| Commit message (Collapse) | Author | Age | Files | Lines |
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Add the virtio-gpu PCI ID for virtio 1.0 (according to the
specification, "the PCI Device ID is calculated by adding 0x1040 to the
Virtio Device ID")
Support for virtio 1.0 was added in qemu 2.4 (same time virtio-gpu
landed).
Cc: "11.1 11.2" <[email protected]>
Signed-off-by: Marc-André Lureau <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Also adds some of the Iris/Pro parts which we previously didn't have named.
v2: 0x192d is gt3, not gt4
Adding some 'e' tags for eDRAM parts
Signed-off-by: Ben Widawsky <[email protected]>
Acked-by: Michał Winiarski <[email protected]>
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The Iris part is left unbranded because we did not have these with original SKL.
v2: 0x192d is gt3, not gt4
v3: Forgot to update the temporary brand string when I did v2.
Cc: "11.0 11.1" <[email protected]
Signed-off-by: Ben Widawsky <[email protected]>
Acked-by: Michał Winiarski <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Apps can know if the window is occluded by checking for
specific error messages. The behaviour is different
for Device9 and Device9Ex.
This allow games to release the mouse and stop rendering
until the focus is restored.
In case of multiple swapchain we do care only of the device one.
Signed-off-by: Patrick Rudolph <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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Add the virtio-gpu PCI ID so the driver probing works.
Signed-off-by: Rob Herring <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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TODO, make use of:
- VkPhysicalDeviceFeatures.drawIndirectFirstInstance,
- VkPhysicalDeviceFeatures.inheritedQueries
- VkPhysicalDeviceLimits.timestampComputeAndGraphics
- VkSubmitInfo.pWaitDstStageMask
- VkSubresourceLayout.arrayPitch
- VkSamplerCreateInfo.anisotropyEnable
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Add PCI IDs for the Intel Kabylake platforms. The IDs are taken
directly from the Linux kernel patches, which are under review:
http://lists.freedesktop.org/archives/intel-gfx/2015-October/078967.html
http://cgit.freedesktop.org/~vivijim/drm-intel/log/?h=kbl-upstream-v2
The Kabylake PCI IDs taken from the kernel are rearranged to be in order
of GT type, then PCI ID.
Please note that if this patch is backported, the following fixes will
need to be added before this patch:
commit 28ed1e08e8ba98e "i965/skl: Remove early platform support"
commit c1e38ad37042b0e "i965/skl: Use larger URB size where available."
Thanks to Ben for fixing a bug around setting urb.size, and being
patient with my questions about what the various fields mean.
Signed-off-by: Sarah Sharp <[email protected]>
Suggested-by: Ben Widawsky <[email protected]>
Tested-by: Rodrigo Vivi <[email protected]> (KBL-GT2)
Cc: "11.1" <[email protected]>
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This pulls in tessellation and the store_var changes that go with it.
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This allows specifying a GL profile and version so one can get a core-
profile context.
Reviewed-by: Jose Fonseca <[email protected]>
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This pulls in nir_intrinsic_load/store changes and the switch of all
uniforms in i965 to bytes. This accounts for the Vulkan changes.
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Reviewed-by: Matt Turner <[email protected]>
Acked-by: Alan Coopersmith <[email protected]>
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This is needed to be able to implement the accepted OES
extensions.
Cc: "11.0 11.1" <[email protected]>
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Somehow this got missed in the API update.
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By and large, this is just moving enum values around. However, it also
removed VK_UNSUPPORTED which we were returning a number of places. Those
places now return VK_ERROR_INCOMPATABLE_DRIVER.
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This made for an unfortunately large amount of work since we were using it
fairly heavily internally. However, gl_shader_stage does basically the
same things, so it's not too bad.
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