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* etnaviv: drm: Move uapi headerGuido Günther2019-06-051-0/+289
| | | | | Signed-off-by: Guido Günther <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]>
* vulkan: Update the XML and headers to 1.1.110Jason Ekstrand2019-06-041-2/+207
| | | | Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
* ac: treat Mullins as Kabini, remove the enumMarek Olšák2019-05-271-16/+16
| | | | it's the same design
* freedreno: Restore msm_drm.h to a pristine "make headers_install" copy.Eric Anholt2019-05-141-1/+1
| | | | | | | | This diverged back in f1374805a86d ("drm-uapi: use local files, not system libdrm") to point at drm-uapi's copy, which we don't need now that we're actually in drm-uapi. Reviewed-by: Rob Clark <[email protected]>
* freedreno: Move msm_drm.h to the same spot as other DRM uapi.Eric Anholt2019-05-141-0/+335
| | | | | | | The new location matches other drivers, and has a README about the rules for updating it. Reviewed-by: Rob Clark <[email protected]>
* vulkan: Update the XML and headers to 1.1.108Jason Ekstrand2019-05-131-17/+94
| | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Lionel Landwerlin <[email protected]>
* drm-uapi: Update i915_drm.h for I915_CONTEXT_PARAM_RECOVERABLEChris Wilson2019-05-081-0/+20
| | | | | | | | | | | | Pull i915_drm.h to include kernel commit ba4fda620a5f7db521aa9e0262cf49854c1b1d9c Author: Chris Wilson <[email protected]> Date: Mon Feb 18 10:58:21 2019 +0000 drm/i915: Optionally disable automatic recovery after a GPU reset for improved resilience in handling GPU hangs.
* st/nine: skip position checks in SetCursorPosition()Andre Heider2019-04-201-2/+5
| | | | | | | | | | | For HW cursors, "cursor.pos" doesn't hold the current position of the pointer, just the position of the last call to SetCursorPosition(). Skip the check against stale values and bump the d3dadapter9 drm version to expose this change of behaviour. Signed-off-by: Andre Heider <[email protected]> Reviewed-by: Axel Davy <[email protected]>
* vulkan: Update the XML and headers to 1.1.106Jason Ekstrand2019-04-154-20/+103
| | | | | Acked-by: Dave Airlie <[email protected]> Acked-by: Lionel Landwerlin <[email protected]>
* drm-uapi: add lima_drm.hQiang Yu2019-04-111-0/+169
| | | | | Acked-by: Eric Anholt <[email protected]> Signed-of-by: Qiang Yu <[email protected]>
* intel: Fix the description of Coffeelake pci-id 0x3E98Jian-Hong Pan2019-04-101-1/+1
| | | | | | | | | | | | | | | | | According to Intel website [1], the description of chipset 8086:3E98 is Intel(R) UHD Graphics 630. Besides, xserver also mentions it as "Intel(R) UHD Graphics 630 (Coffeelake 3x8 GT2)" in commit d3a26bbf (DRI2: Add another Coffeelake PCI ID) [2]. This patch modifies the description to sync with xserver. [1]: https://ark.intel.com/content/www/us/en/ark/products/134896/intel-core-i5-9600k-processor-9m-cache-up-to-4-60-ghz.html [2]: https://gitlab.freedesktop.org/xorg/xserver/commit/d3a26bbf618507e1ca05b2bc99a880075b77db77 Fixes: commit 44f1dcf9b3fd "i965: Add a new CFL PCI ID." Signed-off-by: Jian-Hong Pan <[email protected]> Reviewed-by: Sagar Ghuge <[email protected]> Reviewed-by: Anuj Phogat [email protected]
* intel: Add support for Comet LakeAnuj Phogat2019-04-011-0/+18
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* intel: Add Elkhart Lake PCI-IDsAnuj Phogat2019-03-271-0/+4
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* vulkan: Update the XML and headers to 1.1.104Bas Nieuwenhuizen2019-03-1812-288/+242
| | | | | | Acked-by: Samuel Pitoiset <[email protected]> Acked-by: Eric Engestrom <[email protected]> Acked-by: Lionel Landwerlin <[email protected]>
* panfrost: Adapt to uapi changesTomeu Vizoso2019-03-141-2/+2
| | | | | | | Two ioctls had wrong DRM_IO* flags. Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Rob Herring <[email protected]>
* panfrost: Set bo->size[0] in the DRM backendTomeu Vizoso2019-03-131-1/+0
| | | | | | | So we can unmap it later. Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]>
* st/dri: allow direct UYVY importChristian Gmeiner2019-03-111-0/+1
| | | | | | | Push this format to the pipe driver unchanged. Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* panfrost: Add backend targeting the DRM driverTomeu Vizoso2019-03-101-0/+141
| | | | | | | | | | | | | | | | | | | This backend interacts with the new DRM driver for Midgard GPUs which is currently in development. When using this backend, Panfrost has roughly on-par functionality as when using the non-DRM driver from Arm. Alyssa Rosenzweig: To do so, we implement additional routines for runtime GPU version detection and fencing. We cleanup some duplicate code interfering with the new driver. We fix a long-standing memory leak which is aggravated on the new driver. Finally, we implement BO import/export in a way compatible with the new driver. These changes are squashed to preserve bisectability given the hard-to-track ABI shifts in the nondrm module Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]>
* st/nine: Change a few advertised capsAxel Davy2019-03-091-0/+3
| | | | | | | | | | | | | | | | | | | Most hw on the native platform advertise these caps this way. D3DCAPS_READ_SCANLINE: We don't really have hardware support for that, but many games don't even check the flag, and expect GetRasterStatus to work, which is why we emulated it with a timer (like wine). So we may as well advertise the cap. D3DCURSORCAPS_LOWRES: I don't know what is the status of this on X11, but I don't know of any dx9 game running at height < 400 either. D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: The cap should correspond to what the current generation of hw is doing. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Patrick Rudolph <[email protected]>
* glx/meson: use full include path for dri_interface.hEric Engestrom2019-03-081-1/+0
| | | | | | | | | | | | Everything else uses `#include "GL/internal/dri_interface.h"` instead, and this full path was even already used in other parts of GLX. While at it, nothing uses `inc_gl_internal` anymore so let's remove it as well. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Tested-by: Clayton Craft <[email protected]>
* meson: remove unused include_directories(vulkan)Eric Engestrom2019-03-061-1/+0
| | | | | | | The correct include path is "vulkan/…". Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* vulkan: import vk_layer.h from KhronosEric Engestrom2019-03-051-0/+195
| | | | | | | Instead of relying on the system having it (and the right version). Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* vulkan: import missing file from KhronosEric Engestrom2019-03-051-0/+66
| | | | | | Fixes: 114c4aa0c84fc6d00407 "vulkan: update headers/registry to 1.1.102" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* vulkan: update headers/registry to 1.1.102Lionel Landwerlin2019-03-052-1/+40
| | | | | | Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* meson: avoid going back up the tree with include_directories()Eric Engestrom2019-03-051-0/+1
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* include/CL: Update to the latest OpenCL 2.2 headersPierre Moreau2019-02-2617-2464/+23131
| | | | | Acked-by: Francisco Jerez <[email protected]> Reviewed-by: Karol Herbst <[email protected]>
* dri: Add XYUV8888 formatKasireddy, Vivek2019-02-261-0/+2
| | | | | | | | | | In addition to adding this format to the dri_interface header, add an entry in the android and wayland backends as well. Signed-off-by: Vivek Kasireddy <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* drm-uapi: Update headers from drm-nextVivek Kasireddy2019-02-267-16/+849
| | | | | | | | | | | | | | | | Pull new updates from drm-next as of the following commit: commit a5f2fafece141ef3509e686cea576366d55cabb6 Merge: 71f4e45a4ed3 860433ed2a55 Author: Dave Airlie <[email protected]> Date: Wed Feb 20 12:16:30 2019 +1000 Merge https://gitlab.freedesktop.org/drm/msm into drm-next Signed-off-by: Vivek Kasireddy <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* dri_interface: add missing #includeEric Engestrom2019-02-261-0/+2
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* iris: Initial commit of a new 'iris' driver for Intel Gen8+ GPUs.Kenneth Graunke2019-02-211-4/+6
| | | | | | | | | | | | | | | This commit introduces a new Gallium driver for Intel Gen8+ GPUs, named 'iris_dri.so' after the hardware. Developed by: - Kenneth Graunke (overall driver) - Dave Airlie (shaders, conditional render, overflow query, Gen8 port) - Chris Wilson (fencing, pinned memory, ...) - Jordan Justen (compute shaders) - Jason Ekstrand (image load store) - Caio Marcelo de Oliveira Filho (tessellation control passthrough) - Rafael Antognolli (auxiliary buffer fixes) - The rest of the i965 contributors and the Mesa community
* vulkan: Update the XML and headers to 1.1.101Lionel Landwerlin2019-02-201-2/+135
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* drm-uapi: use local files, not system libdrmEric Engestrom2019-02-141-1/+0
| | | | | | | | | There was an issue recently caused by the system header being included by mistake, so let's just get rid of this include path and always explicitly #include "drm-uapi/FOO.h" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* drm-uapi/README: remove explicit list of driver namesEric Engestrom2019-02-141-2/+2
| | | | | | | These headers are used by a lot more than just the intel drivers nowadays. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* dri: add P010, P012, P016 for 10bit/12bit/16bit YUV420 formatsTapani Pälli2019-02-121-0/+4
| | | | | | Signed-off-by: Tapani Pälli <[email protected]> Signed-off-by: Lin Johnson <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.Rodrigo Vivi2019-02-041-0/+5
| | | | | | | | | | | | | Align with kernel commits: 5e0f5a58b167 ("drm/i915/cfl: Adding another PCI Device ID.") 03ca3cf8e9aa ("drm/i915/icl: Adding few more device IDs for Ice Lake") Cc: José Roberto de Souza <[email protected]> Cc: Kenneth Graunke <[email protected]> Cc: Anuj Phogat <[email protected]> Signed-off-by: Rodrigo Vivi <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* dri_interface: add put shm image2 (v2)Dave Airlie2019-01-251-1/+18
| | | | | | | | | | | | | | | | | | | This adds a new interface to the swrast interface to fix an shm put image bug. The current code adds the x,y src offsets into the offset parameters, however if the x offset is > 0, and the put image copies up to the height of the image, this can trigger an X server validation check to fail and the renderering to get BadMatch. This patch fixes it to pass the x offset coord in as a src x. We cannot pass the Y coordinate due to the horrible code mangling the image w/h vs stride in swrastXPutImage. v2: drop srcx,y from api Cc: <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* egl: update headers from KhronosEric Engestrom2019-01-242-8/+24
| | | | | | | | Cheating a tiny bit as these headers aren't in the Khronos repo yet, but I expect them to be within a couple days. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* freedreno: drm_fourcc.h header includeFritz Koenig2019-01-221-0/+13
| | | | Add Qualcomm modifier for UBWC
* vulkan: Update the XML and headers to 1.1.97Jason Ekstrand2019-01-0712-13/+164
| | | | Acked-by: Samuel Pitoiset <[email protected]>
* pci_ids: add new VegaM pci idAlex Deucher2018-12-211-0/+1
| | | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* vulkan: Update the XML and headers to 1.1.96Jason Ekstrand2018-12-171-8/+8
| | | | | Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* pci_ids: add new vega20 pci idAlex Deucher2018-12-141-0/+1
| | | | | | Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* pci_ids: add new vega10 pci idsAlex Deucher2018-12-141-1/+7
| | | | | | Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* v3d: Add the V3D TFU submit interface to the simulator.Eric Anholt2018-12-071-2/+37
| | | | | | | | | The TFU lets us format raster and SAND images into formats that can be read by the texture engine, and do mipmap generation. The UAPI comes from drm-next e69aa5f9b97f ("Merge tag 'drm-misc-next-2018-12-06' of git://anongit.freedesktop.org/drm/drm-misc into drm-next")
* vulkan: Update the XML and headers to 1.1.95Jason Ekstrand2018-12-031-6/+103
| | | | Acked-by: Samuel Pitoiset <[email protected]>
* vulkan: Update the XML and headers to 1.1.93Jason Ekstrand2018-11-221-5/+30
| | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* dri: add AYUV formatLionel Landwerlin2018-11-121-0/+2
| | | | | | | | v2: Add a AYUV entry android in the android backend (Tapani) Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* vulkan: Update the XML and headers to 1.1.91Jason Ekstrand2018-11-063-280/+271
| | | | | | | | The biggest change here is the rename of VK_NVX_ray_tracing to VK_NV_ray_tracing and the total removal of VK_KHR_mir_surface. Acked-by: Samuel Pitoiset <[email protected]> Acked-by: Lionel Landwerlin <[email protected]>
* vulkan: Update the XML and headers to 1.1.90Jason Ekstrand2018-10-291-4/+4
| | | | | | | This doesn't include any new features but it does include an XML and header typo fix for modifiers. Acked-by: Samuel Pitoiset <[email protected]>
* d3dadapter: Fix wrong naming in header fileAxel Davy2018-10-261-1/+1
| | | | | | | GetWindowInfo used to be GetWindowSize before gallium nine was merged. A left-over remained... Signed-off-by: Axel Davy <[email protected]>