summaryrefslogtreecommitdiffstats
path: root/include/GL/glext.h
Commit message (Collapse)AuthorAgeFilesLines
* upgrade glext.h to version 85Brian Paul2012-09-241-177/+117
| | | | NOTE: This is a candidate for the stable branches.
* mesa: update glext.h to version 83Ian Romanick2012-08-141-26/+1013
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: update glext.h to version 81Brian Paul2012-06-271-43/+368
|
* include: Fix glDebugMessageCallbackARB's prototype.José Fonseca2012-03-111-2/+2
| | | | | | | | | Seems to be a bug in Khronos headers, as http://www.opengl.org/registry/specs/ARB/debug_output.txt states userParam is not a const pointer. Signed-off-by: Dave Airlie <[email protected]>
* glext: upgrade to version 72Brian Paul2011-08-081-3/+364
|
* glext.h: update to version 71Brian Paul2011-07-111-3/+81
|
* glext: upgrade to version 67Brian Paul2011-01-061-2/+12
|
* mesa: upgrade to glext.h version 66Brian Paul2010-11-171-7/+18
| | | | | The type of the num/count parameter to glProgramParameters4[df]vNV() changed so some API dispatch code needed updates too.
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-141-79/+1026
| | | | | | A number of other files had to be updated as well because const qualifiers were added to the glMultiDrawArrays() function. Also, GL_FIXED is now defined in glext.h.
* glext: upgraded to version 61Brian Paul2010-04-261-1595/+2211
|
* gl: updated glext.h to version 56Brian Paul2009-10-231-3/+215
|
* gl: upgrade glext.h to version 54Brian Paul2009-08-031-51/+515
|
* mesa: upgrade glext.h to version 52Brian Paul2009-06-041-180/+308
| | | | | A number of the PFNGL* function typedefs are now in glext.h and must be omitted from the gl.h file. gl.h will be pruned in the next commit.
* gl: add new OGL 3.1 enums to glext.hRoland Scheidegger2009-03-281-0/+18
| | | | This is just temporary until the upstream source is updated.
* gl: update glext.h to version 48Roland Scheidegger2009-03-281-0/+78
|
* gl: update include/GL/glext.h to version 48Brian Paul2009-03-251-10/+52
|
* gl: update glext.h to version 46Brian Paul2009-03-051-4/+68
|
* fix incorrect prototype for glMapBufferRange() in glext.hBrian Paul2009-03-041-2/+2
| | | | Needs to return void *
* mesa: import glext.h version 44Brian Paul2009-01-081-2/+66
|
* mesa: version 43 of glext.hBrian Paul2008-10-231-2/+748
|
* version 41 of glext.hBrian Paul2008-08-111-2/+380
|
* additional preprocessor checks for stdint.h, inttypes.h, etcBlair Sadewitz2008-07-151-4/+4
| | | | The patches to glext.h and glxext.h have been sent to Khronos/bugzilla.
* updated to version 40Brian2008-03-251-3/+14
|
* fix wrong values for GL_READ/DRAW_FRAMEBUFFER_BINDING_EXT tokensBrian2008-03-241-2/+2
|
* updated version with new Khronos license/copyrightBrian2007-02-261-23/+17
|
* updated to version 39Brian2007-02-201-8/+579
|
* added #ifdef tests for Windows for int64_t, uint64_tBrian Paul2006-09-161-0/+4
|
* latest version from OpenGL ARBBrian Paul2006-08-301-5/+201
|
* remove const qualifier from glGenVertexArraysAPPLE() parameterBrian Paul2006-06-121-2/+2
|
* updated to version 29Brian Paul2005-06-211-3/+2
|
* updated to version 28Brian Paul2005-05-311-2/+109
|
* glext.h version 26Brian Paul2005-01-201-4/+363
|
* version 24 from oss.sgi.comBrian Paul2004-07-281-4/+55
|
* updated to version 23Brian Paul2004-06-231-3/+63
|
* upgraded to version 22Brian Paul2004-02-241-4/+11
|
* updated to version 21 with OpenGL 1.5 supportBrian Paul2004-01-131-14/+381
|
* reverse Keith's 'XFree86Server' glue.Alan Hourihane2003-12-081-4/+0
|
* Can't include <stddef.h> when building XFree86 server - defineKeith Whitwell2003-12-081-0/+4
| | | | ptrdiff_t to int instead
* Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett2003-09-301-903/+903
| | | | | | | | | | | | | | | | | | | | | | | 1. Changes to the main header files to exclude some stuff is __SCITECH_SNAP__ is defined. The main GL/gl.h header file in SciTech SNAP is actually a wrapper that defines a bunch of necessary stuff and then included GL/gl_mesa.h which is the normal Mesa GL/gl.h header file renamed. 2. Changed APIENTRY * to APIENTRYP macros in the GL/gl.h and GL/glext.h header files. This will better support other compilers like IBM VisualAge C++. I added a basic macro for APIENTRYP to GL/gl.h (inside the !SNAP block), so existing code will compile the same, but when the SNAP version is being built we will use the correc definitions for the target compiler. 3. Changed a few more void * declarations to GLvoid *'s to avoid Open Watcom compiler complaints. 4. Updates the OPENGL_VERSION macro to include a patch number (set to 0 for now). Probably not necessary, but the original macro was wrong and we use that macro in our code. 5. Changed _tnl_end() to _tnl_end_ctx() to avoid conflicts with _tnl_End when using a compiler that has a case insensitive link.
* fix PFNGLMULTIMODEDRAWARRAYSIBMPROCBrian Paul2003-08-241-1/+1
|
* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-241-3/+3
| | | | | Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h
* version 18 of glext.hBrian Paul2003-05-101-79/+538
|
* fix glIsBufferARB() prototypeBrian Paul2003-04-281-1/+1
|
* fix function prototypes for manging (Bill Hoffman)Brian Paul2003-04-231-10/+10
|
* Added GL_ARB_vertex_buffer_object tokensBrian Paul2003-04-091-0/+32
|
* added GL_ARB_vertex_buffer_object functionsBrian Paul2003-03-291-0/+22
|
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-0/+8
|
* Put back the include of windows.h so we are back to version 17 of the file.Karl Schultz2002-10-171-0/+5
|
* Change for Windows only: Make demos and examples build again.Karl Schultz2002-10-171-5/+0
| | | | | | | | | | | | | | | Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants.
* version 17Brian Paul2002-09-061-24/+385
|