| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Required for uint32_t and friends.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Taken from c21e602b9fda1d3bbaecb08194592f67e6a0649b from
OpenGL-Registry. (This time without breaking glext.h.)
Signed-off-by: Adam Jackson <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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Broke the BUILDING_MESA bit, oops.
This reverts commit ef1e87e6cdbd80e74a8bc6d48b0b174a0812fe69.
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Taken from c21e602b9fda1d3bbaecb08194592f67e6a0649b from
OpenGL-Registry.
Signed-off-by: Adam Jackson <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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Previously clang would warn about redefinition of typedef EGLDisplay. Avoid
this by adding preprocessor guards to mesa_glinterop.h and including it
after EGL.h is indirectly included.
Reviewed-by: Jordan Justen <[email protected]>
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Signed-off-by: Mun Gwan-gyeong <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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We shouldn't be using GLX tokens in the dri subsystem, so define dri
SWAP_METHOD tokens and translate when necessary. Unfortunately the X server
uses the dri swap method value untranslated as the GLX fbconfig swapMethod,
so we can't enumerate these tokens arbitrarily, but rather need to make them
have the same values as the corresponding GLX tokens.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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The attribMap had two entries for this attribute, and
driGetConfigAttribIndex didn't return a proper value for this attribute.
Fix this, and also make sure we return SWAP_UNDEFINED for single-buffer
configs as required by the GLX_OML_swap_method spec.
Finally bump the dri core extension version to 2, indicating that we
correctly report __DRI_ATTRIB_SWAP_METHOD.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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This method may be used by dri drivers to make sure all outstanding
buffer swaps have been flushed to hardware.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Sinclair Yeh <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The new function is defined to return a malloc'ed pointer. In the
following patches, this helps avoid leaking library handles when pipe
drivers are linked dynamically.
It also allows us to generate the XML string on the fly in the future.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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X/GLX can't handle them. This removes almost 500 GLX visuals that were
incorrectly exposed.
Add an optional getCapability callback for querying what the loader can do.
I'm not splitting this patch, because it's already too small.
v2: also add the callback to __DRIimageLoaderExtension
Reviewed-by: Nicolai Hähnle <[email protected]>
Cc: 17.2 <[email protected]>
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This basic extension allows usage of the __DRI_CTX_FLAG_NO_ERROR flag.
This includes support code for classic Mesa drivers to switch on the
no-error mode if the flag is set.
v2: Move to common DRI code.
Reviewed-by: Marek Olšák <[email protected]>
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It can't parse "llu".
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Taken from commit 676834dd529d620ee25090e738d2607dfde003d8
of https://github.com/KhronosGroup/OpenGL-Registry.git
v2:
- keep the BUILDING_MESA bits (Matt)
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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UYVY is diffrent with YUYV in byte order.
YUYV is already declared in dri_interface.h,
this CL add the difinitions for UYVY.
Drivers can add UYVY as supported format
Reviewed-by: Kristian H. Kristensen <[email protected]>
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these allow dmabuf import with modifiers, and supported format and
modifier queries, which are used to implement
EGL_EXT_image_dma_buf_import_modifiers.
v2:
- squash dmabuf queries into DRIimage version 15 (Jason Ekstrand).
- add external_only param to queryDmaBufModifiers (Emil, Daniel Stone)
- pass a single modifier form createImageFromDmaBufs2 since all planes have
the same modifier (Jason Ekstrand)
Signed-off-by: Pekka Paalanen <[email protected]>
Signed-off-by: Varad Gautam <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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checks for thread safety
DRI-drivers could call Xlib functions, for example to allocate a new back
buffer.
When glthread is enabled, the driver runs mostly on a separate thread.
Therefore we need to guarantee the thread safety between libX11 calls
from the applications (not aware of the extra thread) and the ones from
the driver.
See discussion thread:
https://lists.freedesktop.org/archives/mesa-dev/2017-April/152547.html
Fortunately, Xlib allows to lock display to ensure thread safety but
XInitThreads must be called first by the application to initialize the lock
function pointer. This patch will allow to check XInitThreads was called
to allow glthread on GLX or EGL platform.
Note: a tentative was done to port libX11 code to XCB but it didn't solve fully
thread safety.
See discussion thread:
https://lists.freedesktop.org/archives/mesa-dev/2017-April/153137.html
Note: Nvidia forces the driver to call XInitThreads. Quoting their manpage:
"The NVIDIA OpenGL driver will automatically attempt to enable Xlib
thread-safe mode if needed. However, it might not be possible in some
situations, such as when the NVIDIA OpenGL driver library is dynamically
loaded after Xlib has been loaded and initialized. If that is the case,
threaded optimizations will stay disabled unless the application is
modified to call XInitThreads() before initializing Xlib or to link
directly against the NVIDIA OpenGL driver library. Alternatively, using
the LD_PRELOAD environment variable to include the NVIDIA OpenGL driver
library should also achieve the desired result."
v2: based on Nicolai and Matt feedback
Use C style comment
v3: based on Emil feedback
split the patch in 3
s/isGlThreadSafe/isThreadSafe/
v5: based on Marek comment
Add a comment that isThreadSafe is supported by extension v2
Signed-off-by: Gregory Hainaut <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Thus we can use the value to explicitly size arrays, instead of
__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE + 1.
The latter seems magical and is error prone, as we add more dri
attributes.
v2: Fix off by one error (Tomasz)
Cc: Tomasz Figa <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Tested-by: Mike Lothian <[email protected]>
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Modifiers will be obtained or guessed by the client and passed in during
image creation/import. In guessing, a client might decide to simply pass
along all known modifiers
This requires bumping the DRIimage version.
As of this patch, the modifiers aren't plumbed all the way down, this
patch simply makes sure the interface level stuff is correct.
v2: Don't allow usage + modifiers
v3: Make NAND actually NAND. Bug introduced in v2. (Jason)
v4:
- s/obtains/obtained (Jason)
- Pull out i965 imlemnentation into a later patch (Emil)
Signed-off-by: Ben Widawsky <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
Reviewed-by: Jason Ekstrand <[email protected]>
Acked-by: Daniel Stone <[email protected]>
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This allows eglCreateImageKHR to access P010 surfaces created by vaapi
Signed-off-by: Rainer Hochecker <[email protected]>
Acked-by: Ben Widawky <[email protected]>
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This allows eglCreateImage() to accept textures of said format.
Patch 1/2 to fix
dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8
on Intel.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99185
Cc: Haixia Shi <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Cc: "13.0" <[email protected]>
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Required to implement EGL_ANDROID_native_fence_sync.
Signed-off-by: Rob Clark <[email protected]>
Tested-by: Rafael Antognolli <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Tested-by: Chad Versace <[email protected]>
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This commit effectively reverts c10dcb2ce837922c6ee4e191e6d6202098a5ee10
and fixes the typedef redefinition which inspired it.
In order to prevent requiring X packages at build time earlier commit
forward declared the required X/GLX typedefs. Since that approach
introduced typedef redefinition (a C11 feature) it was reverted.
To avoid the redefinition while _not_ mandating X and related headers
forward declare the structs and use those through the header.
As anyone uses the mesa interop header they ensure that the X (or others
in terms of EGL) headers are included, which ensures that everything is
resolved within the compilation unit.
Cc: Vinson Lee <[email protected]>
Cc: "12.0" <[email protected]>
Cc: Tapani Pälli <[email protected]>
Cc: Chih-Wei Huang <[email protected]>
Fixes: c10dcb2ce837 ("Revert "mesa_glinterop: remove inclusion of GLX
header"")
Fixes: 8472045b16b3 ("mesa_glinterop: remove inclusion of GLX header")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96770
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Vinson Lee <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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This reverts commit 8472045b16b3e4621553fe451a20a9ba9f0d44b6.
Conflicts:
include/GL/mesa_glinterop.h
This patch fixes this build error with GCC 4.4.
Compiling src/glx/dri_common_interop.c ...
In file included from src/glx/dri_common_interop.c:33:
include/GL/mesa_glinterop.h:62: error: redefinition of typedef ‘GLXContext’
include/GL/glx.h:165: note: previous declaration of ‘GLXContext’ was here
Fixes: 8472045b16b3 ("mesa_glinterop: remove inclusion of GLX header")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96770
Signed-off-by: Vinson Lee <[email protected]>
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Offset is useful for buffer sharing with other components, so add
it to queryImage attributes.
Signed-off-by: Chuanbo Weng <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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As retrieved from opengl.org and khronos.org. Maintained the APPLE hack
in GL/glext.h manually. Added gl32.h.
Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Dave Airlie <[email protected]>
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Clean up misrepetitions ('if if', 'the the' etc) found throughout the
comments. This has been done manually, after grepping
case-insensitively for duplicate if, is, the, then, do, for, an,
plus a few other typos corrected in fly-by
v2:
* proper commit message and non-joke title;
* replace two 'as is' followed by 'is' to 'as-is'.
v3:
* 'a integer' => 'an integer' and similar (originally spotted by
Jason Ekstrand, I fixed a few other similar ones while at it)
Signed-off-by: Giuseppe Bilotta <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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This brings in the fixed glClearNamedFramebufferfi definition, as well
as a lot of GLsizei -> GLsizeiptr changes.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.2 12.0" <[email protected]>
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This brings in defines from GL_EXT_window_rectangles and fixes the
glClearNamedFramebufferfi definition.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.2 12.0" <[email protected]>
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As is there are two places that do the typedefs - dri_interface.h and
this header. As we cannot include the former in here, just drop the
typedefs and use the struct directly (as needed).
This is required because typedef redefinition is C11 feature which is
not supported on all the versions of GCC used to build mesa.
v2: Kill the typedef alltogether, as per Marek.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236
Cc: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This allows clear and easy communication between the two.
Caller: Requesting information (struct vN)
Callee: I know how to deal with older version (vN-1) only. Here is your
data and the version I support.
Caller: Older version ? Sure I'll cap all access to the fields provided
by the older version (vN-1)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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One cannot use a single version to control both export_in and export_out
versions. Using this forces us to always extend/bump both structs at the
same time.
An alternative scheme is coming with next patch.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Be more explicit what it actually does.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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OCD polish for consistency with other mesa interfaces.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Using the macro to set the version is wrong and ill-advised. Please don't
do it.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Analogous to previous commit, but for EGL.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Since we only need partial information about the GLX symbols we can
forward declare them and drop the include. Obviously each user of the
said API will needs more than what's provides, so they'll include the
GLX header.
If they don't, the compiler will give us a nice warning ;-)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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These come from windows.h, gl.h, glcorearb.h and/or glext.h.
The interop interface is aimed at non-Windows platforms while the macros
are used/derived due to Windows specifics. Thus we can safely remove
them.
Strictly speaking there should be GLXAPIENTRY/EGLAPIENTRY and alike
macros, although a) there is no GLX ones and b) this brings us even
further from decoupling the file from the GLX/EGL header dependency.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Thus we can preserve the ABI, while avoiding the inclusion of some/all
of the following:
EGL/egl.h
GL/gl.h
GL/glcorearb.h
GLES/gl.h
GLES2/gl2.h
GLES3/gl3.h
GLES3/gl31.h
This will allow us to build/use it alongside any combination of APIs.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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This reverts commit 4e2c9a04354b6b133845b8b93c0c5d34261a91d0.
The solution was incomplete and fragile. An alternative one is coming
shortly.
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
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Add mapImage and unmapImage functions to DRIimage extension for mapping
and unmapping DRIimages for CPU access. The caller provides the region of
the image to map and is returned a pointer to the beginning of the region
and the stride (which could be different from the original).
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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v2: - use const
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