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* dri_interface: drop __NOT_HAVE_DRM_H magicEmil Velikov2015-07-221-8/+1
| | | | | | | v2: use HAVE_LIBDRM macro. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* egl: use unix defines on osx with clangJulien Isorce2015-07-081-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I also created an bug in Khronos 's bugzilla as you suggested: https://www.khronos.org/bugzilla/show_bug.cgi?id=1356 I'll let you know if I get feedback from this bug or else where. Patch with updated error messages: [PATCH] eglplatform: treat __APPLE__ the same way as __unix__ to handle X11 types CC eglapi.lo ./egldisplay.h:258:19: error: unknown type name 'Display' _eglGetX11Display(Display *native_display, const EGLint *attrib_list); eglapi.c:290:4: error: array size is negative STATIC_ASSERT(sizeof(void*) == sizeof(nativeDisplay)); eglapi.c:291:25: warning: cast to 'void *' from smaller integer type 'EGLNativeDisplayType' (aka 'int') [-Wint-to-void-pointer-cast] native_display_ptr = (void*) nativeDisplay; eglapi.c:307:32: error: use of undeclared identifier 'Display' dpy = _eglGetX11Display((Display*) native_display, attrib_list); eglapi.c:776:35: error: use of undeclared identifier 'Window' native_window = (void*) (* (Window*) native_window); eglapi.c:847:35: error: use of undeclared identifier 'Pixmap' native_pixmap = (void*) (* (Pixmap*) native_pixmap); Bugzilla Mesa: https://bugs.freedesktop.org/show_bug.cgi?id=90249 Bugzilla Khronos: https://www.khronos.org/bugzilla/show_bug.cgi?id=1356 Signed-off-by: Julien Isorce <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* darwin: Suppress type conversion warnings for GLhandleARBJulien Isorce2015-07-081-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch and its description are inspired from Jose Fonseca explanations and suggestions. With this patch the following logic applies and only if __APPLE__: When building mesa, GLhandleARB is defined as unsigned long and at some point casted to GLuint in gl fuction implementations. These exact points are where these errors and warnings appear. When building an application GLhandleARB is defined as void*. Later when calling a gl function, for example glBindAttribLocationARB, it will be dispatched to _mesa_BindAttribLocation. So internally void* will be treated as unsigned long which has the same size. So the same truncation happens when casting it to GLuint. Same when GLhandleARB appears as return value. For mesa it will be GLuint -> unsigned long. For an application it will be GLuint -> unsigned long -> void*. Note that the value will be preserved when casting back to GLuint. When GLhandleARB appears as a pointer there are also separate entry-points, i.e. _mesa_FuncNameARB. So the same logic can be applied. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66346 Signed-off-by: Julien Isorce <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* i965/bxt: Add basic Broxton infrastructureBen Widawsky2015-06-241-0/+3
| | | | | | | | | | | | | | | | | The thread counts and URB information are all speculative numbers that were based on some CHV numbers at the time. v2: Originally this patch had PCI IDs. I've moved that to a new patch at the end of the series. Remove is_cherryview hack. Add PCI ids. These match the ones defined in the kernel. The only one tested by us is 0x0a84. Capitalize the hex string (Mark) Signed-off-by: Ben Widawsky <[email protected]> Tested-by: "Lecluse, Philippe" <[email protected]> Reviewed-by: Mark Janes <[email protected]>
* egl: import platform headers from registry (v2)Marek Olšák2015-06-052-13/+25
| | | | | | | v2: don't remove local Mesa changes Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: import eglext.h from registry and cleanup eglmesaext.h (v2)Marek Olšák2015-06-052-44/+247
| | | | | | | | | v2: include mesa and chromium extensions in eglext.h so as not to break existing users v3: keep PFNEGLSWAPBUFFERSREGIONNOK because piglit uses it Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: import egl.h from registry (v2)Marek Olšák2015-06-051-294/+268
| | | | | | | v2: split the commit into 3 patches Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* egl: remove remaining EGL_MESA_copy_context skeletonEmil Velikov2015-05-141-11/+0
| | | | | | | | | | With earlier commit (7a58262e58d egl: Remove skeleton implementation of EGL_MESA_screen_surface) we've removed the skeleton implementation of eglCopyContextMESA(). Just like EGL_MESA_screen_surface this extension was never implemented in mesa. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* egl: fix the EGL_MESA_image_dma_buf_export header declarationsEmil Velikov2015-05-141-0/+6
| | | | | | | | | | | | | | | Similar to other EGL extensions - guard the function prototypes by EGL_EGLEXT_PROTOTYPES as the libEGL library does (should) not provide the symbols statically. Instead users should call eglGetProcAddress, which returns the function pointer. The latter of which was missing the type declaration (typedef). Cc: Dave Airlie <[email protected]> Cc: Marc-André Lureau <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* radeonsi: add new bonaire pci idAlex Deucher2015-05-121-0/+1
| | | | | | Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* egl: Remove skeleton implementation of EGL_MESA_screen_surfaceAdam Jackson2015-05-111-46/+0
| | | | | | | | No backend wires this up to anything, and the extension spec has been marked obsolete for 4+ years. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* egl: image_dma_buf_export - use KHR 64-bit typeDave Airlie2015-05-051-2/+1
| | | | | | | | After talking to Jon Leech he suggested this should be fine. update spec to the version in the registry. Signed-off-by: Dave Airlie <[email protected]>
* dri_interface: add an interface for fencesMarek Olšák2015-04-301-0/+60
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* i965: Add marketing names for CHVVille Syrjälä2015-04-161-4/+4
| | | | | | | All CHV devices will be branded as "Intel(r) HD Graphics". Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Ville Syrjälä <[email protected]>
* gallium: fix gcc compile errors when using _XOPEN_SOURCE=600 but not std=c99Jose Fonseca2015-04-031-1/+6
| | | | | | The fpclassify stuff either needs std=c99 or _XOPEN_SOURCE=600 passed to gcc, but when using the latter the lrint family of function will be defined too.
* configure: nuke --with-max-{width,height}Emil Velikov2015-04-011-4/+2
| | | | | | | | | | Unused as of commit 630ab0d27ba(mesa: remove last of MAX_WIDTH, MAX_HEIGHT). Update all the remaining references to the defines. v2: Use the correct variable name in the comments Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* egl: add initial EGL_MESA_image_dma_buf_export v2.4Dave Airlie2015-04-012-1/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | At the moment to get an EGL image to a dma-buf file descriptor, you have to use EGL_MESA_drm_image, and then use libdrm to convert this to a file descriptor. This extension just provides an API modelled on EGL_MESA_drm_image, to return a dma-buf file descriptor. v2: update spec for new API proposal add internal queries to get the fourcc back from intel driver. v2.1: add gallium pieces. v2.2: add offsets to spec and API, rename fd->fds, stride->strides in API. rewrite spec a bit more, add some q/a v2.3: add modifiers to query interface and 64-bit type for that (Daniel Stone) specifiy what happens to num fds vs num planes differences. (Chad Versace) v2.4: fix grammar (Daniel Stone) Signed-off-by: Dave Airlie <[email protected]>
* c99_math: Don't reimplement lrint and friends on MSVC 2013.Jose Fonseca2015-03-251-1/+2
| | | | | | | | MSVC 2013 declares these functions, both for C and C++ source files. This was caught with MSVC in analyze mode. Reviewed-by: Brian Paul <[email protected]>
* include: Ensure float.h is included for DBL_MAX.Jose Fonseca2015-03-221-0/+1
| | | | | | | I didn't actually hit the issue in practice, but just happen to notice while looking at the code. Reviewed-by: Brian Paul <[email protected]>
* c11/threads: Use PTHREAD_MUTEX_RECURSIVE by defaultFelix Janda2015-03-161-6/+1
| | | | | | | | | | | | Previously PTHREAD_MUTEX_RECURSIVE_NP had been used on linux for compatibility with old glibc. Since mesa defines __GNU_SOURCE__ on linux PTHREAD_MUTEX_RECURSIVE is also available since at least 1998. So we can unconditionally use the portable version PTHREAD_MUTEX_RECURSIVE. Cc: "10.5" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88534 Reviewed-by: Emil Velikov <[email protected]>
* mesa: move fpclassify work-arounds into c99_math.hBrian Paul2015-03-121-0/+44
| | | | | | v2: Use #error in the #else clause, per Jose. Reviewed-by: Jose Fonseca <[email protected]>
* c99_alloca.h: Also use <alloca.h> for cygwinJon TURNEY2015-03-071-1/+1
| | | | | Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* include: Add helper header to help trap includes inside extern C.José Fonseca2015-03-062-0/+50
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is just to help repro and fixing these issues with any C++ compiler -- Commiting this will of course wait until all issues are addressed. $ scons src/glsl/ scons: Reading SConscript files ... Checking for GCC ... yes Checking for Clang ... no Checking for X11 (x11 xext xdamage xfixes glproto >= 1.4.13)... yes Checking for XCB (x11-xcb xcb-glx >= 1.8.1 xcb-dri2 >= 1.8)... yes Checking for XF86VIDMODE (xxf86vm)... yes Checking for DRM (libdrm >= 2.4.38)... yes Checking for UDEV (libudev >= 151)... yes warning: LLVM disabled: not building llvmpipe scons: done reading SConscript files. scons: Building targets ... scons: building associated VariantDir targets: build/linux-x86_64-debug/glsl Compiling src/glsl/ast_array_index.cpp ... Compiling src/glsl/ast_expr.cpp ... Compiling src/glsl/ast_function.cpp ... Compiling src/glsl/ast_to_hir.cpp ... Compiling src/glsl/ast_type.cpp ... Compiling src/glsl/builtin_functions.cpp ... In file included from include/c99_compat.h:28:0, from src/mapi/u_compiler.h:4, from src/mapi/u_thread.h:47, from src/mapi/glapi/glapi.h:47, from src/mesa/main/mtypes.h:42, from src/mesa/main/errors.h:47, from src/mesa/main/imports.h:41, from src/mesa/main/core.h:44, from src/glsl/builtin_functions.cpp:58: include/no_extern_c.h:48:1: error: template with C linkage template<class T> class _IncludeInsideExternCNotPortable; ^ In file included from include/c99_compat.h:28:0, from include/c11/threads.h:38, from src/mapi/u_thread.h:49, from src/mapi/glapi/glapi.h:47, from src/mesa/main/mtypes.h:42, from src/mesa/main/errors.h:47, from src/mesa/main/imports.h:41, from src/mesa/main/core.h:44, from src/glsl/builtin_functions.cpp:58: include/no_extern_c.h:48:1: error: template with C linkage template<class T> class _IncludeInsideExternCNotPortable; ^ Compiling src/glsl/builtin_types.cpp ... Compiling src/glsl/builtin_variables.cpp ... scons: *** [build/linux-x86_64-debug/glsl/builtin_functions.os] Error 1 scons: building terminated because of errors. Reviewed-by: Mark Janes <[email protected]>
* st/vega: Remove.Jose Fonseca2015-03-044-1202/+0
| | | | | | | | | | | | | OpenVG API seems to have dwindled away. The code would still be interesting if we wanted to implement NV_path_rendering but given the trend of the next gen graphics APIs, it seems unlikely that this becomes ARB or core. v2: Remove a few "openvg" references left, per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
* windows/gdi: Remove.Jose Fonseca2015-03-041-140/+0
| | | | | | | | | | | | This classic driver is so far behind Gallium softpipe/llvmpipe based one, that's hard to imagine ever being useful. v2: Drop drivers/windows from src/mesa/Makefile.am:EXTRA_DIST per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
* c99_alloca.h: add case for __sunBrian Paul2015-03-031-0/+4
| | | | Reviewed-by: Alan Coopersmith <[email protected]>
* c99_alloca.h: Include stdlib.h on all non-Windows.Vinson Lee2015-03-021-5/+1
| | | | | | | | Fix build on FreeBSD. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89364 Signed-off-by: Vinson Lee <[email protected]> Tested-by: Brian Paul <[email protected]>
* mesa: move FLT_MAX_EXP to c99_math.hBrian Paul2015-02-281-0/+4
| | | | Reviewed-by: Ian Romanick <[email protected]>
* c99_alloca.h: fix #include for MinGWBrian Paul2015-02-271-0/+4
| | | | | | | As with MSVC, include malloc.h but don't redefine alloca. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89364 Reviewed-by: José Fonseca <[email protected]>
* nir: Use alloca instead of variable length arrays.Jose Fonseca2015-02-271-0/+45
| | | | | | | | This is to enable the code to build with -Werror=vla in the short term, and enable the code to build with MSVC2013 soon after. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* c99_math.h: add defines for M_PI, M_E, M_LOG2EBrian Paul2015-02-271-0/+13
| | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89342 Signed-off-by: Brian Paul <[email protected]>
* c99: in c99_math.h check that _USE_MATH_DEFINES is defined with MSVCBrian Paul2015-02-261-0/+5
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* include,auxiliary: Remove support for MSVC older then 2008.Jose Fonseca2015-02-262-76/+6
| | | | | | | | | | MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we need to support. At least on llvmpipe, gallium/auxiliary, and util modules. For the remaining modules (particular all OpenGL specific code) can be built with MSVC 2013. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: move signbit() macro to c99_math.hBrian Paul2015-02-241-0/+8
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: replace LOGF, EXPF with logf, expfBrian Paul2015-02-241-0/+10
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: replace FREXPF, LDEXPF with frexpf, ldexpfBrian Paul2015-02-241-0/+11
| | | | | | Start getting rid of some imports.h macros. Use the c99 functions instead. Reviewed-by: Matt Turner <[email protected]>
* mesa: move math-related function into new c99_math.h fileBrian Paul2015-02-232-143/+184
| | | | | | | | | | | | The alternative would be to include math.h in c99_compat.h but that seems heavy-handed. This patch also replaces INLINE with inline in the c99 math function wrappers. Fixes MSVC build. Acked-by: Matt Turner <[email protected]>
* mesa: Move C99 MSVC compatibility code from u_math.h to c99_compat.h.Matt Turner2015-02-231-0/+143
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* i915: For the love of all that is holy, stop saying "IGD"Adam Jackson2015-02-181-2/+2
| | | | | | | a001 and a011 are pineview chips. Say so. Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLIDTiziano Bacocco2015-02-061-0/+1
| | | | | | Reviewed-by: Axel Davy <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
* st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVERTiziano Bacocco2015-02-061-0/+1
| | | | | Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
* st/nine: Return E_FAIL for unused vertexdeclaration typePatrick Rudolph2015-02-061-0/+1
| | | | | | | | Add returncode E_FAIL. Return E_FAIL for any vertexdeclaration element with type unused. Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Patrick Rudolph <[email protected]>
* st/nine: Implement ATOC hackAxel Davy2015-02-061-0/+1
| | | | | | | | | | | ATOC is an hack for Alpha to coverage that is supported by NV and Intel. You need to check the support for it with CheckDeviceFormat. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* st/nine: Implement RESZ hackAxel Davy2015-02-061-0/+1
| | | | | | | | | | | | | | | | | This D3D hack allows to resolve a multisampled depth buffer into a single sampled one. Note that the implementation is slightly incorrect. When querying the content of D3DRS_POINTSIZE, it should return the resz code if it has been set. This behaviour will be implemented when state changes will be reworked. For now the current behaviour is ok, since apps use the D3DCREATE_PUREDEVICE flag when creating the device, which means they won't read states and in exchange get better performance. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* GL: Update glext.h to Revision 29735 (20150202).Laura Ekstrand2015-02-051-7/+6
| | | | | | | | Khronos modified glext.h to get rid of GL_TEXTURE_BINDING, a special enum added for ARB_direct_state_access. This enum was ruled unimplementable. Reviewed-by: Brian Paul <[email protected]> Tested-by: Laura Ekstrand <[email protected]>
* GL: Update glext.h to Khronos Revision 29537.Laura Ekstrand2015-02-021-22/+26
| | | | | | | | | | Khronos Revision 29537 fixes ARB_direct_state_access function prototypes that had GLsizei where they should have had GLsizeiptr. The mainly affects functions related to buffer objects. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/nine: Add new texture format stringsAxel Davy2015-01-221-0/+3
| | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]> Cc: "10.4" <[email protected]>
* st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9Xavier Bouchoux2015-01-221-0/+10
| | | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Xavier Bouchoux <[email protected]> Cc: "10.4" <[email protected]>
* st/nine: Additional defines to d3dtypes.hXavier Bouchoux2015-01-221-0/+10
| | | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Xavier Bouchoux <[email protected]> Cc: "10.4" <[email protected]>
* egl: Inform the client API when ancillary buffers may become undefined.Eric Anholt2015-01-061-0/+1
| | | | | | | This is part of the EGL spec, and is useful for a tiled renderer to avoid the memory bandwidth cost of storing the depth/stencil buffers. Reviewed-by: Jose Fonseca <[email protected]>