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* c11/threads: rework Windows thrd_current() commentEmil Velikov2017-05-041-3/+7
| | | | | | | | | | | | Drop the misleading "will not match the one returned by thread_create" hunk and provide more clarity as to what/why GetCurrentThread() isn't the solution we're looking for. v2: Places brackets after function names (Eric) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> (v1) Reviewed-by: Eric Engestrom <[email protected]>
* c11/threads: correct assertionEmil Velikov2014-08-121-1/+1
| | | | | | | | | | We should assert when either the function or the flag pointer is null or we'll end up with a null reference a few lines later. Currently unused by mesa thus it has gone unnoticed. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* c11/threads: don't include assert.h if the assert macro is already definedBrian Paul2014-03-191-0/+2
| | | | | | | | | | | | | | | | | In the gallium code, the assert() macro could come from either the system's assert.h file (via c11/threads.h) or from gallium's u_debug.h. It looks like all known assert.h files unconditionally #undef assert before defining their own version. So the assert you get depends on whether threads.h or u_debug.h was included last. In the gallium code we really want to use the assert() from u_debug.h (it behaves better on Windows). In gallium, c11/threads.h is only included after u_debug.h in the os_thread.h wrapper. So Adding an #ifndef assert test in the threads*.h files avoids using the system's assert(). Cc: "10.1" <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* c11/threads: Don't implement thrd_current on Windows.José Fonseca2014-03-041-2/+32
| | | | | | | | | | | | | | | | | | | | | | GetCurrentThread() returns a pseudo-handle (a constant which only makes sense when used within the calling thread) and not a real handle. DuplicateHandle() will return a real handle, but it will create a new handle every time we call. Calling DuplicateHandle() here means we will leak handles, which can cause serious problems. In short, the Windows implementation of thrd_t needs a thorough make over, and it won't be pretty. It looks like C11 committee over-simplified things: it would be much better to have seperate objects for threads and thread IDs like C++11 does. For now, just comment out the thrd_current() implementation, so we get build errors if anybody tries to use it. Thanks to Brian Paul for spotting and diagnosing this problem. Cc: "10.0" "10.1" <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* c11/threads: Fix nano to milisecond conversion.José Fonseca2014-03-041-1/+1
| | | | | | | | Per https://gist.github.com/yohhoy/2223710/#comment-710118 Cc: "10.0" "10.1" <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* c11: Add missing stdlib.h include.José Fonseca2014-01-281-0/+1
| | | | | | For malloc/free. Silences gcc mingw warnings.
* c11: Update docs/license.html and include verbatim copy of Boost license.José Fonseca2014-01-231-1/+22
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* c11: Import threads.h emulation library.José Fonseca2014-01-231-0/+588
Implementation is based of https://gist.github.com/2223710 with the following modifications: - inline implementatation - retain XP compatability - add temporary hack for static mutex initializers (as they are not part of the stack but still widely used internally) - make TIME_UTC a conditional macro (some system headers already define it, so this prevents conflict) - respect HAVE_PTHREAD macro Reviewed-by: Brian Paul <[email protected]> Acked-by: Ian Romanick <[email protected]> Acked-by: Chad Versace <[email protected]>