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* GLX_NV_vertex_array_range and GLX_MESA_agp_offset extensionsBrian Paul2002-10-081-11/+33
* added XMesaCreatePBuffer()Brian Paul2002-10-051-3/+13
* merge updates from 4.0.4Brian Paul2002-09-211-1/+40
* Updated BeOS support (Philippe Houdoin)Brian Paul2002-09-191-4/+9
* removed glext.h fix-ups corrected in glext.h version 17Brian Paul2002-09-061-17/+1
* version 17Brian Paul2002-09-061-24/+385
* fix up stuff accidentaly checked in a few days agoBrian Paul2002-08-291-107/+231
* define GLAPIENTRY and GLAPI if not defined in gl.hBrian Paul2002-08-271-0/+8
* added glXAllocate/FreeMemoryNV()Brian Paul2002-08-223-325/+285
* added glutGetProcAddress()Brian Paul2002-08-171-1/+6
* GGI driver updates (Filip Spacek)Brian Paul2002-06-101-18/+44
* version 15 of glext.hBrian Paul2002-06-071-65/+69
* s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/Brian Paul2002-06-071-1/+1
* removed experiemental GL_MESA_sprite_point extensionBrian Paul2002-05-271-12/+1
* Fix up alpha buffer handling for Windows.Karl Schultz2002-04-231-4/+17
* version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token valuesBrian Paul2002-04-121-4/+27
* added OSMesaGetProcAddress()Brian Paul2002-04-041-4/+13
* DOS driver updateBrian Paul2002-04-011-1/+5
* latest extension headers from SGIBrian Paul2002-03-232-232/+490
* removed glSamplePass()Brian Paul2002-03-201-3/+1
* added XMesaResizeBuffers()Brian Paul2002-03-161-3/+12
* use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul2002-02-251-11/+11
* DOS updates from Daniel BorcaBrian Paul2002-02-231-7/+7
* added new depth_texture/shadow tokens (temporary)Brian Paul2002-02-151-2/+3
* Daniel Borca's new DOS/DJGPP driver.Brian Paul2002-02-121-0/+73
* updated gl_mangle.h (Ray Tice)Brian Paul2002-01-181-7/+3
* new gl_mangle.h with korn shell script to regenerate itself from gl.h and gle...Brian Paul2002-01-161-728/+1043
* oops, wrong value for GLX_SAMPLESBrian Paul2001-12-141-2/+2
* added GLX_SAMPLE_BUFFERS, GLX_SAMPLESBrian Paul2001-12-141-4/+4
* Added missing entry pointsKarl Schultz2001-12-131-33/+45
* added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)Brian Paul2001-12-051-20/+38
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+41
* added missing const to glXGetContextIDEXT() prototypeBrian Paul2001-11-181-1/+1
* fix typedef problem found with MSDev 6.0Brian Paul2001-11-091-4/+4
* added GLX 1.4 function manglersBrian Paul2001-11-091-21/+6
* added 1.3 function manglersBrian Paul2001-11-091-2/+50
* define GL_VERSION_1_3 (doh!)Brian Paul2001-11-091-2/+2
* updated extensionsBrian Paul2001-10-172-98/+1440
* removed duplicate GLX_AUX_BUFFERS_BIT definitionBrian Paul2001-09-241-2/+1
* bump versions to 4.0Brian Paul2001-09-237-26/+26
* Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz2001-09-211-1/+1
* added __glCoreCreateContext and __glCoreNopDispatchBrian Paul2001-09-211-1/+7
* add the same conditional mangling stuff that gl.h has.Karl Schultz2001-09-201-0/+4
* add mangling for new entry pointsKarl Schultz2001-09-201-1/+10
* Change UnProject4 prototype to use nearVal and farVal instead of nearKarl Schultz2001-09-201-1/+1
* remove carriage return charsKarl Schultz2001-09-181-81/+81
* removed carriage return charsBrian Paul2001-09-151-3096/+3096
* Win32 updates (Karl Schultz)Brian Paul2001-09-143-3236/+3236
* more GL 1.3 and GLX 1.4 updatesBrian Paul2001-09-141-1/+13
* WindML updates (Stephane Raimbault)Brian Paul2001-09-101-206/+39