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* glext.h version 26Brian Paul2005-01-201-4/+363
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* version 24 from oss.sgi.comBrian Paul2004-07-281-4/+55
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* updated to version 23Brian Paul2004-06-231-3/+63
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* upgraded to version 22Brian Paul2004-02-241-4/+11
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* updated to version 21 with OpenGL 1.5 supportBrian Paul2004-01-131-14/+381
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* reverse Keith's 'XFree86Server' glue.Alan Hourihane2003-12-081-4/+0
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* Can't include <stddef.h> when building XFree86 server - defineKeith Whitwell2003-12-081-0/+4
| | | | ptrdiff_t to int instead
* Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett2003-09-301-903/+903
| | | | | | | | | | | | | | | | | | | | | | | 1. Changes to the main header files to exclude some stuff is __SCITECH_SNAP__ is defined. The main GL/gl.h header file in SciTech SNAP is actually a wrapper that defines a bunch of necessary stuff and then included GL/gl_mesa.h which is the normal Mesa GL/gl.h header file renamed. 2. Changed APIENTRY * to APIENTRYP macros in the GL/gl.h and GL/glext.h header files. This will better support other compilers like IBM VisualAge C++. I added a basic macro for APIENTRYP to GL/gl.h (inside the !SNAP block), so existing code will compile the same, but when the SNAP version is being built we will use the correc definitions for the target compiler. 3. Changed a few more void * declarations to GLvoid *'s to avoid Open Watcom compiler complaints. 4. Updates the OPENGL_VERSION macro to include a patch number (set to 0 for now). Probably not necessary, but the original macro was wrong and we use that macro in our code. 5. Changed _tnl_end() to _tnl_end_ctx() to avoid conflicts with _tnl_End when using a compiler that has a case insensitive link.
* fix PFNGLMULTIMODEDRAWARRAYSIBMPROCBrian Paul2003-08-241-1/+1
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* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-241-3/+3
| | | | | Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h
* version 18 of glext.hBrian Paul2003-05-101-79/+538
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* fix glIsBufferARB() prototypeBrian Paul2003-04-281-1/+1
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* fix function prototypes for manging (Bill Hoffman)Brian Paul2003-04-231-10/+10
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* Added GL_ARB_vertex_buffer_object tokensBrian Paul2003-04-091-0/+32
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* added GL_ARB_vertex_buffer_object functionsBrian Paul2003-03-291-0/+22
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* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-0/+8
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* Put back the include of windows.h so we are back to version 17 of the file.Karl Schultz2002-10-171-0/+5
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* Change for Windows only: Make demos and examples build again.Karl Schultz2002-10-171-5/+0
| | | | | | | | | | | | | | | Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants.
* version 17Brian Paul2002-09-061-24/+385
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* added glXAllocate/FreeMemoryNV()Brian Paul2002-08-221-2/+15
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* version 15 of glext.hBrian Paul2002-06-071-65/+69
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* s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/Brian Paul2002-06-071-1/+1
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* version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token valuesBrian Paul2002-04-121-4/+27
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* latest extension headers from SGIBrian Paul2002-03-231-224/+445
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* updated extensionsBrian Paul2001-10-171-96/+1402
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* removed carriage return charsBrian Paul2001-09-151-3096/+3096
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* Win32 updates (Karl Schultz)Brian Paul2001-09-141-3096/+3096
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* added GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 ↵Brian Paul2001-04-191-2/+44
| | | | GL_ARB_texture_border_clamp (temporary until SGI updates this file)
* Upgrade to (patched) version 7 of glext.hGareth Hughes2001-01-301-15/+138
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* Implementation of GL_EXT_texture_env_dot3.Gareth Hughes2001-01-061-4/+9
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* ----------------------------------------------------------------------Jouk Jansen2000-06-151-0/+6
| | | | | | | | | | Committing in . VMS : >31 character-external problem Modified Files: Mesa/include/GL/glext.h ----------------------------------------------------------------------
* now using SGI's glext.h instead of original Mesa fileBrian Paul2000-06-131-2937/+2374
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* replaced __CYGWIN32__ with __CYGWIN__Brian Paul2000-05-221-1/+1
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* changed internalFormat to GLenum in TexImage4DSGI and all compressed ↵Brian Paul2000-05-191-8/+8
| | | | textimage calls
* protect PFNGLCOLORSUBTABLEEXTPROC from multi-definedBrian Paul2000-05-191-0/+2
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* updated to version 10Brian Paul2000-05-181-15/+193
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* added a bunch of missing token valuesBrian Paul2000-05-041-71/+99
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* added GL_NV_texgen_embossBrian Paul2000-04-151-1/+17
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* added some missing NV token valuesBrian Paul2000-04-151-9/+63
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* more clean-upBrian Paul2000-04-151-27/+27
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* version 8, added GL_EXT_texture_cube_mapBrian Paul2000-04-151-12/+33
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* removed bogus GL_ALLOW_DRAW_SPN_HINT_PGI tokenBrian Paul2000-04-101-1/+0
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* fixed a typoBrian Paul2000-04-071-1/+1
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* version 7 check-inBrian Paul2000-04-071-28/+32
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* updated to version 6Brian Paul2000-04-051-4/+49
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* version 5: added texture compression extensionBrian Paul2000-03-291-1/+41
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* version 4, all extensions up to 197, added some missing enum valuesBrian Paul2000-03-241-40/+698
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* added more extensions, now at version 3Brian Paul2000-03-201-15/+801
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* added final GL_HP_occlusion_test valuesBrian Paul2000-03-131-2/+2
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* gave temp values to GL_HP_occlusion_test tokensBrian Paul2000-03-111-2/+2
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