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* added GL_EXT_depth_bounds_testBrian Paul2003-04-211-0/+14
* more GL_ARB_fragment_program tokensBrian Paul2003-04-181-0/+2
* temporary GL_ARB_fragment_program tokensBrian Paul2003-04-171-0/+23
* Added function pointer typedefs for GL_NV_fragment_programBrian Paul2003-04-091-2/+7
* Added GL_ARB_vertex_buffer_object tokensBrian Paul2003-04-091-0/+32
* added GL_ARB_vertex_buffer_object functionsBrian Paul2003-03-291-0/+22
* DOS update (Daniel Borca)Brian Paul2003-03-081-1/+1
* updated versionBrian Paul2003-02-281-3/+3
* latest DOS updates (Daniel Borca)Brian Paul2003-02-201-13/+16
* fix fragment_program for WindowsAlan Hourihane2003-02-101-13/+13
* DOS updates (Daniel Borca)Brian Paul2003-02-041-5/+12
* updated with new functions (Bill Hoffman)Brian Paul2003-02-041-57/+190
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-0/+8
* GL_NV_fragment_programBrian Paul2003-01-141-1/+64
* prototype render-to-textureBrian Paul2003-01-141-1/+14
* DOS updates from Daniel Borca.Brian Paul2002-12-181-12/+70
* Updates for DOS driver from Daniel Borca.Brian Paul2002-11-051-8/+10
* Put back the include of windows.h so we are back to version 17 of the file.Karl Schultz2002-10-171-0/+5
* Change for Windows only: Make demos and examples build again.Karl Schultz2002-10-172-6/+14
* disable wsPriv field in __GLdrawablePrivateRec to match XFree86/DRIBrian Paul2002-10-141-0/+2
* added missing GLX_TRANSPARENT_RGBBrian Paul2002-10-141-2/+3
* disable wscx field in __GLimportsRec to be consistant with XFree86Brian Paul2002-10-091-0/+5
* GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensionsBrian Paul2002-10-081-11/+33
* added XMesaCreatePBuffer()Brian Paul2002-10-051-3/+13
* merge updates from 4.0.4Brian Paul2002-09-211-1/+40
* Updated BeOS support (Philippe Houdoin)Brian Paul2002-09-191-4/+9
* removed glext.h fix-ups corrected in glext.h version 17Brian Paul2002-09-061-17/+1
* version 17Brian Paul2002-09-061-24/+385
* fix up stuff accidentaly checked in a few days agoBrian Paul2002-08-291-107/+231
* define GLAPIENTRY and GLAPI if not defined in gl.hBrian Paul2002-08-271-0/+8
* added glXAllocate/FreeMemoryNV()Brian Paul2002-08-223-325/+285
* added glutGetProcAddress()Brian Paul2002-08-171-1/+6
* GGI driver updates (Filip Spacek)Brian Paul2002-06-101-18/+44
* version 15 of glext.hBrian Paul2002-06-071-65/+69
* s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/Brian Paul2002-06-071-1/+1
* removed experiemental GL_MESA_sprite_point extensionBrian Paul2002-05-271-12/+1
* Fix up alpha buffer handling for Windows.Karl Schultz2002-04-231-4/+17
* version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token valuesBrian Paul2002-04-121-4/+27
* added OSMesaGetProcAddress()Brian Paul2002-04-041-4/+13
* DOS driver updateBrian Paul2002-04-011-1/+5
* latest extension headers from SGIBrian Paul2002-03-232-232/+490
* removed glSamplePass()Brian Paul2002-03-201-3/+1
* added XMesaResizeBuffers()Brian Paul2002-03-161-3/+12
* use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul2002-02-251-11/+11
* DOS updates from Daniel BorcaBrian Paul2002-02-231-7/+7
* added new depth_texture/shadow tokens (temporary)Brian Paul2002-02-151-2/+3
* Daniel Borca's new DOS/DJGPP driver.Brian Paul2002-02-121-0/+73
* updated gl_mangle.h (Ray Tice)Brian Paul2002-01-181-7/+3
* new gl_mangle.h with korn shell script to regenerate itself from gl.h and gle...Brian Paul2002-01-161-728/+1043
* oops, wrong value for GLX_SAMPLESBrian Paul2001-12-141-2/+2