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* r600g: fix SUMO2 pci idAlex Deucher2013-12-241-1/+1
| | | | | | | 0x9649 is sumo2, not sumo. Signed-off-by: Alex Deucher <[email protected]> CC: "9.2" "10.0" <[email protected]>
* Haiku: Add in public GL kit headersAlexander von Gluck IV2013-12-164-0/+307
| | | | | | | | | * These make up the base of what C++ GL Haiku applications use for 3D rendering. * Not placed in includes/GL to prevent Haiku headers from getting installed on non-Haiku systems. Acked-by: Brian Paul <[email protected]>
* mesa: update glext.h to version 20131212Brian Paul2013-12-131-7/+61
| | | | Acked-by: Kenneth Graunke <[email protected]>
* swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)Dave Airlie2013-12-131-1/+8
| | | | | | | | | | | | | | | | | | | | | | | This patches add MESA_copy_sub_buffer support to the dri sw loader and then to gallium state tracker, llvmpipe, softpipe and other bits. It reuses the dri1 driver extension interface, and it updates the swrast loader interface for a new putimage which can take a stride. I've tested this with gnome-shell with a cogl hacked to reenable sub copies for llvmpipe and the one piglit test. I could probably split this patch up as well. v2: pass a pipe_box, to reduce the entrypoints, as per Jose's review, add to p_screen doc comments. v3: finish off winsys interfaces, add swrast classic support as well. Reviewed-by: Jose Fonseca <[email protected]> Signed-off-by: Dave Airlie <[email protected]> swrast: add support for copy_sub_buffer
* mesa: Remove GL_MESA_texture_array cruft from gl.hIan Romanick2013-12-041-33/+0
| | | | | | | | glext.h has had all the necessary bits for years. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* wayland: Add an extension to create wl_buffers from EGLImagesNeil Roberts2013-12-041-0/+10
| | | | | | | | | | | | | | | | | | This adds an extension called EGL_WL_create_wayland_buffer_from_image which adds the following single function: struct wl_buffer * eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image); The function creates a wl_buffer which shares its contents with the given EGLImage. The expected use case for this is in a nested Wayland compositor which is using subsurfaces to present buffers from its clients. Using this extension it can attach the client buffers directly to the subsurface without having to blit the contents into an intermediate buffer. The compositing can then be done in the parent compositor. The extension is only implemented in the Wayland EGL platform because of course it wouldn't make sense anywhere else.
* osmesa: add support for postprocess filtersBrian Paul2013-11-181-2/+17
| | | | | | | | | | Add new OSMesaPostprocess() function to allow using the gallium postprocessing filters. This only works for OSMesa with gallium drivers, not the legacy swrast OSMesa. Bump OSMESA_MAJOR/MINOR_VERSION numbers to 10.0 Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: add Hawaii pci idsAlex Deucher2013-11-151-0/+13
| | | | | Reviewed-by: Michel Dänzer <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* dri: Remove redundant createNewContext function from __DRIimageDriverExtensionKristian Høgsberg2013-11-121-8/+4
| | | | | | | | | | createContextAttribs is a superset of what createNewContext provides. Also remove the function typedef, since createNewContext is deprecated and no longer used in multiple interfaces. Signed-off-by: Kristian Høgsberg <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Cc: "10.0" <[email protected]>
* dri: add __DRIimageLoaderExtension and __DRIimageDriverExtensionKeith Packard2013-11-071-0/+76
| | | | | | | | | | | | | | | | | | | | | These provide an interface between the driver and the loader to allocate color buffers through the DRIimage extension interface rather than through a loader-specific extension (as is used by DRI2, for instance). The driver uses the loader 'getBuffers' interface to allocate color buffers. The loader uses the createNewScreen2, createNewDrawable, createNewContext, getAPIMask and createContextAttribs APIS (mostly shared with DRI2). This interface will work with the DRI3 loader, and should also work with GBM and other loaders so that drivers need not be customized for each new loader interface, as long as they provide this image interface. v2: Fix build of i915 and i965 together (by anholt) Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* Define __DRI_IMAGE_FORMAT_SARGB8Keith Packard2013-11-071-0/+1
| | | | | | | This format will be used by the i965 driver Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* drivers/dri/common: A few dri2 functions are not actually DRI2 specificKeith Packard2013-11-071-22/+39
| | | | | | | | | This just renames them so that they can be used with the DRI3 extension without causing too much confusion. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* glx: Add GLX_MESA_query_rendererIan Romanick2013-11-071-1/+26
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dri: Add interface definition for DRI_RENDERER_QUERY extensionIan Romanick2013-11-071-0/+29
| | | | | | | | This will be used to let apps query hardware and driver limits before creating a GL context. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove last BEOS checksAlexander von Gluck IV2013-11-051-8/+0
| | | | | | | | | * Goodbye BeOS, we hardly knew thee * As BeOS was gcc2 only, there was little chance of this being useful. * Doesn't effect Haiku in any meaningful way Reviewed-by: Brian Paul <[email protected]>
* mesa: remove OPENSTEP stuffBrian Paul2013-11-041-5/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: remove macintosh preprocessor stuffBrian Paul2013-11-041-7/+0
| | | | | | IIRC, this is MacOS 9.x stuff. Reviewed-by: Matt Turner <[email protected]>
* mesa: remove __QUICKDRAW__ testsBrian Paul2013-11-042-6/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: remove Centerline C support from gl.hBrian Paul2013-11-041-4/+0
| | | | Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove SciTech stuff from gl.hBrian Paul2013-11-041-5/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* dri: Implement a DRI vtable extension to replace the global driDriverAPI.Eric Anholt2013-10-241-0/+17
| | | | | | | | | | | | | | | | | As we move to megadrivers, we are unable to build multiple drivers with the same public global symbol per driver (Think an X Server with an intel and a nouveau driver, and the X Server implementing indirect for both -- we have to actually talk to the right driver). By slipping the driDriverAPI vtable into the driver's extension list, we can replace the usage of the global symbol with usage of the loader-dlsym()ed driver information. v2: Pull in the hunk to avoid crashing on null driver_extensions. Thanks, Emil! Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* dri: Pass in the dlsym()ed driver extension to screen creation.Eric Anholt2013-10-241-2/+25
| | | | | | | | | | | This will allow a megadrivers build to reference the actual driver being loaded from the shared dri_util screen creation code. v2: Fix indentation, fallback case in EGL (review by Emil). Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Chad Versace <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]>
* glx: Add an optional function call for getting the DRI driver interface.Eric Anholt2013-10-241-0/+13
| | | | | | | | | | | | | | The previous interface relied on a static struct, which meant that the driver didn't get a chance to edit the struct before the struct got used. For megadrivers, I want struct specific to the driver being loaded. v2: Fix the prototype in the docs (caught by Marek). Since the driver name was in the function, we didn't need to also pass it in. v3: Fix asprintf error checking (caught by Matt's gcc). Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* dri: Allow config options to be passed to the loader through extensions.Eric Anholt2013-10-241-6/+14
| | | | | | | | | | | | | | | Turns out already we have this nice mechanism for providing optional things from the driver to the loader, and I was going to have to rename the public global symbol to avoid conflicts when doing megadrivers. While the former __driConfigOptions is technically loader interface, this is the only loader that made use of that symbol. Continue paying attention to it if we can't find the new option, to retain compatibility with old drivers. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: fixes for MSVC 2013Scott Graham2013-10-221-1/+2
| | | | | Cc: "9.2" <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove GL_MESA_program_debug bits from gl.hBrian Paul2013-10-221-21/+0
| | | | | | The code for this was removed from Mesa some time ago. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove remnants of GL_MESA_shader_debugBrian Paul2013-10-221-20/+0
| | | | | | | | This extension never saw any real use so remove it. v2: also update tests/num_strings.cpp for 'make check' Reviewed-by: Ian Romanick <[email protected]>
* mesa: Remove GLXContextID typedef from glx.h.Vinson Lee2013-10-181-1/+0
| | | | | | | | | | | | | | Fixes this build error. CC clientattrib.lo In file included from ../../include/GL/glx.h:333, from glxclient.h:45, from clientattrib.c:32: ../../include/GL/glxext.h:275: error: redefinition of typedef ‘GLXContextID’ ../../include/GL/glx.h:171: note: previous declaration of ‘GLXContextID’ was here Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70591 Signed-off-by: Vinson Lee <[email protected]>
* mesa: remove PFNGLBLENDCOLORPROC, PFNGLBLENDEQUATIONPROC typedefs in gl.hBrian Paul2013-10-171-2/+0
| | | | | | | | Fixes error about duplicated typedefs (also in glext.h) reported on NetBSD 6.1 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70546 Tested-by: Vinson Lee <[email protected]>
* mesa: update glxext.h to version 20131008Brian Paul2013-10-161-800/+637
| | | | | | | The diff is huge but the actual changes are few: * Whitespace changes * Items are reordered * extern qualifiers dropped
* mesa: update glext.h to version 20131008Brian Paul2013-10-161-502/+750
| | | | | | Only two notable changes in this revision: * GLvoid has been replaced by void. * Added the GL_NV_blend_equation_advanced extension.
* dri: Add __DRIimage support for the ARGB2101010 formatKristian Høgsberg2013-10-151-0/+2
| | | | | | | We add support for the ARGB2101010 color format to the DRI image extension, which allows DRI loaders to create a __DRIimage with this color format. Signed-off-by: Kristian Høgsberg <[email protected]>
* i965: Add the family name to the PCI ID table.Kenneth Graunke2013-10-132-94/+94
| | | | | | | | I removed this a while ago, since we never used it, but I'm finally resurrecting the idea in the next commits. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Remove #define name from PCI ID table.Kenneth Graunke2013-10-132-94/+94
| | | | | | | | | | Nothing uses the #define name, and it's not terribly useful - the numerical ID serves the same purpose. The only thing we could really do with it is generate slightly prettier preprocessed code. But who looks at that? Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* egl: add EGL_WAYLAND_Y_INVERTED_WL attributeStanislav Vorobiov2013-09-161-0/+2
| | | | This enables querying of wl_buffer's orientation
* radeonsi: add berlin pci idsAlex Deucher2013-09-061-0/+22
| | | | Signed-off-by: Alex Deucher <[email protected]>
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR ↵Axel Davy2013-09-061-0/+1
| | | | | | flags to enforce no tiling. Signed-off-by: Axel Davy <[email protected]>
* egl: Update to Wayland 1.2 server APIAnder Conselvan de Oliveira2013-08-071-3/+3
| | | | | | | | | | Since Wayland 1.2, struct wl_buffer and a few functions are deprecated. References to wl_buffer are replaced with wl_resource and some getter functions and calls to deprecated functions are replaced with the proper new API. The latter changes are related to resource versioning. Signed-off-by: Ander Conselvan de Oliveira <[email protected]>
* dri: propagate extra dma_buf import attributes to the driversTopi Pohjolainen2013-08-021-1/+38
| | | | | | | | | | | | | | | | | | | | | v2: do not break ABI, but instead introduce new entry point for dma buffers and bump up the dri-interface version to eight v3 (Chad): allow the hook to specify an error originating from the driver. For now only unsupported format is considered. I thought about rejecting the hints also as they are addressing only YUV sampling which is not supported at the moment but then thought against it as the spec is not saying one way or the other. v4 (Eric, Chad): restrict to rgb formatted only v5: rebased on top of i915/i965 split v6 (Chad): document using full extension name Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* gles3: Update gl3.h to 2013-02-12.Matt Turner2013-07-291-4/+4
| | | | Reviewed-by: Jordan Justen <[email protected]>
* gles2: Update gl2ext.h to revision 22161.Matt Turner2013-07-291-114/+357
| | | | Reviewed-by: Jordan Justen <[email protected]>
* gles2: Update gl2.h to revision 20555.Matt Turner2013-07-291-3/+3
| | | | Reviewed-by: Jordan Justen <[email protected]>
* gles: Update glext.h to revision 20798.Matt Turner2013-07-291-3/+3
| | | | Reviewed-by: Jordan Justen <[email protected]>
* dri: Introduce new flags in __DRI_ATTRIB_RENDER_TYPETomasz Lis2013-07-181-0/+2
| | | | | | | | | | | | | | Mark __DRI_ATTRIB_FLOAT_MODE as deprecated, and introduce new flags to __DRI_ATTRIB_RENDER_TYPE for float modes. Both signed float (fbconfig_float) and unsigned (packed_float) are introduced. The old attribute should be set for both float modes. v2 (idr): Require that the render mode from the DRI attributes matches the render mode of the config exactly. This is the behavior of the old code. Signed-off-by: Tomasz Lis <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: update glext.h to version 20130708Brian Paul2013-07-121-14/+16
| | | | | | | | | | | | | This update fixes the problem with duplicated typedefs for GLclampf and GLclampd in the previous version. It also changes some parameter types for glDebugMessageCallbackARB() and glTransformFeedbackVaryingsEXT(). Note we should someday update the glapi-gen code so that it understands void pointer parameters. Currently, the Python code only understands "GLvoid *" but not "void *". Luckily, the compilers don't seem to complain about mixing GLvoid and void.
* eglplatform: use unsigned long instead of 32-bit ints in generic platformRoss Burton2013-07-011-2/+2
| | | | | | | | | | In the generic Unix case use the "unsigned long" type instead of 32-bit integers so that the type sizes are consistant on 64-bit machines between X11 and not-X11. Signed-off-by: Ross Burton <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* radeonsi: add kabini pci idsAlex Deucher2013-06-281-0/+17
| | | | Signed-off-by: Alex Deucher <[email protected]>
* radeonsi: add bonaire pci idsAlex Deucher2013-06-281-0/+9
| | | | Signed-off-by: Alex Deucher <[email protected]>
* mesa: Fix build with older gcc since update of glext.hTom Stellard2013-06-281-2/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: update glext.h to version 20130624Brian Paul2013-06-261-10433/+8469
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In glapi_priv.h we always need the typedef for the GLclampx type since GL_OES_fixed_point is now defined in glext.h but the GLclampx type is not. GLclampx is not used by anything in glext.h but we need it for GL ES dispatch. This is a huge patch because the structure of the file has been changed. The following extensions are new, however: GL_AMD_interleaved_elements GL_AMD_shader_trinary_minmax GL_IBM_static_data GL_INTEL_map_texture GL_NV_compute_program5 GL_NV_deep_texture3D GL_NV_draw_texture GL_NV_shader_atomic_counters GL_NV_shader_storage_buffer_object GL_NVX_conditional_render GL_OES_byte_coordinates GL_OES_compressed_paletted_texture GL_OES_fixed_point GL_OES_query_matrix GL_OES_single_precision And these extensions were removed: GL_FfdMaskSGIX GL_INGR_palette_buffer GL_INTEL_texture_scissor GL_SGI_depth_pass_instrument GL_SGIX_fog_scale GL_SGIX_impact_pixel_texture GL_SGIX_texture_select Reviewed-by: José Fonseca <[email protected]>