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* dri: add __DRIimageLoaderExtension and __DRIimageDriverExtensionKeith Packard2013-11-071-0/+76
| | | | | | | | | | | | | | | | | | | | | These provide an interface between the driver and the loader to allocate color buffers through the DRIimage extension interface rather than through a loader-specific extension (as is used by DRI2, for instance). The driver uses the loader 'getBuffers' interface to allocate color buffers. The loader uses the createNewScreen2, createNewDrawable, createNewContext, getAPIMask and createContextAttribs APIS (mostly shared with DRI2). This interface will work with the DRI3 loader, and should also work with GBM and other loaders so that drivers need not be customized for each new loader interface, as long as they provide this image interface. v2: Fix build of i915 and i965 together (by anholt) Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* Define __DRI_IMAGE_FORMAT_SARGB8Keith Packard2013-11-071-0/+1
| | | | | | | This format will be used by the i965 driver Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* drivers/dri/common: A few dri2 functions are not actually DRI2 specificKeith Packard2013-11-071-22/+39
| | | | | | | | | This just renames them so that they can be used with the DRI3 extension without causing too much confusion. Signed-off-by: Keith Packard <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* glx: Add GLX_MESA_query_rendererIan Romanick2013-11-071-1/+26
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dri: Add interface definition for DRI_RENDERER_QUERY extensionIan Romanick2013-11-071-0/+29
| | | | | | | | This will be used to let apps query hardware and driver limits before creating a GL context. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove last BEOS checksAlexander von Gluck IV2013-11-051-8/+0
| | | | | | | | | * Goodbye BeOS, we hardly knew thee * As BeOS was gcc2 only, there was little chance of this being useful. * Doesn't effect Haiku in any meaningful way Reviewed-by: Brian Paul <[email protected]>
* mesa: remove OPENSTEP stuffBrian Paul2013-11-041-5/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: remove macintosh preprocessor stuffBrian Paul2013-11-041-7/+0
| | | | | | IIRC, this is MacOS 9.x stuff. Reviewed-by: Matt Turner <[email protected]>
* mesa: remove __QUICKDRAW__ testsBrian Paul2013-11-042-6/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: remove Centerline C support from gl.hBrian Paul2013-11-041-4/+0
| | | | Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove SciTech stuff from gl.hBrian Paul2013-11-041-5/+1
| | | | Reviewed-by: Eric Anholt <[email protected]>
* dri: Implement a DRI vtable extension to replace the global driDriverAPI.Eric Anholt2013-10-241-0/+17
| | | | | | | | | | | | | | | | | As we move to megadrivers, we are unable to build multiple drivers with the same public global symbol per driver (Think an X Server with an intel and a nouveau driver, and the X Server implementing indirect for both -- we have to actually talk to the right driver). By slipping the driDriverAPI vtable into the driver's extension list, we can replace the usage of the global symbol with usage of the loader-dlsym()ed driver information. v2: Pull in the hunk to avoid crashing on null driver_extensions. Thanks, Emil! Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* dri: Pass in the dlsym()ed driver extension to screen creation.Eric Anholt2013-10-241-2/+25
| | | | | | | | | | | This will allow a megadrivers build to reference the actual driver being loaded from the shared dri_util screen creation code. v2: Fix indentation, fallback case in EGL (review by Emil). Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Chad Versace <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]>
* glx: Add an optional function call for getting the DRI driver interface.Eric Anholt2013-10-241-0/+13
| | | | | | | | | | | | | | The previous interface relied on a static struct, which meant that the driver didn't get a chance to edit the struct before the struct got used. For megadrivers, I want struct specific to the driver being loaded. v2: Fix the prototype in the docs (caught by Marek). Since the driver name was in the function, we didn't need to also pass it in. v3: Fix asprintf error checking (caught by Matt's gcc). Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* dri: Allow config options to be passed to the loader through extensions.Eric Anholt2013-10-241-6/+14
| | | | | | | | | | | | | | | Turns out already we have this nice mechanism for providing optional things from the driver to the loader, and I was going to have to rename the public global symbol to avoid conflicts when doing megadrivers. While the former __driConfigOptions is technically loader interface, this is the only loader that made use of that symbol. Continue paying attention to it if we can't find the new option, to retain compatibility with old drivers. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: remove GL_MESA_program_debug bits from gl.hBrian Paul2013-10-221-21/+0
| | | | | | The code for this was removed from Mesa some time ago. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove remnants of GL_MESA_shader_debugBrian Paul2013-10-221-20/+0
| | | | | | | | This extension never saw any real use so remove it. v2: also update tests/num_strings.cpp for 'make check' Reviewed-by: Ian Romanick <[email protected]>
* mesa: Remove GLXContextID typedef from glx.h.Vinson Lee2013-10-181-1/+0
| | | | | | | | | | | | | | Fixes this build error. CC clientattrib.lo In file included from ../../include/GL/glx.h:333, from glxclient.h:45, from clientattrib.c:32: ../../include/GL/glxext.h:275: error: redefinition of typedef ‘GLXContextID’ ../../include/GL/glx.h:171: note: previous declaration of ‘GLXContextID’ was here Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70591 Signed-off-by: Vinson Lee <[email protected]>
* mesa: remove PFNGLBLENDCOLORPROC, PFNGLBLENDEQUATIONPROC typedefs in gl.hBrian Paul2013-10-171-2/+0
| | | | | | | | Fixes error about duplicated typedefs (also in glext.h) reported on NetBSD 6.1 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70546 Tested-by: Vinson Lee <[email protected]>
* mesa: update glxext.h to version 20131008Brian Paul2013-10-161-800/+637
| | | | | | | The diff is huge but the actual changes are few: * Whitespace changes * Items are reordered * extern qualifiers dropped
* mesa: update glext.h to version 20131008Brian Paul2013-10-161-502/+750
| | | | | | Only two notable changes in this revision: * GLvoid has been replaced by void. * Added the GL_NV_blend_equation_advanced extension.
* dri: Add __DRIimage support for the ARGB2101010 formatKristian Høgsberg2013-10-151-0/+2
| | | | | | | We add support for the ARGB2101010 color format to the DRI image extension, which allows DRI loaders to create a __DRIimage with this color format. Signed-off-by: Kristian Høgsberg <[email protected]>
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR ↵Axel Davy2013-09-061-0/+1
| | | | | | flags to enforce no tiling. Signed-off-by: Axel Davy <[email protected]>
* dri: propagate extra dma_buf import attributes to the driversTopi Pohjolainen2013-08-021-1/+38
| | | | | | | | | | | | | | | | | | | | | v2: do not break ABI, but instead introduce new entry point for dma buffers and bump up the dri-interface version to eight v3 (Chad): allow the hook to specify an error originating from the driver. For now only unsupported format is considered. I thought about rejecting the hints also as they are addressing only YUV sampling which is not supported at the moment but then thought against it as the spec is not saying one way or the other. v4 (Eric, Chad): restrict to rgb formatted only v5: rebased on top of i915/i965 split v6 (Chad): document using full extension name Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* dri: Introduce new flags in __DRI_ATTRIB_RENDER_TYPETomasz Lis2013-07-181-0/+2
| | | | | | | | | | | | | | Mark __DRI_ATTRIB_FLOAT_MODE as deprecated, and introduce new flags to __DRI_ATTRIB_RENDER_TYPE for float modes. Both signed float (fbconfig_float) and unsigned (packed_float) are introduced. The old attribute should be set for both float modes. v2 (idr): Require that the render mode from the DRI attributes matches the render mode of the config exactly. This is the behavior of the old code. Signed-off-by: Tomasz Lis <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: update glext.h to version 20130708Brian Paul2013-07-121-14/+16
| | | | | | | | | | | | | This update fixes the problem with duplicated typedefs for GLclampf and GLclampd in the previous version. It also changes some parameter types for glDebugMessageCallbackARB() and glTransformFeedbackVaryingsEXT(). Note we should someday update the glapi-gen code so that it understands void pointer parameters. Currently, the Python code only understands "GLvoid *" but not "void *". Luckily, the compilers don't seem to complain about mixing GLvoid and void.
* mesa: Fix build with older gcc since update of glext.hTom Stellard2013-06-281-2/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: update glext.h to version 20130624Brian Paul2013-06-261-10433/+8469
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In glapi_priv.h we always need the typedef for the GLclampx type since GL_OES_fixed_point is now defined in glext.h but the GLclampx type is not. GLclampx is not used by anything in glext.h but we need it for GL ES dispatch. This is a huge patch because the structure of the file has been changed. The following extensions are new, however: GL_AMD_interleaved_elements GL_AMD_shader_trinary_minmax GL_IBM_static_data GL_INTEL_map_texture GL_NV_compute_program5 GL_NV_deep_texture3D GL_NV_draw_texture GL_NV_shader_atomic_counters GL_NV_shader_storage_buffer_object GL_NVX_conditional_render GL_OES_byte_coordinates GL_OES_compressed_paletted_texture GL_OES_fixed_point GL_OES_query_matrix GL_OES_single_precision And these extensions were removed: GL_FfdMaskSGIX GL_INGR_palette_buffer GL_INTEL_texture_scissor GL_SGI_depth_pass_instrument GL_SGIX_fog_scale GL_SGIX_impact_pixel_texture GL_SGIX_texture_select Reviewed-by: José Fonseca <[email protected]>
* mesa: remove outdated version lines in commentsRico Schüller2013-06-054-4/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-234-12/+16
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-234-4/+4
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-234-4/+4
| | | | | | | | | | | | | | | | Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <[email protected]>
* Add dri image entry point for creating image from fdKristian Høgsberg2013-03-181-1/+14
| | | | Reviewed-by: Ander Conselvan de Oliveira <[email protected]>
* mesa: remove old version comment from gl.hBrian Paul2013-02-151-1/+0
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* dri2: Create image from textureAbdiel Janulgue2013-02-011-1/+31
| | | | | | | | | | | Add create image from texture extension and bump version. v8: - Add appropriate image errors codes in DRI interface so we don't have to use internal EGL functions in driver. Suggested by Chad Versace. Reviewed-by: Eric Anholt <[email protected]> (v6) Reviewed-by: Chad Versace <[email protected]> (v8) Signed-off-by: Abdiel Janulgue <[email protected]>
* dri: Define enum __DRI_API_GLES3Chad Versace2013-01-151-1/+2
| | | | | | | | | | | | | | This enum corresponds to EGL_OPENGL_ES3_BIT_KHR. Neither the GLX nor EGL layer use the enum yet. I don't like the GLES bits. I'd prefer that all GLES APIs be exposed through a single API bit, as is done in GLX_EXT_create_context_es_profile. But, we need this GLES3 enum in order to do the plumbing necessary to correctly support EGL_OPENGL_ES3_BIT_KHR as required by the EGL_KHR_create_context spec. Signed-off-by: Chad Versace <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: fix compiler warnings when including GL/gl.h with other gl headersMatthew Waters2012-12-061-6/+6
| | | | | | | | | | | | GL/gl.h provides some definitions (GL_FALSE, GL_ONE, etc) that have the same value as other gl headers but are represented differently (0 vs 0x0 and 1 vs 0x1). This causes compiler warnings about redefining such definitions when including GL/gl.h with other gl headers. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=57802 Signed-off-by: Brian Paul <[email protected]>
* dri: Fix i965 buildChad Versace2012-12-011-7/+5
| | | | | | | | | | | | | | | | | The following commit broke the i965 build: commit 4a486f8bf2ca3d88228f8313282289abe78bc2f8 Author: Marek Olšák <[email protected]> Date: Fri Nov 23 18:31:42 2012 +0100 glx/dri2: add and use new driver hook flush_with_flags That commit added a forward declaration of enum __DRI2throttleReason to dri_interface.h. C++ 98 does not allow forward declarations of enums. The fix: Move the enum's definition to earlier in the file. Signed-off-by: Chad Versace <[email protected]>
* glx/dri2: add and use new driver hook flush_with_flagsMarek Olšák2012-12-021-1/+28
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* Remove OpenVMS supportMatt Turner2012-11-162-1237/+0
| | | | | | | | | | Not maintained since 2008. Doubtful that it's worked in quite a while. Also see commit 32ac8cb05 which removed VMS stuff from Makefile in 2009. Cc: Jouk Jansen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Andreas Boll <[email protected]>
* upgrade glext.h to version 85Brian Paul2012-09-241-177/+117
| | | | NOTE: This is a candidate for the stable branches.
* Remove libGLUMatt Turner2012-08-312-439/+0
| | | | | | | It's been moved to its own repository, found at http://cgit.freedesktop.org/mesa/glu/ Acked-by: Kenneth Graunke <[email protected]>
* dri: Rework planar image interfaceJakob Bornecrantz2012-08-311-4/+63
| | | | | | | | | | | | | | | | | | | | | | As discussed with Kristian on #wayland. Pushes the decision of components into the dri driver giving it greater freedom to allow t to implement YUV samplers in hardware, and which mode to use. This interface will also allow drivers like SVGA to implement YUV surfaces without the need to sub-allocate and instead send 3 seperate buffers for each channel, currently not implemented. I have tested these changes on Gallium Svga. Scott tested them on both intel and Gallium Radeon. Kristan and Pekka tested them on intel. v2: Fix typo in dri2_from_planar. v3: Merge in intel changes. Tested-by: Scott Moreau <[email protected]> Tested-by: Pekka Paalanen <[email protected]> Tested-by: Kristian Høgsberg <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Signed-off-by: Jakob Bornecrantz <[email protected]>
* dri: Make query image WIDTH and HEIGHT be version 4Jakob Bornecrantz2012-08-261-1/+1
| | | | | Tested-by: Scott Moreau <[email protected]> Signed-off-by: Jakob Bornecrantz <[email protected]>
* dri: Remove image write functionJakob Bornecrantz2012-08-261-9/+1
| | | | | | | | Since its not used by anything anymore and no release has gone out where it was being used. Tested-by: Scott Moreau <[email protected]> Signed-off-by: Jakob Bornecrantz <[email protected]>
* dri2: Note that __DRI_API_GLES2 is also used for OpenGL ES 3.0Ian Romanick2012-08-141-2/+2
| | | | | | | | | Unlike 1.x to 2.0, OpenGL ES 3.0 is backwards compatible with 2.0. Use the same API flag for both. Applications that specifically want 3.0 will specify this using the major / minor version attributes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: update glext.h to version 83Ian Romanick2012-08-141-26/+1013
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gbm: Add new gbm_bo_import entry pointKristian Høgsberg2012-07-161-1/+3
| | | | | This generalizes and replaces gbm_bo_create_for_egl_image. gbm_bo_import will create a gbm_bo from either an EGLImage or a struct wl_buffer.
* __DRIimage: version 5, add new formats and createSubImageKristian Høgsberg2012-07-111-0/+27
| | | | | | | | | | | | | The additions in version 5 enables creating EGLImages for different planes of a YUV buffer. createImageFromName is still used to create the containing __DRIimage, and createSubImage can then be used no that __DRIimage to create __DRIimages that correspond to the y, u, and v planes (__DRI_IMAGE_FORMAT_R8) or the uv planes (__DRI_IMAGE_FORMAT_RG88) for formats such as NV12 where the u and v components are interleaved. Packed formats such as YUYV etc doesn't require any special treatment, we just sample those as a regular ARGB texture. Signed-off-by: Kristian Høgsberg <[email protected]>
* glx/dri2: Add support for GLX_ARB_create_context_robustnessIan Romanick2012-07-111-0/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add the infrastructure required for this extension. There is no xserver support and no driver support yet. Drivers can enable this be advertising DRI2 version 4 and accepting the __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS flag and the __DRI_CTX_ATTRIB_RESET_STRATEGY attribute in create context. Some additional Mesa infrastructure is needed before drivers can do this. The GL_ARB_robustness spec, which all Mesa drivers already advertise, requires: "If the behavior is LOSE_CONTEXT_ON_RESET_ARB, a graphics reset will result in the loss of all context state, requiring the recreation of all associated objects." It is necessary to land this infrastructure now so that the related infrastructure can land in the xserver. The xserver has very long release schedules, and the remaining Mesa parts should land long, long before the next xserver merge window opens. v2: Expose robustness as a DRI2 extension rather than bumping __DRI_DRI2_VERSION. v3: Add a comment explaining why dri2->base.version >= 3 is also required for GLX_ARB_create_context_robustness. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>