Commit message (Collapse) | Author | Age | Files | Lines | |
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* | minor fix to glutSetColor prototype (Evgeny Kotsuba) | Brian Paul | 2003-10-27 | 1 | -1/+1 |
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* | documentation update; also new makefiles for Win32 MesaFX build | Daniel Borca | 2003-10-21 | 1 | -1/+1 |
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* | Define GLAPIENTRYP properly so that GLU compiles on Windows. | Karl Schultz | 2003-10-20 | 1 | -1/+1 |
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* | added GL_ARB_point_sprite tokens | Brian Paul | 2003-10-16 | 1 | -0/+10 |
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* | Minor changes to make linux-solo build again | Jon Smirl | 2003-10-16 | 1 | -0/+4 |
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* | Updates to SGI GLU code to get it to compile clean with the Open Watcom ↵ | Kendall Bennett | 2003-10-14 | 1 | -1/+1 |
| | | | | | | | | | compiler. Most of the changes were to get rid of warnings, but many of the warnings could not be removed in the code so I also added #pragma's to disable the warnings. Someone really should clean up this code, but I didn't want to mess with it that much (and potentially break it). | ||||
* | Add missing entry points. (Warren Cashen) | Karl Schultz | 2003-10-10 | 1 | -0/+2 |
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* | updates from Daniel Borca | Brian Paul | 2003-10-02 | 1 | -2/+3 |
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* | Updates required for building the SciTech SNAP version of Mesa. This includes: | Kendall Bennett | 2003-09-30 | 2 | -1031/+1037 |
| | | | | | | | | | | | | | | | | | | | | | | | 1. Changes to the main header files to exclude some stuff is __SCITECH_SNAP__ is defined. The main GL/gl.h header file in SciTech SNAP is actually a wrapper that defines a bunch of necessary stuff and then included GL/gl_mesa.h which is the normal Mesa GL/gl.h header file renamed. 2. Changed APIENTRY * to APIENTRYP macros in the GL/gl.h and GL/glext.h header files. This will better support other compilers like IBM VisualAge C++. I added a basic macro for APIENTRYP to GL/gl.h (inside the !SNAP block), so existing code will compile the same, but when the SNAP version is being built we will use the correc definitions for the target compiler. 3. Changed a few more void * declarations to GLvoid *'s to avoid Open Watcom compiler complaints. 4. Updates the OPENGL_VERSION macro to include a patch number (set to 0 for now). Probably not necessary, but the original macro was wrong and we use that macro in our code. 5. Changed _tnl_end() to _tnl_end_ctx() to avoid conflicts with _tnl_End when using a compiler that has a case insensitive link. | ||||
* | new enum values for GL_MESA_program_debug | Brian Paul | 2003-09-23 | 1 | -10/+9 |
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* | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick | 2003-09-02 | 1 | -0/+12 |
| | | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode. | ||||
* | Updates from Daniel Borca | Brian Paul | 2003-08-28 | 1 | -1/+1 |
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* | remove a bunch of the extension definitions from the legacy section | Brian Paul | 2003-08-28 | 1 | -431/+1 |
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* | fix PFNGLMULTIMODEDRAWARRAYSIBMPROC | Brian Paul | 2003-08-24 | 1 | -1/+1 |
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* | Fix compile problems with `glMultiModeDrawArraysIBM' | Jon Smirl | 2003-08-24 | 1 | -3/+3 |
| | | | | | Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h | ||||
* | Add file miniglx.h | Jon Smirl | 2003-08-23 | 1 | -0/+400 |
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* | DOS and glide driver updates from Daniel Borca | Brian Paul | 2003-08-19 | 3 | -5/+7 |
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* | Fix glPixelMap: s/GLint/GLsizei/ | Brian Paul | 2003-08-19 | 1 | -3/+3 |
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* | tokens, functions for GL_MESA_program_debug | Brian Paul | 2003-07-21 | 1 | -0/+27 |
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* | more DOS updates from Daniel Borca | Brian Paul | 2003-07-17 | 1 | -0/+1 |
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* | DOS updates for new tree (Daniel Borca) | Brian Paul | 2003-06-16 | 1 | -147/+147 |
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* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -0/+33 |
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* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 16 | -97/+2 |
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* | updated with new glext.h stuff | Brian Paul | 2003-05-10 | 1 | -1/+79 |
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* | version 18 of glext.h | Brian Paul | 2003-05-10 | 1 | -79/+538 |
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* | remove temporary stuff | Brian Paul | 2003-05-10 | 1 | -91/+0 |
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* | updated for glIsBufferARB | Brian Paul | 2003-04-29 | 1 | -0/+1 |
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* | fix glIsBufferARB() prototype | Brian Paul | 2003-04-28 | 1 | -1/+1 |
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* | updated with newest functions | Brian Paul | 2003-04-23 | 1 | -195/+213 |
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* | fix function prototypes for manging (Bill Hoffman) | Brian Paul | 2003-04-23 | 2 | -45/+22 |
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* | added GL_EXT_depth_bounds_test | Brian Paul | 2003-04-21 | 1 | -0/+14 |
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* | more GL_ARB_fragment_program tokens | Brian Paul | 2003-04-18 | 1 | -0/+2 |
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* | temporary GL_ARB_fragment_program tokens | Brian Paul | 2003-04-17 | 1 | -0/+23 |
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* | Added function pointer typedefs for GL_NV_fragment_program | Brian Paul | 2003-04-09 | 1 | -2/+7 |
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* | Added GL_ARB_vertex_buffer_object tokens | Brian Paul | 2003-04-09 | 1 | -0/+32 |
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* | added GL_ARB_vertex_buffer_object functions | Brian Paul | 2003-03-29 | 1 | -0/+22 |
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* | DOS update (Daniel Borca) | Brian Paul | 2003-03-08 | 1 | -1/+1 |
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* | updated version | Brian Paul | 2003-02-28 | 1 | -3/+3 |
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* | latest DOS updates (Daniel Borca) | Brian Paul | 2003-02-20 | 1 | -13/+16 |
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* | fix fragment_program for Windows | Alan Hourihane | 2003-02-10 | 1 | -13/+13 |
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* | DOS updates (Daniel Borca) | Brian Paul | 2003-02-04 | 1 | -5/+12 |
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* | updated with new functions (Bill Hoffman) | Brian Paul | 2003-02-04 | 1 | -57/+190 |
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* | GL_ATI_texture_env_combine3 extension | Brian Paul | 2003-01-21 | 1 | -0/+8 |
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* | GL_NV_fragment_program | Brian Paul | 2003-01-14 | 1 | -1/+64 |
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* | prototype render-to-texture | Brian Paul | 2003-01-14 | 1 | -1/+14 |
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* | DOS updates from Daniel Borca. | Brian Paul | 2002-12-18 | 1 | -12/+70 |
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* | Updates for DOS driver from Daniel Borca. | Brian Paul | 2002-11-05 | 1 | -8/+10 |
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* | Put back the include of windows.h so we are back to version 17 of the file. | Karl Schultz | 2002-10-17 | 1 | -0/+5 |
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* | Change for Windows only: Make demos and examples build again. | Karl Schultz | 2002-10-17 | 2 | -6/+14 |
| | | | | | | | | | | | | | | | Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants. | ||||
* | disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRI | Brian Paul | 2002-10-14 | 1 | -0/+2 |
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