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* c11/threads: Use PTHREAD_MUTEX_RECURSIVE by defaultFelix Janda2015-03-161-6/+1
| | | | | | | | | | | | Previously PTHREAD_MUTEX_RECURSIVE_NP had been used on linux for compatibility with old glibc. Since mesa defines __GNU_SOURCE__ on linux PTHREAD_MUTEX_RECURSIVE is also available since at least 1998. So we can unconditionally use the portable version PTHREAD_MUTEX_RECURSIVE. Cc: "10.5" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88534 Reviewed-by: Emil Velikov <[email protected]>
* mesa: move fpclassify work-arounds into c99_math.hBrian Paul2015-03-121-0/+44
| | | | | | v2: Use #error in the #else clause, per Jose. Reviewed-by: Jose Fonseca <[email protected]>
* c99_alloca.h: Also use <alloca.h> for cygwinJon TURNEY2015-03-071-1/+1
| | | | | Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* include: Add helper header to help trap includes inside extern C.José Fonseca2015-03-062-0/+50
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is just to help repro and fixing these issues with any C++ compiler -- Commiting this will of course wait until all issues are addressed. $ scons src/glsl/ scons: Reading SConscript files ... Checking for GCC ... yes Checking for Clang ... no Checking for X11 (x11 xext xdamage xfixes glproto >= 1.4.13)... yes Checking for XCB (x11-xcb xcb-glx >= 1.8.1 xcb-dri2 >= 1.8)... yes Checking for XF86VIDMODE (xxf86vm)... yes Checking for DRM (libdrm >= 2.4.38)... yes Checking for UDEV (libudev >= 151)... yes warning: LLVM disabled: not building llvmpipe scons: done reading SConscript files. scons: Building targets ... scons: building associated VariantDir targets: build/linux-x86_64-debug/glsl Compiling src/glsl/ast_array_index.cpp ... Compiling src/glsl/ast_expr.cpp ... Compiling src/glsl/ast_function.cpp ... Compiling src/glsl/ast_to_hir.cpp ... Compiling src/glsl/ast_type.cpp ... Compiling src/glsl/builtin_functions.cpp ... In file included from include/c99_compat.h:28:0, from src/mapi/u_compiler.h:4, from src/mapi/u_thread.h:47, from src/mapi/glapi/glapi.h:47, from src/mesa/main/mtypes.h:42, from src/mesa/main/errors.h:47, from src/mesa/main/imports.h:41, from src/mesa/main/core.h:44, from src/glsl/builtin_functions.cpp:58: include/no_extern_c.h:48:1: error: template with C linkage template<class T> class _IncludeInsideExternCNotPortable; ^ In file included from include/c99_compat.h:28:0, from include/c11/threads.h:38, from src/mapi/u_thread.h:49, from src/mapi/glapi/glapi.h:47, from src/mesa/main/mtypes.h:42, from src/mesa/main/errors.h:47, from src/mesa/main/imports.h:41, from src/mesa/main/core.h:44, from src/glsl/builtin_functions.cpp:58: include/no_extern_c.h:48:1: error: template with C linkage template<class T> class _IncludeInsideExternCNotPortable; ^ Compiling src/glsl/builtin_types.cpp ... Compiling src/glsl/builtin_variables.cpp ... scons: *** [build/linux-x86_64-debug/glsl/builtin_functions.os] Error 1 scons: building terminated because of errors. Reviewed-by: Mark Janes <[email protected]>
* st/vega: Remove.Jose Fonseca2015-03-044-1202/+0
| | | | | | | | | | | | | OpenVG API seems to have dwindled away. The code would still be interesting if we wanted to implement NV_path_rendering but given the trend of the next gen graphics APIs, it seems unlikely that this becomes ARB or core. v2: Remove a few "openvg" references left, per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
* windows/gdi: Remove.Jose Fonseca2015-03-041-140/+0
| | | | | | | | | | | | This classic driver is so far behind Gallium softpipe/llvmpipe based one, that's hard to imagine ever being useful. v2: Drop drivers/windows from src/mesa/Makefile.am:EXTRA_DIST per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
* c99_alloca.h: add case for __sunBrian Paul2015-03-031-0/+4
| | | | Reviewed-by: Alan Coopersmith <[email protected]>
* c99_alloca.h: Include stdlib.h on all non-Windows.Vinson Lee2015-03-021-5/+1
| | | | | | | | Fix build on FreeBSD. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89364 Signed-off-by: Vinson Lee <[email protected]> Tested-by: Brian Paul <[email protected]>
* mesa: move FLT_MAX_EXP to c99_math.hBrian Paul2015-02-281-0/+4
| | | | Reviewed-by: Ian Romanick <[email protected]>
* c99_alloca.h: fix #include for MinGWBrian Paul2015-02-271-0/+4
| | | | | | | As with MSVC, include malloc.h but don't redefine alloca. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89364 Reviewed-by: José Fonseca <[email protected]>
* nir: Use alloca instead of variable length arrays.Jose Fonseca2015-02-271-0/+45
| | | | | | | | This is to enable the code to build with -Werror=vla in the short term, and enable the code to build with MSVC2013 soon after. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* c99_math.h: add defines for M_PI, M_E, M_LOG2EBrian Paul2015-02-271-0/+13
| | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89342 Signed-off-by: Brian Paul <[email protected]>
* c99: in c99_math.h check that _USE_MATH_DEFINES is defined with MSVCBrian Paul2015-02-261-0/+5
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* include,auxiliary: Remove support for MSVC older then 2008.Jose Fonseca2015-02-262-76/+6
| | | | | | | | | | MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we need to support. At least on llvmpipe, gallium/auxiliary, and util modules. For the remaining modules (particular all OpenGL specific code) can be built with MSVC 2013. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: move signbit() macro to c99_math.hBrian Paul2015-02-241-0/+8
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: replace LOGF, EXPF with logf, expfBrian Paul2015-02-241-0/+10
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: replace FREXPF, LDEXPF with frexpf, ldexpfBrian Paul2015-02-241-0/+11
| | | | | | Start getting rid of some imports.h macros. Use the c99 functions instead. Reviewed-by: Matt Turner <[email protected]>
* mesa: move math-related function into new c99_math.h fileBrian Paul2015-02-232-143/+184
| | | | | | | | | | | | The alternative would be to include math.h in c99_compat.h but that seems heavy-handed. This patch also replaces INLINE with inline in the c99 math function wrappers. Fixes MSVC build. Acked-by: Matt Turner <[email protected]>
* mesa: Move C99 MSVC compatibility code from u_math.h to c99_compat.h.Matt Turner2015-02-231-0/+143
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* i915: For the love of all that is holy, stop saying "IGD"Adam Jackson2015-02-181-2/+2
| | | | | | | a001 and a011 are pineview chips. Say so. Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLIDTiziano Bacocco2015-02-061-0/+1
| | | | | | Reviewed-by: Axel Davy <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
* st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVERTiziano Bacocco2015-02-061-0/+1
| | | | | Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Tiziano Bacocco <[email protected]>
* st/nine: Return E_FAIL for unused vertexdeclaration typePatrick Rudolph2015-02-061-0/+1
| | | | | | | | Add returncode E_FAIL. Return E_FAIL for any vertexdeclaration element with type unused. Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Patrick Rudolph <[email protected]>
* st/nine: Implement ATOC hackAxel Davy2015-02-061-0/+1
| | | | | | | | | | | ATOC is an hack for Alpha to coverage that is supported by NV and Intel. You need to check the support for it with CheckDeviceFormat. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* st/nine: Implement RESZ hackAxel Davy2015-02-061-0/+1
| | | | | | | | | | | | | | | | | This D3D hack allows to resolve a multisampled depth buffer into a single sampled one. Note that the implementation is slightly incorrect. When querying the content of D3DRS_POINTSIZE, it should return the resz code if it has been set. This behaviour will be implemented when state changes will be reworked. For now the current behaviour is ok, since apps use the D3DCREATE_PUREDEVICE flag when creating the device, which means they won't read states and in exchange get better performance. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* GL: Update glext.h to Revision 29735 (20150202).Laura Ekstrand2015-02-051-7/+6
| | | | | | | | Khronos modified glext.h to get rid of GL_TEXTURE_BINDING, a special enum added for ARB_direct_state_access. This enum was ruled unimplementable. Reviewed-by: Brian Paul <[email protected]> Tested-by: Laura Ekstrand <[email protected]>
* GL: Update glext.h to Khronos Revision 29537.Laura Ekstrand2015-02-021-22/+26
| | | | | | | | | | Khronos Revision 29537 fixes ARB_direct_state_access function prototypes that had GLsizei where they should have had GLsizeiptr. The mainly affects functions related to buffer objects. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/nine: Add new texture format stringsAxel Davy2015-01-221-0/+3
| | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]> Cc: "10.4" <[email protected]>
* st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9Xavier Bouchoux2015-01-221-0/+10
| | | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Xavier Bouchoux <[email protected]> Cc: "10.4" <[email protected]>
* st/nine: Additional defines to d3dtypes.hXavier Bouchoux2015-01-221-0/+10
| | | | | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Xavier Bouchoux <[email protected]> Cc: "10.4" <[email protected]>
* egl: Inform the client API when ancillary buffers may become undefined.Eric Anholt2015-01-061-0/+1
| | | | | | | This is part of the EGL spec, and is useful for a tiled renderer to avoid the memory bandwidth cost of storing the depth/stencil buffers. Reviewed-by: Jose Fonseca <[email protected]>
* egl: Add Haiku code and supportAlexander von Gluck IV2014-12-231-1/+9
| | | | | | | * This is the cleaned up work of the Haiku GCI student Adrián Arroyo Calle [email protected] * Several patches were consolidated to prevent unnecessary touching of non-related code
* mesa: remove support for GCC older than 3.3.0Timothy Arceri2014-12-172-7/+2
| | | | | | | | | GCC >=3.3 has been required since 9aa3aa71386394725ce88df463d6183f62777ee5 Signed-off-by: Timothy Arceri <[email protected]> Reviewed-By: Jose Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/skl: Add Skylake PCI IDsKristian Høgsberg2014-12-081-0/+15
| | | | Signed-off-by: Kristian Høgsberg <[email protected]>
* mesa: update glext.h to version 20141118Brian Paul2014-12-011-32/+181
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* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-186-0/+4323
| | | | | | | | | | | | | | | | | | | | | | | | | Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: David Heidelberg <[email protected]>
* gles2: Update gl2ext.h to revision 28335Neil Roberts2014-10-281-3/+310
| | | | | | | The main incentive to do this is to get the defines for the GL_KHR_context_flush_control extension. Reviewed-by: Ian Romanick <[email protected]>
* include/haiku: fix comment typoEmil Velikov2014-08-281-1/+1
| | | | | Cc: Alexander von Gluck IV <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* include: move sarea.h next to it's only userEmil Velikov2014-08-211-92/+0
| | | | | | | | | The header is used by DRI1 drivers, which we've removed a while back. Now only the dri1 loader in libGL is using it, so let's move it in src/glx, and prefix it accordingly. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: add new SI pci idsAlex Deucher2014-08-211-0/+4
| | | | | Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* radeonsi: add new CIK pci idsAlex Deucher2014-08-211-0/+3
| | | | | Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* c11/threads: correct assertionEmil Velikov2014-08-121-1/+1
| | | | | | | | | | We should assert when either the function or the flag pointer is null or we'll end up with a null reference a few lines later. Currently unused by mesa thus it has gone unnoticed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: pull Khronos glcorearb.h header into include/GL/Brian Paul2014-08-121-0/+3589
| | | | | | | Apps that only want to use core functionality should #include this header. This version covers everything up to OpenGL 4.5. Reviewed-by: Matt Turner <[email protected]>
* mesa: regenerate gl_mangle.hBrian Paul2014-08-121-0/+139
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update wglext.h to version 20140810Brian Paul2014-08-121-2/+9
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update glxext.h to version 20140810Brian Paul2014-08-121-2/+9
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update glext.h to version 20140810Brian Paul2014-08-121-2/+378
| | | | | | This brings in the new OpenGL 4.5 features. Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: update wglext.h to version 20140630Brian Paul2014-08-051-675/+607
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: update glxext.h to version 20140725Brian Paul2014-08-051-5/+32
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: update glext.h to version 20140725Brian Paul2014-08-051-115/+209
| | | | Reviewed-by: Matt Turner <[email protected]>