| Commit message (Collapse) | Author | Age | Files | Lines |
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Everything else uses `#include "GL/internal/dri_interface.h"` instead,
and this full path was even already used in other parts of GLX.
While at it, nothing uses `inc_gl_internal` anymore so let's remove it
as well.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Tested-by: Clayton Craft <[email protected]>
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The correct include path is "vulkan/…".
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Instead of relying on the system having it (and the right version).
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Fixes: 114c4aa0c84fc6d00407 "vulkan: update headers/registry to 1.1.102"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Acked-by: Francisco Jerez <[email protected]>
Reviewed-by: Karol Herbst <[email protected]>
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In addition to adding this format to the dri_interface header,
add an entry in the android and wayland backends as well.
Signed-off-by: Vivek Kasireddy <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Pull new updates from drm-next as of the following commit:
commit a5f2fafece141ef3509e686cea576366d55cabb6
Merge: 71f4e45a4ed3 860433ed2a55
Author: Dave Airlie <[email protected]>
Date: Wed Feb 20 12:16:30 2019 +1000
Merge https://gitlab.freedesktop.org/drm/msm into drm-next
Signed-off-by: Vivek Kasireddy <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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This commit introduces a new Gallium driver for Intel Gen8+ GPUs,
named 'iris_dri.so' after the hardware.
Developed by:
- Kenneth Graunke (overall driver)
- Dave Airlie (shaders, conditional render, overflow query, Gen8 port)
- Chris Wilson (fencing, pinned memory, ...)
- Jordan Justen (compute shaders)
- Jason Ekstrand (image load store)
- Caio Marcelo de Oliveira Filho (tessellation control passthrough)
- Rafael Antognolli (auxiliary buffer fixes)
- The rest of the i965 contributors and the Mesa community
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There was an issue recently caused by the system header being included
by mistake, so let's just get rid of this include path and always
explicitly #include "drm-uapi/FOO.h"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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These headers are used by a lot more than just the intel drivers nowadays.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Signed-off-by: Lin Johnson <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Align with kernel commits:
5e0f5a58b167 ("drm/i915/cfl: Adding another PCI Device ID.")
03ca3cf8e9aa ("drm/i915/icl: Adding few more device IDs for Ice Lake")
Cc: José Roberto de Souza <[email protected]>
Cc: Kenneth Graunke <[email protected]>
Cc: Anuj Phogat <[email protected]>
Signed-off-by: Rodrigo Vivi <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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This adds a new interface to the swrast interface to fix an shm put image bug.
The current code adds the x,y src offsets into the offset parameters,
however if the x offset is > 0, and the put image copies up to the height
of the image, this can trigger an X server validation check to fail and
the renderering to get BadMatch.
This patch fixes it to pass the x offset coord in as a src x.
We cannot pass the Y coordinate due to the horrible code mangling the
image w/h vs stride in swrastXPutImage.
v2: drop srcx,y from api
Cc: <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Cheating a tiny bit as these headers aren't in the Khronos repo yet, but
I expect them to be within a couple days.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Add Qualcomm modifier for UBWC
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Acked-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Cc: [email protected]
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Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Cc: [email protected]
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Cc: [email protected]
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The TFU lets us format raster and SAND images into formats that can be
read by the texture engine, and do mipmap generation.
The UAPI comes from drm-next e69aa5f9b97f ("Merge tag
'drm-misc-next-2018-12-06' of git://anongit.freedesktop.org/drm/drm-misc
into drm-next")
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Acked-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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v2: Add a AYUV entry android in the android backend (Tapani)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The biggest change here is the rename of VK_NVX_ray_tracing to
VK_NV_ray_tracing and the total removal of VK_KHR_mir_surface.
Acked-by: Samuel Pitoiset <[email protected]>
Acked-by: Lionel Landwerlin <[email protected]>
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This doesn't include any new features but it does include an XML and
header typo fix for modifiers.
Acked-by: Samuel Pitoiset <[email protected]>
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GetWindowInfo used to be GetWindowSize before gallium
nine was merged. A left-over remained...
Signed-off-by: Axel Davy <[email protected]>
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See commit c0c46ca461f136a0ae1ed69da6c874e850aeeb53 in the Linux kernel,
where José Roberto de Souza added this new PCI ID there.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Rodrigo Vivi <[email protected]>
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These were missing in the last couple of spec updates.
Acked-by: Lionel Landwerlin <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Whiskey Lake uses the same gen graphics as Coffe Lake, including some
ids that were previously marked as reserved on Coffe Lake, but that
now are moved to WHL page.
This follows the ids and approach used on kernel's commit
b9be78531d27 ("drm/i915/whl: Introducing Whiskey Lake platform")
and commit c1c8f6fa731b ("drm/i915: Redefine some Whiskey Lake SKUs")
v2: Lionel noticed that GT{1,2,3} on kernel wasn't following
spec when looking to number of EUs, so kernel has been updated.
Cc: Lionel Landwerlin <[email protected]>
Cc: José Roberto de Souza <[email protected]>
Cc: Anuj Phogat <[email protected]>
Signed-off-by: Rodrigo Vivi <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Tapani Pälli <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Cc: [email protected]
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No changes here compared to Raven.
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Huang Rui <[email protected]>
Signed-off-by: Kenneth Feng <[email protected]>
Signed-off-by: Huang Rui <[email protected]>
Cc: 18.1 18.2 <[email protected]>
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Acked-by: Bas Nieuwenhuizen <[email protected]>
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We no longer need or use Visual Studio 2013.
https://ci.appveyor.com/project/jrfonseca/mesa/build/52
Reviewed-by: Roland Scheidegger <[email protected]>
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Amber Lake uses the same gen graphics as Kaby Lake, including a id
that were previously marked as reserved on Kaby Lake, but that
now is moved to AML page.
This follows the ids and approach used on kernel's commit
e364672477a1 ("drm/i915/aml: Introducing Amber Lake platform")
Reported-by: Timo Aaltonen <[email protected]>
Cc: José Roberto de Souza <[email protected]>
Cc: Anuj Phogat <[email protected]>
Signed-off-by: Rodrigo Vivi <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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One more CFL ID added to spec.
Align with kernel commit d0e062ebb3a4 ("drm/i915/cfl:
Add a new CFL PCI ID.")
Cc: José Roberto de Souza <[email protected]>
Cc: Anuj Phogat <[email protected]>
Signed-off-by: Rodrigo Vivi <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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To avoid duplicate typedef with the definition in glext.h
V2: test for both GL_OES_EGL_image and GL_EXT_EGL_image_storage in
case both the GL and GLES headers are included. Per Emil.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107488
Tested-by: Vinson Lee <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]>
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Define extensions DRI_MutableRenderBufferDriver and
DRI_MutableRenderBufferLoader. These are the two halves for
EGL_KHR_mutable_render_buffer.
Outside the DRI code there is one additional change. Add
gl_config::mutableRenderBuffer to match
__DRI_ATTRIB_MUTABLE_RENDER_BUFFER. Neither are used yet.
Reviewed-by: Tapani Pälli <[email protected]>
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Fixes: f7d42ee7d319256608ad "include: update GL & GLES headers (v2)"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2: use correct files
Acked-by: Ian Romanick <[email protected]>
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Adds an extension to glFramebufferParameteri
that will specify if the framebuffer is vertically
flipped. Historically system framebuffers are
vertically flipped and user framebuffers are not.
Checking to see the state was done by looking at
the name field. This adds an explicit field.
v2:
* updated spec language [for chadv]
* correctly specifying ES 3.1 [for chadv]
* refactor access to rb->Name [for jason]
* handle GetFramebufferParameteriv [for chadv]
v3:
* correct _mesa_GetMultisamplefv [for kusmabite]
v4:
* update spec language [for chadv]
* s/GLboolean/bool/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
* s/inverted_y/flip_y/g [for chadv]
* assert changes [for chadv]
Reviewed-by: Chad Versace <[email protected]>
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This brings in the Broadcom VC4 SAND and V3D 3.x+ UIF modifiers, from
drm-next commit 4da1d4c751c9b1b713c13043bad7c4d27cd1418c.
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Reviewed-by: Alex Deucher <[email protected]>
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