| Commit message (Collapse) | Author | Age | Files | Lines |
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This new interface could set up context for OpenGL,
OpenGL ES1 and OpenGL ES2. It will be used by egl_dri2
driver.
Signed-off-by: Haitao Feng <[email protected]>
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This is needed to build the X server GLX_EXT_framebuffer_sRGB bits.
Signed-off-by: Dave Airlie <[email protected]>
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Add release function for texture_from_pixmap extension.
Some platform need to release texture image for texture_from_pixmap
extension, add this interface for those platforms.
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NOTE: This is a candidate for the 7.10 branch.
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The type of the num/count parameter to glProgramParameters4[df]vNV()
changed so some API dispatch code needed updates too.
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__GLcontextModes is always only used as an implementation internal struct
at this point and we shouldn't install glcore.h anymore. Anything that
needs __GLcontextModes should just include the struct in its headers files
directly.
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We will typically have a current context when we need to lookup the image,
but the lookup implementation don't need it so drop it.
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We can't expect to have a context when this is called, and we don't need one
so just require a __DRIscreen instead.
Reported by Yu Dai <[email protected]>
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A number of other files had to be updated as well because const
qualifiers were added to the glMultiDrawArrays() function.
Also, GL_FIXED is now defined in glext.h.
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Create EGLImages from DRM buffer handles.
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Conflicts:
src/mesa/program/prog_optimize.c
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Perhaps http://www.azillionmonkeys.com/qed/pstdint.h would be a better
(more portable) choice, but only MSVC uses this anyway, and we can always
change later.
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Update to version 7 for EGL_KHR_fence_sync.
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Only r200 implemented it.
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When the macro is defined, X11 headers will not be included.
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The extension defines eglGetDRMDisplay that creates an EGLDisplay from a
DRM fd. Calling eglCreateWindowSurace or eglCreatePixmapSurface with
such displays will generate EGL_BAD_NATIVE_WINDOW or
EGL_BAD_NATIVE_PIXMAP.
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configs/beos | 2 +-
configs/darwin | 2 +-
configs/default | 4 +-
configs/freebsd-dri | 2 +-
configs/linux-cell | 2 +-
configs/linux-dri-xcb | 2 +-
configs/linux-indirect | 2 +-
configure.ac | 2 +-
include/GL/glew.h |14435 ------------------------------------------------
include/GL/glxew.h | 1476 -----
include/GL/wglew.h | 1247 -----
src/SConscript | 1 -
src/glew/LICENSE.txt | 73 -
src/glew/Makefile | 54 -
src/glew/SConscript | 69 -
src/glew/glew.c |14320 -----------------------------------------------
src/glew/glewinfo.c | 8441 ----------------------------
src/glew/visualinfo.c | 1173 ----
18 files changed, 8 insertions(+), 41299 deletions(-)
Revert "glew: update to version 1.5.4"
This reverts commit a189b1c53b6a3b6c055cc86145c8ef48c580e9d0.
Revert "glew: Include X11 headers and libraries in SCons build."
This reverts commit efdd33985cb38429aeae845a556db2322957e71a.
Revert "scons: Fix GLEW build on Mac OS X."
This reverts commit 8f81769148eab0042ffb7192a702350275648715.
Revert "scons: Use static glew library on Unices to avoid binary compatability issues"
This reverts commit de22c940a1df66d13825dd15c015eafabb61a11d.
Revert "glew: Update to version 1.5.2."
This reverts commit aaf7ecfd816f82fef314f4f772cc53bc0ced553e.
Revert "scons: Build glew on all platforms."
This reverts commit 52eb3e4235cc661ab9626a704c555a5f096c628a.
Revert "scons: Put glut and glew shared libraries into build/xxx/bin or lib."
This reverts commit 8a318edd0838ee3343be0425019d93541b621567.
Didn't revert scons/gallium.py
Revert "scons: Fix glew build on MSVC."
This reverts commit 14a8c9dac7ea43ad8a45052e17f7127451344e5a.
Revert "scons: Build progs together with everything else."
This reverts commit 7bbf7f94ea786e41ff1364cedaf7dd5c0bbf605a.
Only changed src/glew/SConscript
Revert "mesa: include glew headers in MesaDemos tarballs"
This reverts commit c57d81ddc9ba3052ff7f6b72091accab2c2db0ae.
Revert "mesa: include GLEW sources in MesaDemos tarball"
This reverts commit b9e2e32daf5505896a662dc8df60104c0f51b4b9.
Revert "glew: correct misspelling of glFramebufferTextureLayer"
This reverts commit 1b05b5b4fecd9ac8ef34abdda6c085868016ad84.
Revert "glew: fix GLEW_LIB_NAME"
This reverts commit c10df26a31b6af5a720fbfd06411d580cd38a2c8.
Revert "Add dummy install target for glew to fix 'make install'"
This reverts commit c273dfe6a28d4bb64ce167685b4053d22db5a727.
Revert "autoconf: Add GLEW needed by progs when building GLUT"
This reverts commit 2977cee38e21b8e5ebba1635b101185d64ee44a9.
Revert "glew: Build it as a static lib."
This reverts commit fcf9353fea8343a1a86c8c6e0144c8429440c648.
Revert "glew: Initial import."
This reverts commit 57d00016cab9afa3e7853d9830044a8ece9541c4.
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That is, use khronos_uint32_t instead of uint32_t.
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Use __declspec(dllexport) when KHRONOS_DLL_EXPORTS is defined.
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eglplatform.h no longer defines int32_t.
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This extension allows a color buffer to be used for both rendering and
texturing. EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
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This extension adds a new function which provides an alternative to
eglSwapBuffers. eglSwapBuffersRegionNOK accepts two new parameters in
addition to those in eglSwapBuffers. The new parameters consist of a
pointer to a list of 4-integer blocks defining rectangles (x, y,
width, height) and an integer specifying the number of rectangles in
the list.
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The presence of this extension indicates to the DRI driver that the
loader will call invalidate in the __DRI2_FLUSH extension, whenever
the needs to query for new buffers. This means that the DRI driver
can drop the polling in glViewport().
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Conflicts:
src/mesa/drivers/dri/common/dri_util.h
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Conflicts:
src/gallium/drivers/nv30/nv30_context.c
src/gallium/drivers/nv40/nv40_context.c
src/gallium/drivers/nv40/nv40_state_emit.c
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Add a new DRI2 configuration query extension. Allows for DRI2 client
code to query for common DRI2 configuration options.
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__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms
and allows to be defined externally as well.
__NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
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Signed-off-by: Ian Romanick <[email protected]>
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