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* updated gl_mangle.h (Ray Tice)Brian Paul2002-01-181-7/+3
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* new gl_mangle.h with korn shell script to regenerate itself from gl.h and ↵Brian Paul2002-01-161-728/+1043
| | | | glext.h (Ray Tice)
* oops, wrong value for GLX_SAMPLESBrian Paul2001-12-141-2/+2
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* added GLX_SAMPLE_BUFFERS, GLX_SAMPLESBrian Paul2001-12-141-4/+4
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* Added missing entry pointsKarl Schultz2001-12-131-33/+45
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* added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)Brian Paul2001-12-051-20/+38
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* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+41
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* added missing const to glXGetContextIDEXT() prototypeBrian Paul2001-11-181-1/+1
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* fix typedef problem found with MSDev 6.0Brian Paul2001-11-091-4/+4
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* added GLX 1.4 function manglersBrian Paul2001-11-091-21/+6
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* added 1.3 function manglersBrian Paul2001-11-091-2/+50
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* define GL_VERSION_1_3 (doh!)Brian Paul2001-11-091-2/+2
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* updated extensionsBrian Paul2001-10-172-98/+1440
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* removed duplicate GLX_AUX_BUFFERS_BIT definitionBrian Paul2001-09-241-2/+1
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* bump versions to 4.0Brian Paul2001-09-237-26/+26
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* Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz2001-09-211-1/+1
| | | | | | This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows.
* added __glCoreCreateContext and __glCoreNopDispatchBrian Paul2001-09-211-1/+7
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* add the same conditional mangling stuff that gl.h has.Karl Schultz2001-09-201-0/+4
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* add mangling for new entry pointsKarl Schultz2001-09-201-1/+10
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* Change UnProject4 prototype to use nearVal and farVal instead of nearKarl Schultz2001-09-201-1/+1
| | | | and far because Windows compiler can get confused over these old keywords.
* remove carriage return charsKarl Schultz2001-09-181-81/+81
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* removed carriage return charsBrian Paul2001-09-151-3096/+3096
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* Win32 updates (Karl Schultz)Brian Paul2001-09-143-3236/+3236
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* more GL 1.3 and GLX 1.4 updatesBrian Paul2001-09-141-1/+13
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* WindML updates (Stephane Raimbault)Brian Paul2001-09-101-206/+39
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* added GLX_RGBA_TYPE, fixed GLX_LARGEST_PBUFFER typoBrian Paul2001-09-011-2/+3
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* added OSMESA_MAX_WIDTH/HEIGHT queriesBrian Paul2001-08-281-3/+6
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* added OpenGL 1.3 tokens and prototypesBrian Paul2001-08-281-76/+268
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* WindML driver (Stephane Raimbault)Brian Paul2001-08-202-0/+367
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* added four missing GLX 1.3 tokensBrian Paul2001-07-271-1/+5
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* support for RGB_565 pixels (Lars Andersson), untestedBrian Paul2001-06-271-1/+2
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* added missing GLX_PBUFFER_WIDTH/HEIGHT tokensBrian Paul2001-06-251-1/+3
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* bumped version numbersBrian Paul2001-06-203-10/+10
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* define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec ↵Brian Paul2001-06-141-2/+2
| | | | and SI don't agree)
* s/void */GLvoid */Brian Paul2001-05-291-3/+3
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* added void to __GLXextFuncPtrBrian Paul2001-05-251-1/+2
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* added missing GLX_SGIS_multisample tokensBrian Paul2001-05-251-3/+6
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* change GLXContext and GLXFBConfig typedefsBrian Paul2001-05-241-3/+3
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* Initial new Win32 build support. More to come.Gareth Hughes2001-05-071-123/+125
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* sync with XFree86/DRI glcore.h, now identicalBrian Paul2001-04-291-9/+15
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* reordered a few blend enumsBrian Paul2001-04-241-3/+3
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* added GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 ↵Brian Paul2001-04-191-2/+44
| | | | GL_ARB_texture_border_clamp (temporary until SGI updates this file)
* added SecondaryColor functionsBrian Paul2001-04-191-1/+18
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* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2
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* minor comment updateBrian Paul2001-03-221-2/+2
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* sync'd with the latest changes in XFree86 (cygwin stuff)Brian Paul2001-03-211-4/+4
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* * common_rules.make: Created to hold the conditional build rulepesco2001-03-201-0/+1
| | | | override. All Makefile.am's updated.
* SGI SI GLU 1.3 headerBrian Paul2001-03-171-517/+306
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* added a bunch of extensions (Ray Tice)Brian Paul2001-02-191-3/+126
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* Upgrade to (patched) version 7 of glext.hGareth Hughes2001-01-301-15/+138
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