| Commit message (Collapse) | Author | Age | Files | Lines |
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Add format definition and required plumbing to create images.
Cc: <[email protected]>
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3077>
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This reverts commit 7520478461d8ab1cda415ff689d6b9058213ff43.
This series caused unexpected flickering artifacts with Iris driver on
Chrome OS and EGL_EXT_image_flush_external spec has not been published
yet.
Acked-by: Eric Engestrom <[email protected]>
Acked-by: Kristian H. Kristensen <[email protected]>
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Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-By: Tapani Pälli <[email protected]>
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This reverts commit 90a19074b4e1d4d8f8ababaade8170c05aeecffe.
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This commit does this by allowing both RGB and RGBA visuals to match with
EGL configs. We also expose the `EGL_MESA_config_select_group` egl
extension, which is similar to GLX's visual select group extension, to
allow the RGBA visuals to get less priority.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
Fixes: 049f343e8ac "egl: Allow 24-bit visuals for 32-bit RGBA8888 configs"
Cc: [email protected]
Reviewed-by: Adam Jackson <[email protected]>
Signed-off-by: Hal Gentz <[email protected]>
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We have only two defines that aren't from DRM_FORMAT_*: SARGB and
SABGR. Keep only those as __DRI_IMAGE_FOURCC and garbage collect the
rest.
While this header is also used from the X server, the X server doesn't
use any __DRI_IMAGE enums.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Define and set a new loader cap DRI_LOADER_CAP_FP16, indicating that gbm can
handle fp16 formats.
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Add dri formats for RGBA ordered 64 bpp IEEE 754 half precision floating
point. Leverage existing offscreen render support for
MESA_FORMAT_RGBA_FLOAT16 and MESA_FORMAT_RGBX_FLOAT16.
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The existing mask attributes can only support up to 32 bpp. Introduce
per-channel SHIFT attributes that indicate how many bits, from lsb towards
msb, the bit field is offset. A shift of -1 will indicate that there is no
bit field set for the channel.
As old loaders will still be looking for masks, we set the masks to 0 for
any formats wider than 32 bpp.
Signed-off-by: Kevin Strasser <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Add a new DRI2_BufferDamage interface to support the
EGL_KHR_partial_update extension, informing the driver of an overriding
scissor region for a particular drawable.
Based on a commit originally authored by:
Harish Krupo <[email protected]>
renamed extension, retargeted at DRI drawable instead of context,
rewritten description
Signed-off-by: Daniel Stone <[email protected]>
Signed-off-by: Boris Brezillon <[email protected]>
Acked-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Qiang Yu <[email protected]>
Tested-by: Qiang Yu <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Push this format to the pipe driver unchanged.
Signed-off-by: Christian Gmeiner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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In addition to adding this format to the dri_interface header,
add an entry in the android and wayland backends as well.
Signed-off-by: Vivek Kasireddy <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Signed-off-by: Lin Johnson <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
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This adds a new interface to the swrast interface to fix an shm put image bug.
The current code adds the x,y src offsets into the offset parameters,
however if the x offset is > 0, and the put image copies up to the height
of the image, this can trigger an X server validation check to fail and
the renderering to get BadMatch.
This patch fixes it to pass the x offset coord in as a src x.
We cannot pass the Y coordinate due to the horrible code mangling the
image w/h vs stride in swrastXPutImage.
v2: drop srcx,y from api
Cc: <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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v2: Add a AYUV entry android in the android backend (Tapani)
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Define extensions DRI_MutableRenderBufferDriver and
DRI_MutableRenderBufferLoader. These are the two halves for
EGL_KHR_mutable_render_buffer.
Outside the DRI code there is one additional change. Add
gl_config::mutableRenderBuffer to match
__DRI_ATTRIB_MUTABLE_RENDER_BUFFER. Neither are used yet.
Reviewed-by: Tapani Pälli <[email protected]>
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Add new API to put and get an image using shared memory. Instead of only
passing the data pointer, 3 arguments are given: the shmid, the data
offset and the shmaddr.
Bump interface version.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Add format definition and required plumbing to create images.
Note that there is no match to drm_fourcc definition, just like
with existing _DRI_IMAGE_FOURCC_SARGB8888.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Daniel Stone <[email protected]>
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v2: move from __DRIcontext to __DRIscreen (Emil Velikov)
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Used to support ARGB2101010 and XRGB2101010
winsys framebuffers / drawables, but added
other 10 bpc fourcc's as well for consistency
with definitions in wayland_drm.h, gbm.h, and
drm_fourcc.h.
v2: Align new defines with tabs instead of spaces, for
consistency with remainder of that block of definitions,
as suggested by Tapani.
Signed-off-by: Mario Kleiner <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Push this format to the pipe driver unchanged.
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Philipp Zabel <[email protected]>
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This advertises that the driver can accept a new context attribute
__DRI_CTX_ATTRIB_RELEASE_BEHAVIOR.
Reviewed-by: Adam Jackson <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Neil Roberts <[email protected]>
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Jump through the layers of abstraction between egl and dri in order to
feed the context priority attribute through to the backend. This
requires us to read the value from the base _egl_context, convert it to
a DRI attribute, parse it again in the generic context creator before
passing it to the driver as a function parameter.
In order to not require us to pass back the actual value of the context
priority after creation, we impose that drivers should report the
available set of priorities during screen setup (and then they may chose
to fail if given an invalid value as that should have been checked at
the user boundary.)
Signed-off-by: Chris Wilson <[email protected]>
Acked-by: Ben Widawsky <[email protected]> # i915/i965
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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IMG_context_priority
https://www.khronos.org/registry/egl/extensions/IMG/EGL_IMG_context_priority.txt
"This extension allows an EGLContext to be created with a priority
hint. It is possible that an implementation will not honour the
hint, especially if there are constraints on the number of high
priority contexts available in the system, or system policy limits
access to high priority contexts to appropriate system privilege
level. A query is provided to find the real priority level assigned
to the context after creation."
The extension adds a new eglCreateContext attribute for choosing a
priority hint. This stub parses the attribute and copies into the base
struct _egl_context, and hooks up the query similarly.
Since the attribute is purely a hint, I have no qualms about the lack of
implementation before reporting back the value the user gave!
v2: Remember to set the default ContextPriority value to medium.
v3: Use the driRendererQuery interface to probe the backend for
supported priority values and use those to mask the EGL interface.
v4: Treat the priority attrib as a hint and gracefully mask any requests
not supported by the driver, the EGLContext will remain at medium
priority.
Signed-off-by: Chris Wilson <[email protected]>
Cc: Rob Clark <[email protected]>
Reviewed-by: Ben Widawsky <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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We ought to be able to distinguish between allocation errors and bad
parameters (non-existent renderbuffer object).
Bumps the version of the DRI Image extension to 17.
Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Required for uint32_t and friends.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Mun Gwan-gyeong <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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We shouldn't be using GLX tokens in the dri subsystem, so define dri
SWAP_METHOD tokens and translate when necessary. Unfortunately the X server
uses the dri swap method value untranslated as the GLX fbconfig swapMethod,
so we can't enumerate these tokens arbitrarily, but rather need to make them
have the same values as the corresponding GLX tokens.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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The attribMap had two entries for this attribute, and
driGetConfigAttribIndex didn't return a proper value for this attribute.
Fix this, and also make sure we return SWAP_UNDEFINED for single-buffer
configs as required by the GLX_OML_swap_method spec.
Finally bump the dri core extension version to 2, indicating that we
correctly report __DRI_ATTRIB_SWAP_METHOD.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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This method may be used by dri drivers to make sure all outstanding
buffer swaps have been flushed to hardware.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Sinclair Yeh <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The new function is defined to return a malloc'ed pointer. In the
following patches, this helps avoid leaking library handles when pipe
drivers are linked dynamically.
It also allows us to generate the XML string on the fly in the future.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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X/GLX can't handle them. This removes almost 500 GLX visuals that were
incorrectly exposed.
Add an optional getCapability callback for querying what the loader can do.
I'm not splitting this patch, because it's already too small.
v2: also add the callback to __DRIimageLoaderExtension
Reviewed-by: Nicolai Hähnle <[email protected]>
Cc: 17.2 <[email protected]>
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This basic extension allows usage of the __DRI_CTX_FLAG_NO_ERROR flag.
This includes support code for classic Mesa drivers to switch on the
no-error mode if the flag is set.
v2: Move to common DRI code.
Reviewed-by: Marek Olšák <[email protected]>
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It can't parse "llu".
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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UYVY is diffrent with YUYV in byte order.
YUYV is already declared in dri_interface.h,
this CL add the difinitions for UYVY.
Drivers can add UYVY as supported format
Reviewed-by: Kristian H. Kristensen <[email protected]>
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these allow dmabuf import with modifiers, and supported format and
modifier queries, which are used to implement
EGL_EXT_image_dma_buf_import_modifiers.
v2:
- squash dmabuf queries into DRIimage version 15 (Jason Ekstrand).
- add external_only param to queryDmaBufModifiers (Emil, Daniel Stone)
- pass a single modifier form createImageFromDmaBufs2 since all planes have
the same modifier (Jason Ekstrand)
Signed-off-by: Pekka Paalanen <[email protected]>
Signed-off-by: Varad Gautam <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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checks for thread safety
DRI-drivers could call Xlib functions, for example to allocate a new back
buffer.
When glthread is enabled, the driver runs mostly on a separate thread.
Therefore we need to guarantee the thread safety between libX11 calls
from the applications (not aware of the extra thread) and the ones from
the driver.
See discussion thread:
https://lists.freedesktop.org/archives/mesa-dev/2017-April/152547.html
Fortunately, Xlib allows to lock display to ensure thread safety but
XInitThreads must be called first by the application to initialize the lock
function pointer. This patch will allow to check XInitThreads was called
to allow glthread on GLX or EGL platform.
Note: a tentative was done to port libX11 code to XCB but it didn't solve fully
thread safety.
See discussion thread:
https://lists.freedesktop.org/archives/mesa-dev/2017-April/153137.html
Note: Nvidia forces the driver to call XInitThreads. Quoting their manpage:
"The NVIDIA OpenGL driver will automatically attempt to enable Xlib
thread-safe mode if needed. However, it might not be possible in some
situations, such as when the NVIDIA OpenGL driver library is dynamically
loaded after Xlib has been loaded and initialized. If that is the case,
threaded optimizations will stay disabled unless the application is
modified to call XInitThreads() before initializing Xlib or to link
directly against the NVIDIA OpenGL driver library. Alternatively, using
the LD_PRELOAD environment variable to include the NVIDIA OpenGL driver
library should also achieve the desired result."
v2: based on Nicolai and Matt feedback
Use C style comment
v3: based on Emil feedback
split the patch in 3
s/isGlThreadSafe/isThreadSafe/
v5: based on Marek comment
Add a comment that isThreadSafe is supported by extension v2
Signed-off-by: Gregory Hainaut <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Thus we can use the value to explicitly size arrays, instead of
__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE + 1.
The latter seems magical and is error prone, as we add more dri
attributes.
v2: Fix off by one error (Tomasz)
Cc: Tomasz Figa <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Tested-by: Mike Lothian <[email protected]>
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Modifiers will be obtained or guessed by the client and passed in during
image creation/import. In guessing, a client might decide to simply pass
along all known modifiers
This requires bumping the DRIimage version.
As of this patch, the modifiers aren't plumbed all the way down, this
patch simply makes sure the interface level stuff is correct.
v2: Don't allow usage + modifiers
v3: Make NAND actually NAND. Bug introduced in v2. (Jason)
v4:
- s/obtains/obtained (Jason)
- Pull out i965 imlemnentation into a later patch (Emil)
Signed-off-by: Ben Widawsky <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
Reviewed-by: Jason Ekstrand <[email protected]>
Acked-by: Daniel Stone <[email protected]>
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This allows eglCreateImageKHR to access P010 surfaces created by vaapi
Signed-off-by: Rainer Hochecker <[email protected]>
Acked-by: Ben Widawky <[email protected]>
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This allows eglCreateImage() to accept textures of said format.
Patch 1/2 to fix
dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8
on Intel.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99185
Cc: Haixia Shi <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Cc: "13.0" <[email protected]>
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Required to implement EGL_ANDROID_native_fence_sync.
Signed-off-by: Rob Clark <[email protected]>
Tested-by: Rafael Antognolli <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Tested-by: Chad Versace <[email protected]>
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Offset is useful for buffer sharing with other components, so add
it to queryImage attributes.
Signed-off-by: Chuanbo Weng <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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As is there are two places that do the typedefs - dri_interface.h and
this header. As we cannot include the former in here, just drop the
typedefs and use the struct directly (as needed).
This is required because typedef redefinition is C11 feature which is
not supported on all the versions of GCC used to build mesa.
v2: Kill the typedef alltogether, as per Marek.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236
Cc: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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