DCREATE_PUREDEVICE flag when creating the device, which means they won't read states and in exchange get better performance. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* GL: Update glext.h to Revision 29735 (20150202).Laura Ekstrand2015-02-051-7/+6
| | | | | | | | Khronos modified glext.h to get rid of GL_TEXTURE_BINDING, a special enum added for ARB_direct_state_access. This enum was ruled unimplementable. Reviewed-by: Brian Paul <[email protected]> Tested-by: Laura Ekstrand <[email protected]>
* GL: Update glext.h to Khronos Revision 29537.Laura Ekstrand2015-02-021-22/+26
| | | | | | | | | | Khronos Revision 29537 fixes ARB_direct_state_access function prototypes that had GLsizei where they should have had GLsizeiptr. The mainly affects functions related to buffer objects. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/nine: Add new texture format stringsAxel Davy2015-01-221-0/+3
| | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]> Cc: "10.4" <[email protected]>
* st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9Xavier Bouchoux2015-01-221-0/+10
| | | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Xavier Bouchoux <[email protected]> Cc: "10.4" <[email protected]>
* st/nine: Additional defines to d3dtypes.hXavier Bouchoux2015-01-221-0/+10
| | | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Xavier Bouchoux <[email protected]> Cc: "10.4" <[email protected]>
* egl: Inform the client API when ancillary buffers may become undefined.Eric Anholt2015-01-061-0/+1
| | | | | | | This is part of the EGL spec, and is useful for a tiled renderer to avoid the memory bandwidth cost of storing the depth/stencil buffers. Reviewed-by: Jose Fonseca <[email protected]>
* egl: Add Haiku code and supportAlexander von Gluck IV2014-12-231-1/+9
| | | | | | | * This is the cleaned up work of the Haiku GCI student Adrián Arroyo Calle [email protected] * Several patches were consolidated to prevent unnecessary touching of non-related code
* mesa: remove support for GCC older than 3.3.0Timothy Arceri2014-12-172-7/+2
| | | | | | | | | GCC >=3.3 has been required since 9aa3aa71386394725ce88df463d6183f62777ee5 Signed-off-by: Timothy Arceri <[email protected]> Reviewed-By: Jose Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/skl: Add Skylake PCI IDsKristian Høgsberg2014-12-081-0/+15
| | | | Signed-off-by: Kristian Høgsberg <[email protected]>
* mesa: update glext.h to version 20141118Brian Paul2014-12-011-32/+181
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* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-186-0/+4323
| | | | | | | | | | | | | | | | | | | | | | | | | Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: David Heidelberg <[email protected]>
* gles2: Update gl2ext.h to revision 28335Neil Roberts2014-10-281-3/+310
| | | | | | | The main incentive to do this is to get the defines for the GL_KHR_context_flush_control extension. Reviewed-by: Ian Romanick <[email protected]>
* include/haiku: fix comment typoEmil Velikov2014-08-281-1/+1
| | | | | Cc: Alexander von Gluck IV <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* include: move sarea.h next to it's only userEmil Velikov2014-08-211-92/+0
| | | | | | | | | The header is used by DRI1 drivers, which we've removed a while back. Now only the dri1 loader in libGL is using it, so let's move it in src/glx, and prefix it accordingly. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: add new SI pci idsAlex Deucher2014-08-211-0/+4
| | | | | Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* radeonsi: add new CIK pci idsAlex Deucher2014-08-211-0/+3
| | | | | Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* c11/threads: correct assertionEmil Velikov2014-08-121-1/+1
| | | | | | | | | | We should assert when either the function or the flag pointer is null or we'll end up with a null reference a few lines later. Currently unused by mesa thus it has gone unnoticed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: pull Khronos glcorearb.h header into include/GL/Brian Paul2014-08-121-0/+3589
| | | | | | | Apps that only want to use core functionality should #include this header. This version covers everything up to OpenGL 4.5. Reviewed-by: Matt Turner <[email protected]>
* mesa: regenerate gl_mangle.hBrian Paul2014-08-121-0/+139
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update wglext.h to version 20140810Brian Paul2014-08-121-2/+9
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update glxext.h to version 20140810Brian Paul2014-08-121-2/+9
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update glext.h to version 20140810Brian Paul2014-08-121-2/+378
| | | | | | This brings in the new OpenGL 4.5 features. Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update wglext.h to version 20140630Brian Paul2014-08-051-675/+607
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: update glxext.h to version 20140725Brian Paul2014-08-051-5/+32
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: update glext.h to version 20140725Brian Paul2014-08-051-115/+209
| | | | Reviewed-by: Matt Turner <[email protected]>
* dri: Add a new capabilities for drivers that can't share buffersGiovanni Campagna2014-07-301-1/+16
| | | | | | | | | | | | | | | | | | | The kms-dri swrast driver cannot share buffers using the GEM, so it must tell the loader to disable extensions relying on that, without disabling the image DRI extension altogether (which would prevent the loader from working at all). This requires a new gallium capability (which is queried on the pipe_screen and for swrast drivers it's forwarded to the winsys), and requires a new version of the DRI image extension. [Emil Velikov] - Rebased on top of gallium-dri megadrivers. - Drop PIPE_CAP_BUFFER_SHARE and sw_winsys::get_param hook. The can_share_buffer cap is set at InitScreen. We use a different InitScreen (and thus value for the cap) function for kms_dri, due to deeper differences originating from dri megadrivers. Signed-off-by: Emil Velikov <[email protected]>
* xmlconfig/dri: bool -> unsigned charDave Airlie2014-07-021-2/+1
| | | | | | | | | Drop stdbool, due to the X server being a pain and having struct members called bool, although I've sent a patch to fix that we should retain stupidity here. Use unsigned char which is what GLboolean is anyways. Signed-off-by: Dave Airlie <[email protected]>
* dri: remove GL types from config queriesDave Airlie2014-07-011-3/+4
| | | | | | | | This in theory changes ABI for the boolean->bool I think, but nothing in the tree uses configQueryb AFAICS. Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* dri/image: add blitImage to the specificationAxel Davy2014-06-271-1/+23
| | | | | | | | It allows to blit two __DRIimages. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glxext: Send the Drawable's ID in the GLX_BufferSwapComplete eventJasper St. Pierre2014-06-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | While the official INTEL_swap_event specification says that the drawable field should contain the GLXDrawable, not the Drawable, the existing DRI2 code in dri2.c that translates from DRI2_BufferSwapComplete sends out GLX_BufferSwapComplete with the Drawable's ID, so existing codebases like Clutter/Cogl rely on getting the Drawable. Match DRI2's error here and stuff the event with the X Drawable, not the GLX drawable. This fixes apps seeing wrong drawables through an indirect GLX context or with DRI3, which uses the GLX_BufferSwapComplete event directly on the wire instead of translates Present in mesa. At the same time, also modify the structure for the event to make sure that clients don't make the same mistake. This is not an API or ABI break, as GLXDrawable and Drawable are both typedefs for XID. Signed-off-by: Jasper St. Pierre <[email protected]> Reviewed-by: Axel Davy <[email protected]> Cc: "10.1 10.2" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* i965: Include marketing names for Broadwell GPUs.Kenneth Graunke2014-06-261-18/+18
| | | | | | | | | | | | | Intel would like us to include the marketing names. Developers additionally want "Broadwell GT1/2/3" because it makes it easier to identify what hardware users have when they request assistance or report issues. Including both makes it easy for everyone to map between the names. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Cc: "10.2" <[email protected]>
* Import eglextchromium.h from Chromium.Sarah Sharp2014-05-202-0/+61
| | | | | | | | | | | | | | | | | | | | | | | In order to support the (currently unregistered) Chromium-specific EGL extension eglGetSyncValuesCHROMIUM on Intel systems, we need to import the Chromium header that defines it. The file was downloaded from https://chromium.googlesource.com/chromium/chromium/+/trunk/ui/gl/EGL/eglextchromium.h It is subject to the license found at https://chromium.googlesource.com/chromium/chromium/+/trunk/LICENSE I have imported the header file and added the license text to the top. The only change was to fix the include guard on the Chromium header to change the last line from a #define to a #endif, which makes the header actually compile. Signed-off-by: Sarah Sharp <[email protected]> Reviewed-by: Chad Versace <[email protected]> Cc: Jamey Sharp <[email protected]> Cc: Ian Romanick <[email protected]> Cc: Stéphane Marchesin <[email protected]>
* radeonsi: add Mullins pci ids.Samuel Li2014-05-021-0/+17
| | | | | | Signed-off-by: Samuel Li <[email protected]> Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]>