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* vk/intel: use negative VK_NO_PROTOTYPES schemeEric Engestrom2016-05-231-1/+1
| | | | | | | | | | 3d0fac7aca237bbe8ed8e2a362d3b42d0ef8c46c changed all VK_PROTOTYPES to VK_NO_PROTOTYPES This brings the Intel header in line with the rest of the Vulkan code. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* Update to the latest Vulkan header from KhronosJason Ekstrand2016-03-222-15/+141
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* vulkan: Bump the header to 1.0.3Jason Ekstrand2016-02-021-2/+5
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* vulkan: Import vk_icd.hJason Ekstrand2016-01-291-0/+85
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* vulkan.h: Update to 1.0.2Jason Ekstrand2016-01-271-4/+5
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* vulkan.h: Pull in 1.0.1 headerJason Ekstrand2016-01-141-855/+855
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* vulkan-1.0.0: Bump the version to 1.0.0Jason Ekstrand2016-01-141-1/+1
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* vulkan-1.0.0: Rework memory barriersJason Ekstrand2016-01-141-4/+12
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* vulkan-1.0.0: No-op WSI changesJason Ekstrand2016-01-141-1/+2
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* vulkan-1.0.0: Make extents unsignedJason Ekstrand2016-01-141-5/+5
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* vulkan-1.0.0: Rework blits to use four offsetsJason Ekstrand2016-01-141-4/+2
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* vulkan-1.0.0: Split out command buffer inheritance infoJason Ekstrand2016-01-141-9/+16
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* vulkan-1.0.0: Re-order some structs in the headerJason Ekstrand2016-01-141-27/+27
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* vulkan-1.0.0: Misc. field and argument renamesJason Ekstrand2016-01-141-15/+15
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* vulkan-1.0.0: Get rid of MIPMAP_MODE_BASEJason Ekstrand2016-01-141-5/+4
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* vulkan-1.0.0: Convert pPreserveAttachments to a uint32_tJason Ekstrand2016-01-141-1/+1
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* WIP: Partially upgrade to vulkan v0.221.0BogDan Vatra2016-01-141-100/+173
| | | | | | | | | | TODO, make use of: - VkPhysicalDeviceFeatures.drawIndirectFirstInstance, - VkPhysicalDeviceFeatures.inheritedQueries - VkPhysicalDeviceLimits.timestampComputeAndGraphics - VkSubmitInfo.pWaitDstStageMask - VkSubresourceLayout.arrayPitch - VkSamplerCreateInfo.anisotropyEnable
* vulkan: Pull in the 0.210.1 vk_platform headerJason Ekstrand2015-12-091-13/+25
| | | | Somehow this got missed in the API update.
* vk: Add new WSI support and bump the API to 0.210.1Jason Ekstrand2015-12-033-364/+497
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* vk/0.210.0: Advertise version 0.210.0Jason Ekstrand2015-12-033-6123/+1
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* vk/0.210.0: Update queries to the new APIJason Ekstrand2015-12-031-33/+29
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* vk/0.210.0: Update the VkFormat enumJason Ekstrand2015-12-031-154/+165
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* vk/0.210.0: Rework vkQueueSubmitJason Ekstrand2015-12-031-3/+14
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* vk/0.210.0: Remove depth clip and add depth clampJason Ekstrand2015-12-031-1/+1
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* vk/0.210.0: Rework device features and limitsJason Ekstrand2015-12-031-42/+53
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* vk/0.210.0: Rework QueueFamilyPropertiesJason Ekstrand2015-12-031-1/+2
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* vk/0.210.0: Rework result and structure type enumsJason Ekstrand2015-12-031-55/+58
| | | | | | By and large, this is just moving enum values around. However, it also removed VK_UNSUPPORTED which we were returning a number of places. Those places now return VK_ERROR_INCOMPATABLE_DRIVER.
* vk/0.210.0: Remove the VkShaderStage enumJason Ekstrand2015-12-031-14/+1
| | | | | | This made for an unfortunately large amount of work since we were using it fairly heavily internally. However, gl_shader_stage does basically the same things, so it's not too bad.
* vk/0.210.0: Remove VkShaderJason Ekstrand2015-12-031-24/+2
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* vk/0.210.0: Rework memory property flagsJason Ekstrand2015-12-031-6/+5
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* vk/0.210.0: Remove some unused enum valuesJason Ekstrand2015-12-031-6/+0
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* vk/0.210.0: Update VkPipelineStageFlagBitsJason Ekstrand2015-12-031-2/+2
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* vk/0.210.0: Trivial function argument name changeJason Ekstrand2015-12-031-1/+1
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* vk/0.210.0: We now allocate command buffers; not create themJason Ekstrand2015-12-031-11/+13
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* vk/0.210.0: Rename a parameter to GetImageSparseMemoryRequirementsJason Ekstrand2015-12-031-2/+2
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* vk/0.210.0: Delete three no longer existant entrypointsJason Ekstrand2015-12-031-15/+0
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* vk/0.210.0: Rework allocation to use the new pAllocator'sJason Ekstrand2015-12-032-99/+172
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* vk/0.210.0: Use VkSampleCountFlagBits for sample countsJason Ekstrand2015-12-031-5/+5
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* vk/0.210.0: Rework VkInstanceCreateInfoJason Ekstrand2015-12-031-8/+8
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* vk/0.210.0: More function argument renamingJason Ekstrand2015-12-031-14/+15
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* vk/0.210.0: Replace MemoryInput/OutputFlags with AccessFlagsJason Ekstrand2015-12-031-31/+34
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* vk/0.210.0: Rework render pass description structuresJason Ekstrand2015-12-031-6/+6
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* vk/0.210.0: More structure field renamingJason Ekstrand2015-12-031-12/+11
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* vk/0.210.0: Get rid of VkImageAspectJason Ekstrand2015-12-031-12/+1
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* vk/0.210.0: Rework descriptor setsJason Ekstrand2015-12-031-58/+47
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* vk/0.210.0: Rename parameters to memory binding/mapping functionsJason Ekstrand2015-12-031-16/+16
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* vk/0.210.0: Update to the new instance/device create structsJason Ekstrand2015-12-031-18/+19
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* vk/0.210.0: More trivial struct/enum changesJason Ekstrand2015-12-031-17/+16
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* vk/0.210.0: Trivial flag enum updatesJason Ekstrand2015-12-031-13/+14
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* vk/0.210.0: Rename ChannelFlags to ColorComponentFlagsJason Ekstrand2015-12-031-9/+9
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