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* Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett2003-09-301-128/+134
* new enum values for GL_MESA_program_debugBrian Paul2003-09-231-10/+9
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-0/+12
* remove a bunch of the extension definitions from the legacy sectionBrian Paul2003-08-281-431/+1
* Fix glPixelMap: s/GLint/GLsizei/Brian Paul2003-08-191-3/+3
* tokens, functions for GL_MESA_program_debugBrian Paul2003-07-211-0/+27
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+33
* remove temporary stuffBrian Paul2003-05-101-91/+0
* fix function prototypes for manging (Bill Hoffman)Brian Paul2003-04-231-35/+12
* added GL_EXT_depth_bounds_testBrian Paul2003-04-211-0/+14
* more GL_ARB_fragment_program tokensBrian Paul2003-04-181-0/+2
* temporary GL_ARB_fragment_program tokensBrian Paul2003-04-171-0/+23
* Added function pointer typedefs for GL_NV_fragment_programBrian Paul2003-04-091-2/+7
* updated versionBrian Paul2003-02-281-3/+3
* fix fragment_program for WindowsAlan Hourihane2003-02-101-13/+13
* GL_NV_fragment_programBrian Paul2003-01-141-1/+64
* Change for Windows only: Make demos and examples build again.Karl Schultz2002-10-171-1/+14
* merge updates from 4.0.4Brian Paul2002-09-211-1/+40
* Updated BeOS support (Philippe Houdoin)Brian Paul2002-09-191-4/+9
* removed glext.h fix-ups corrected in glext.h version 17Brian Paul2002-09-061-17/+1
* fix up stuff accidentaly checked in a few days agoBrian Paul2002-08-291-107/+231
* added glXAllocate/FreeMemoryNV()Brian Paul2002-08-221-322/+260
* removed experiemental GL_MESA_sprite_point extensionBrian Paul2002-05-271-12/+1
* removed glSamplePass()Brian Paul2002-03-201-3/+1
* use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul2002-02-251-11/+11
* added new depth_texture/shadow tokens (temporary)Brian Paul2002-02-151-2/+3
* added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)Brian Paul2001-12-051-20/+38
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+41
* define GL_VERSION_1_3 (doh!)Brian Paul2001-11-091-2/+2
* bump versions to 4.0Brian Paul2001-09-231-2/+2
* added OpenGL 1.3 tokens and prototypesBrian Paul2001-08-281-76/+268
* define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec and...Brian Paul2001-06-141-2/+2
* s/void */GLvoid */Brian Paul2001-05-291-3/+3
* reordered a few blend enumsBrian Paul2001-04-241-3/+3
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2
* minor comment updateBrian Paul2001-03-221-2/+2
* sync'd with the latest changes in XFree86 (cygwin stuff)Brian Paul2001-03-211-4/+4
* updates to the trace extensionBrian Paul2001-01-291-17/+18
* Implementation of GL_EXT_texture_env_dot3.Gareth Hughes2001-01-061-1/+14
* define GL_ARB_imagingBrian Paul2000-12-091-2/+2
* added LL_MESA_sprite_point extensionBrian Paul2000-12-081-1/+11
* update to GL_MESA_trace extension enumsBrian Paul2000-11-031-1/+3
* added GL_MESA_packed_depth_stencil extensionBrian Paul2000-11-031-2/+17
* Added GL_MESA_trace extension (Loki)Brian Paul2000-09-151-1/+31
* replaced GL_CLIENT_ALL_ATTRIB_BITS with GL_ALL_CLIENT_ATTRIB_BITSBrian Paul2000-07-131-2/+2
* always define GL_ARB_multitexture (OpenGL 1.2.1 feature)Brian Paul2000-05-241-101/+105
* changed glext.h includeBrian Paul2000-05-231-2/+2
* replaced __CYGWIN32__ with __CYGWIN__Brian Paul2000-05-221-3/+3
* include glext.h if GL_GLEXT_LEGACY not definedBrian Paul2000-05-221-1/+9
* moved a lot of Window-isms out of gl.h into other filesBrian Paul2000-05-221-81/+21