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path: root/include/vulkan/vulkan.h
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* vulkan: Update registry and headers to 1.0.49Jason Ekstrand2017-05-161-4/+107
* vulkan: Bump the header and XML to the latest public versionJason Ekstrand2017-03-311-40/+131
* vulkan: Update registry and headers to 1.0.42Jason Ekstrand2017-02-271-22/+991
* vulkan: bump vulkan.h to 1.0.39 versionDave Airlie2017-01-241-2/+365
* include: update Vulkan headersLionel Landwerlin2017-01-141-4/+243
* vulkan: import latest public vulkan headers + and fix drivers.Dave Airlie2016-11-111-34/+395
* Update to the latest Vulkan header from KhronosJason Ekstrand2016-03-221-12/+138
* vulkan: Bump the header to 1.0.3Jason Ekstrand2016-02-021-2/+5
* vulkan.h: Update to 1.0.2Jason Ekstrand2016-01-271-4/+5
* vulkan.h: Pull in 1.0.1 headerJason Ekstrand2016-01-141-855/+855
* vulkan-1.0.0: Bump the version to 1.0.0Jason Ekstrand2016-01-141-1/+1
* vulkan-1.0.0: Rework memory barriersJason Ekstrand2016-01-141-4/+12
* vulkan-1.0.0: No-op WSI changesJason Ekstrand2016-01-141-1/+2
* vulkan-1.0.0: Make extents unsignedJason Ekstrand2016-01-141-5/+5
* vulkan-1.0.0: Rework blits to use four offsetsJason Ekstrand2016-01-141-4/+2
* vulkan-1.0.0: Split out command buffer inheritance infoJason Ekstrand2016-01-141-9/+16
* vulkan-1.0.0: Re-order some structs in the headerJason Ekstrand2016-01-141-27/+27
* vulkan-1.0.0: Misc. field and argument renamesJason Ekstrand2016-01-141-15/+15
* vulkan-1.0.0: Get rid of MIPMAP_MODE_BASEJason Ekstrand2016-01-141-5/+4
* vulkan-1.0.0: Convert pPreserveAttachments to a uint32_tJason Ekstrand2016-01-141-1/+1
* WIP: Partially upgrade to vulkan v0.221.0BogDan Vatra2016-01-141-100/+173
* vk: Add new WSI support and bump the API to 0.210.1Jason Ekstrand2015-12-031-1/+497
* vk/0.210.0: Advertise version 0.210.0Jason Ekstrand2015-12-031-1/+1
* vk/0.210.0: Update queries to the new APIJason Ekstrand2015-12-031-33/+29
* vk/0.210.0: Update the VkFormat enumJason Ekstrand2015-12-031-154/+165
* vk/0.210.0: Rework vkQueueSubmitJason Ekstrand2015-12-031-3/+14
* vk/0.210.0: Remove depth clip and add depth clampJason Ekstrand2015-12-031-1/+1
* vk/0.210.0: Rework device features and limitsJason Ekstrand2015-12-031-42/+53
* vk/0.210.0: Rework QueueFamilyPropertiesJason Ekstrand2015-12-031-1/+2
* vk/0.210.0: Rework result and structure type enumsJason Ekstrand2015-12-031-55/+58
* vk/0.210.0: Remove the VkShaderStage enumJason Ekstrand2015-12-031-14/+1
* vk/0.210.0: Remove VkShaderJason Ekstrand2015-12-031-24/+2
* vk/0.210.0: Rework memory property flagsJason Ekstrand2015-12-031-6/+5
* vk/0.210.0: Remove some unused enum valuesJason Ekstrand2015-12-031-6/+0
* vk/0.210.0: Update VkPipelineStageFlagBitsJason Ekstrand2015-12-031-2/+2
* vk/0.210.0: Trivial function argument name changeJason Ekstrand2015-12-031-1/+1
* vk/0.210.0: We now allocate command buffers; not create themJason Ekstrand2015-12-031-11/+13
* vk/0.210.0: Rename a parameter to GetImageSparseMemoryRequirementsJason Ekstrand2015-12-031-2/+2
* vk/0.210.0: Delete three no longer existant entrypointsJason Ekstrand2015-12-031-15/+0
* vk/0.210.0: Rework allocation to use the new pAllocator'sJason Ekstrand2015-12-031-97/+169
* vk/0.210.0: Use VkSampleCountFlagBits for sample countsJason Ekstrand2015-12-031-5/+5
* vk/0.210.0: Rework VkInstanceCreateInfoJason Ekstrand2015-12-031-8/+8
* vk/0.210.0: More function argument renamingJason Ekstrand2015-12-031-14/+15
* vk/0.210.0: Replace MemoryInput/OutputFlags with AccessFlagsJason Ekstrand2015-12-031-31/+34
* vk/0.210.0: Rework render pass description structuresJason Ekstrand2015-12-031-6/+6
* vk/0.210.0: More structure field renamingJason Ekstrand2015-12-031-12/+11
* vk/0.210.0: Get rid of VkImageAspectJason Ekstrand2015-12-031-12/+1
* vk/0.210.0: Rework descriptor setsJason Ekstrand2015-12-031-58/+47
* vk/0.210.0: Rename parameters to memory binding/mapping functionsJason Ekstrand2015-12-031-16/+16
* vk/0.210.0: Update to the new instance/device create structsJason Ekstrand2015-12-031-18/+19