| Commit message (Collapse) | Author | Age | Files | Lines |
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It's been moved to its own repository, found at
http://cgit.freedesktop.org/mesa/glu/
Acked-by: Kenneth Graunke <[email protected]>
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As discussed with Kristian on #wayland. Pushes the decision of components into
the dri driver giving it greater freedom to allow t to implement YUV samplers
in hardware, and which mode to use.
This interface will also allow drivers like SVGA to implement YUV surfaces
without the need to sub-allocate and instead send 3 seperate buffers for each
channel, currently not implemented.
I have tested these changes on Gallium Svga. Scott tested them on both intel
and Gallium Radeon. Kristan and Pekka tested them on intel.
v2: Fix typo in dri2_from_planar.
v3: Merge in intel changes.
Tested-by: Scott Moreau <[email protected]>
Tested-by: Pekka Paalanen <[email protected]>
Tested-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Tested-by: Scott Moreau <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Since its not used by anything anymore and no release has gone out
where it was being used.
Tested-by: Scott Moreau <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Unlike 1.x to 2.0, OpenGL ES 3.0 is backwards compatible with 2.0. Use the
same API flag for both. Applications that specifically want 3.0 will specify
this using the major / minor version attributes.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This generalizes and replaces gbm_bo_create_for_egl_image. gbm_bo_import
will create a gbm_bo from either an EGLImage or a struct wl_buffer.
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The additions in version 5 enables creating EGLImages for different planes
of a YUV buffer. createImageFromName is still used to create the containing
__DRIimage, and createSubImage can then be used no that __DRIimage to create
__DRIimages that correspond to the y, u, and v planes (__DRI_IMAGE_FORMAT_R8)
or the uv planes (__DRI_IMAGE_FORMAT_RG88) for formats such as NV12 where
the u and v components are interleaved. Packed formats such as YUYV etc
doesn't require any special treatment, we just sample those as a regular
ARGB texture.
Signed-off-by: Kristian Høgsberg <[email protected]>
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Add the infrastructure required for this extension. There is no
xserver support and no driver support yet. Drivers can enable this be
advertising DRI2 version 4 and accepting the
__DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS flag and the
__DRI_CTX_ATTRIB_RESET_STRATEGY attribute in create context.
Some additional Mesa infrastructure is needed before drivers can do
this. The GL_ARB_robustness spec, which all Mesa drivers already
advertise, requires:
"If the behavior is LOSE_CONTEXT_ON_RESET_ARB, a graphics reset
will result in the loss of all context state, requiring the
recreation of all associated objects."
It is necessary to land this infrastructure now so that the related
infrastructure can land in the xserver. The xserver has very long
release schedules, and the remaining Mesa parts should land long, long
before the next xserver merge window opens.
v2: Expose robustness as a DRI2 extension rather than bumping
__DRI_DRI2_VERSION.
v3: Add a comment explaining why dri2->base.version >= 3 is also
required for GLX_ARB_create_context_robustness.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This new gbm entry point allows writing data into a gbm bo. The bo has
to be created with the GBM_BO_USE_WRITE flag, and it's only required to
work for GBM_BO_USE_CURSOR_64X64 bos.
The gbm API is designed to be the glue layer between EGL and KMS, but there
was never a mechanism initialize a buffer suitable for use with KMS
hw cursors. The hw cursor bo is typically not compatible with anything EGL
can render to, and thus there's no way to get data into such a bo.
gbm_bo_write() fills that gap while staying out of the efficient
cpu->gpu pixel transfer business.
Reviewed-by: Ander Conselvan de Oliveira <[email protected]>
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Add new format __DRI_IMAGE_FORMAT_XBGR8888 to __DRI_IMAGE.
HAL_PIXEL_FORMAT_RGBX_8888 now maps to __DRI_IMAGE_FORMAT_XBGR8888.
Signed-off-by: Sean V Kelley <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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Seems to be a bug in Khronos headers, as
http://www.opengl.org/registry/specs/ARB/debug_output.txt states userParam
is not a const pointer.
Signed-off-by: Dave Airlie <[email protected]>
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GBM needs the buffer format in order to communicate with DRM and clients
for things like scanout.
So track the DRI format requested in the various back ends and use it to
return the DRI format back to GBM when requested. GBM will then map
this into the GBM surface type (which is in turn based on the DRM fb
format list).
Signed-off-by: Jesse Barnes <[email protected]>
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The entry point is supposed to validate that the EGLImage is suitable for
the passed in usage flags, but that was never implemented.
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Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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I had a colleague hitting issues compiling with an old gcc3.2
system. These patches got them through.
NOTE: This is a candidate for the 7.11 branch.
Reviewed-by: Brian Paul <[email protected]>
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The X server has limited throttle support on the server side,
but doing this in the client has some benefits:
1) X server throttling is per client. Client side throttling can be done
per drawable.
2) It's easier to control the throttling based on what client is run,
for example using "driconf".
3) X server throttling requires drm swap complete events.
So implement a dri2 throttling extension intended to be used by direct
rendering clients.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Add a new format token, __DRI_IMAGE_FORMAT_ABGR8888, to __DRI_IMAGE. It
maps to MESA_FORMAT_RGBA8888_REV in core mesa or
PIPE_FORMAT_R8G8B8A8_UNORM in gallium. The format is used by
translucent surfaces on Android.
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This belonged to the now-dead swrast-on-fbdev driver.
Signed-off-by: Adam Jackson <[email protected]>
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All commonly used windows toolchains define wgl entrypoints in the windows
headers, and mesa_wgl.h not only is unnecessary but actually often stands
in the waydue to slight inconsistencies.
So remove it.
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Acked-by: Kristian Høgsberg <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Acked-by: Alan Coopersmith <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Build-Tested-by: Jakob Bornecrantz <[email protected]>
Tested-by: Eugeni Dodonov <[email protected]>
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Remove definition from egl_dri2.
Defining this is egl_dri2.h breaks as soon as
a new dri2 buffer token is added like with commit
4501a5d6e8d00fd0d87625352ed5ba1a8861f72e.
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commit 1856230d9fa61710cce3e152b8d88b1269611a73
Author: José Fonseca <[email protected]>
Date: Tue Jul 12 23:41:27 2011 +0100
make: Use better var names on packaging.
commit d1ae72d0bd14e820ecfe9f8f27b316f9566ceb0c
Author: José Fonseca <[email protected]>
Date: Tue Jul 12 23:38:21 2011 +0100
make: Apply several of Dan Nicholson's suggestions.
commit f27cf8743ac9cbf4c0ad66aff0cd3f97efde97e4
Author: José Fonseca <[email protected]>
Date: Sat Jul 9 14:18:20 2011 +0100
make: Put back the tar.bz2 creation rule.
Removed by accident.
commit 34983337f9d7db984e9f0117808274106d262110
Author: José Fonseca <[email protected]>
Date: Sat Jul 9 11:59:29 2011 +0100
make: Determine tarballs contents via git ls-files.
The wildcards were a mess:
- lots of files for non Linux platforms missing
- several files listed and archived twice
Using git-ls-files ensures things are not loss when making the tarballs.
commit 34a28ccbf459ed5710aafba5e7149e8291cb808c
Author: José Fonseca <[email protected]>
Date: Sat Jul 9 11:07:14 2011 +0100
glut: Remove GLUT source.
Most distros ship freeglut, and most people don't care one vs the other,
and it hasn't been really maintained.
So it is better to have Mesa GLUT be revisioned and built separately
from Mesa.
commit 5c26a2c3c0c7e95ef853e19d12d75c4f80137e7d
Author: José Fonseca <[email protected]>
Date: Sat Jul 9 10:31:02 2011 +0100
Ignore the tarballs.
commit 26edecac589819f0d0efe2165ab748dbc4e53394
Author: José Fonseca <[email protected]>
Date: Sat Jul 9 10:30:24 2011 +0100
make: Create the Mesa-xxx-devel symlink automatically.
Also actually remote the intermediate uncompressed tarballs.
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CC: Ian Romanick <[email protected]>
CC: Kristian Høgsberg <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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typedef void (GLAPIENTRYP _GLUfuncptr)(); causes the following warning:
function declaration isn't a prototype.
Signed-off-by: José Fonseca <[email protected]>
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This new interface could set up context for OpenGL,
OpenGL ES1 and OpenGL ES2. It will be used by egl_dri2
driver.
Signed-off-by: Haitao Feng <[email protected]>
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This is needed to build the X server GLX_EXT_framebuffer_sRGB bits.
Signed-off-by: Dave Airlie <[email protected]>
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Add release function for texture_from_pixmap extension.
Some platform need to release texture image for texture_from_pixmap
extension, add this interface for those platforms.
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NOTE: This is a candidate for the 7.10 branch.
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The type of the num/count parameter to glProgramParameters4[df]vNV()
changed so some API dispatch code needed updates too.
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__GLcontextModes is always only used as an implementation internal struct
at this point and we shouldn't install glcore.h anymore. Anything that
needs __GLcontextModes should just include the struct in its headers files
directly.
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We will typically have a current context when we need to lookup the image,
but the lookup implementation don't need it so drop it.
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We can't expect to have a context when this is called, and we don't need one
so just require a __DRIscreen instead.
Reported by Yu Dai <[email protected]>
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A number of other files had to be updated as well because const
qualifiers were added to the glMultiDrawArrays() function.
Also, GL_FIXED is now defined in glext.h.
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Only r200 implemented it.
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configs/beos | 2 +-
configs/darwin | 2 +-
configs/default | 4 +-
configs/freebsd-dri | 2 +-
configs/linux-cell | 2 +-
configs/linux-dri-xcb | 2 +-
configs/linux-indirect | 2 +-
configure.ac | 2 +-
include/GL/glew.h |14435 ------------------------------------------------
include/GL/glxew.h | 1476 -----
include/GL/wglew.h | 1247 -----
src/SConscript | 1 -
src/glew/LICENSE.txt | 73 -
src/glew/Makefile | 54 -
src/glew/SConscript | 69 -
src/glew/glew.c |14320 -----------------------------------------------
src/glew/glewinfo.c | 8441 ----------------------------
src/glew/visualinfo.c | 1173 ----
18 files changed, 8 insertions(+), 41299 deletions(-)
Revert "glew: update to version 1.5.4"
This reverts commit a189b1c53b6a3b6c055cc86145c8ef48c580e9d0.
Revert "glew: Include X11 headers and libraries in SCons build."
This reverts commit efdd33985cb38429aeae845a556db2322957e71a.
Revert "scons: Fix GLEW build on Mac OS X."
This reverts commit 8f81769148eab0042ffb7192a702350275648715.
Revert "scons: Use static glew library on Unices to avoid binary compatability issues"
This reverts commit de22c940a1df66d13825dd15c015eafabb61a11d.
Revert "glew: Update to version 1.5.2."
This reverts commit aaf7ecfd816f82fef314f4f772cc53bc0ced553e.
Revert "scons: Build glew on all platforms."
This reverts commit 52eb3e4235cc661ab9626a704c555a5f096c628a.
Revert "scons: Put glut and glew shared libraries into build/xxx/bin or lib."
This reverts commit 8a318edd0838ee3343be0425019d93541b621567.
Didn't revert scons/gallium.py
Revert "scons: Fix glew build on MSVC."
This reverts commit 14a8c9dac7ea43ad8a45052e17f7127451344e5a.
Revert "scons: Build progs together with everything else."
This reverts commit 7bbf7f94ea786e41ff1364cedaf7dd5c0bbf605a.
Only changed src/glew/SConscript
Revert "mesa: include glew headers in MesaDemos tarballs"
This reverts commit c57d81ddc9ba3052ff7f6b72091accab2c2db0ae.
Revert "mesa: include GLEW sources in MesaDemos tarball"
This reverts commit b9e2e32daf5505896a662dc8df60104c0f51b4b9.
Revert "glew: correct misspelling of glFramebufferTextureLayer"
This reverts commit 1b05b5b4fecd9ac8ef34abdda6c085868016ad84.
Revert "glew: fix GLEW_LIB_NAME"
This reverts commit c10df26a31b6af5a720fbfd06411d580cd38a2c8.
Revert "Add dummy install target for glew to fix 'make install'"
This reverts commit c273dfe6a28d4bb64ce167685b4053d22db5a727.
Revert "autoconf: Add GLEW needed by progs when building GLUT"
This reverts commit 2977cee38e21b8e5ebba1635b101185d64ee44a9.
Revert "glew: Build it as a static lib."
This reverts commit fcf9353fea8343a1a86c8c6e0144c8429440c648.
Revert "glew: Initial import."
This reverts commit 57d00016cab9afa3e7853d9830044a8ece9541c4.
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