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* Define GLAPIENTRYP properly so that GLU compiles on Windows.Karl Schultz2003-10-201-1/+1
* added GL_ARB_point_sprite tokensBrian Paul2003-10-161-0/+10
* Minor changes to make linux-solo build againJon Smirl2003-10-161-0/+4
* Updates to SGI GLU code to get it to compile clean with the Open Watcom compi...Kendall Bennett2003-10-141-1/+1
* Add missing entry points. (Warren Cashen)Karl Schultz2003-10-101-0/+2
* updates from Daniel BorcaBrian Paul2003-10-021-2/+3
* Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett2003-09-302-1031/+1037
* new enum values for GL_MESA_program_debugBrian Paul2003-09-231-10/+9
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-0/+12
* Updates from Daniel BorcaBrian Paul2003-08-281-1/+1
* remove a bunch of the extension definitions from the legacy sectionBrian Paul2003-08-281-431/+1
* fix PFNGLMULTIMODEDRAWARRAYSIBMPROCBrian Paul2003-08-241-1/+1
* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-241-3/+3
* Add file miniglx.hJon Smirl2003-08-231-0/+400
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-193-5/+7
* Fix glPixelMap: s/GLint/GLsizei/Brian Paul2003-08-191-3/+3
* tokens, functions for GL_MESA_program_debugBrian Paul2003-07-211-0/+27
* more DOS updates from Daniel BorcaBrian Paul2003-07-171-0/+1
* DOS updates for new tree (Daniel Borca)Brian Paul2003-06-161-147/+147
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+33
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-0516-97/+2
* updated with new glext.h stuffBrian Paul2003-05-101-1/+79
* version 18 of glext.hBrian Paul2003-05-101-79/+538
* remove temporary stuffBrian Paul2003-05-101-91/+0
* updated for glIsBufferARBBrian Paul2003-04-291-0/+1
* fix glIsBufferARB() prototypeBrian Paul2003-04-281-1/+1
* updated with newest functionsBrian Paul2003-04-231-195/+213
* fix function prototypes for manging (Bill Hoffman)Brian Paul2003-04-232-45/+22
* added GL_EXT_depth_bounds_testBrian Paul2003-04-211-0/+14
* more GL_ARB_fragment_program tokensBrian Paul2003-04-181-0/+2
* temporary GL_ARB_fragment_program tokensBrian Paul2003-04-171-0/+23
* Added function pointer typedefs for GL_NV_fragment_programBrian Paul2003-04-091-2/+7
* Added GL_ARB_vertex_buffer_object tokensBrian Paul2003-04-091-0/+32
* added GL_ARB_vertex_buffer_object functionsBrian Paul2003-03-291-0/+22
* DOS update (Daniel Borca)Brian Paul2003-03-081-1/+1
* updated versionBrian Paul2003-02-281-3/+3
* latest DOS updates (Daniel Borca)Brian Paul2003-02-201-13/+16
* fix fragment_program for WindowsAlan Hourihane2003-02-101-13/+13
* DOS updates (Daniel Borca)Brian Paul2003-02-041-5/+12
* updated with new functions (Bill Hoffman)Brian Paul2003-02-041-57/+190
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-0/+8
* GL_NV_fragment_programBrian Paul2003-01-141-1/+64
* prototype render-to-textureBrian Paul2003-01-141-1/+14
* DOS updates from Daniel Borca.Brian Paul2002-12-181-12/+70
* Updates for DOS driver from Daniel Borca.Brian Paul2002-11-051-8/+10
* Put back the include of windows.h so we are back to version 17 of the file.Karl Schultz2002-10-171-0/+5
* Change for Windows only: Make demos and examples build again.Karl Schultz2002-10-172-6/+14
* disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRIBrian Paul2002-10-141-0/+2
* added missing GLX_TRANSPARENT_RGBBrian Paul2002-10-141-2/+3
* disable wscx field in __GLimportsRec to be consistant with XFree86Brian Paul2002-10-091-0/+5