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path: root/include/GL/gl.h
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* Alexander Gottwald's patch for cygwinBrian Paul2004-06-221-0/+3
* move #define for GL_DOUBLE, to put enums in right orderBrian Paul2004-04-231-1/+1
* update function mangling and add comment about it to gl.hBrian Paul2004-02-051-1/+8
* Missed this commit as part of the addition ofIan Romanick2004-01-271-0/+11
* remove stuff that's now in glext.hBrian Paul2004-01-131-204/+2
* replace gl/mesa_wgl.h with GL/mesa_wgl.h (Simon Goodall)Brian Paul2003-12-111-1/+1
* reverse Keith's 'XFree86Server' glue.Alan Hourihane2003-12-081-4/+0
* Can't include <stddef.h> when building XFree86 server - defineKeith Whitwell2003-12-081-0/+4
* s/APIENTRY/GLAPIENTRY/ for 1.5 functionsBrian Paul2003-12-061-12/+12
* check if GLAPIENTRYP is already setAlan Hourihane2003-12-041-0/+3
* #define GLAPIENTRYP GLAPIENTRY *Alan Hourihane2003-12-041-0/+1
* include malloc.h to get ptrdiff_t for vertex buffer object's GLintptrBrian Paul2003-11-231-1/+3
* added OpenGL 1.5 tokens and functions not yet put into glext.hBrian Paul2003-11-221-0/+111
* added GL_ARB_point_sprite tokensBrian Paul2003-10-161-0/+10
* Updates required for building the SciTech SNAP version of Mesa. This includes:Kendall Bennett2003-09-301-128/+134
* new enum values for GL_MESA_program_debugBrian Paul2003-09-231-10/+9
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-021-0/+12
* remove a bunch of the extension definitions from the legacy sectionBrian Paul2003-08-281-431/+1
* Fix glPixelMap: s/GLint/GLsizei/Brian Paul2003-08-191-3/+3
* tokens, functions for GL_MESA_program_debugBrian Paul2003-07-211-0/+27
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+33
* remove temporary stuffBrian Paul2003-05-101-91/+0
* fix function prototypes for manging (Bill Hoffman)Brian Paul2003-04-231-35/+12
* added GL_EXT_depth_bounds_testBrian Paul2003-04-211-0/+14
* more GL_ARB_fragment_program tokensBrian Paul2003-04-181-0/+2
* temporary GL_ARB_fragment_program tokensBrian Paul2003-04-171-0/+23
* Added function pointer typedefs for GL_NV_fragment_programBrian Paul2003-04-091-2/+7
* updated versionBrian Paul2003-02-281-3/+3
* fix fragment_program for WindowsAlan Hourihane2003-02-101-13/+13
* GL_NV_fragment_programBrian Paul2003-01-141-1/+64
* Change for Windows only: Make demos and examples build again.Karl Schultz2002-10-171-1/+14
* merge updates from 4.0.4Brian Paul2002-09-211-1/+40
* Updated BeOS support (Philippe Houdoin)Brian Paul2002-09-191-4/+9
* removed glext.h fix-ups corrected in glext.h version 17Brian Paul2002-09-061-17/+1
* fix up stuff accidentaly checked in a few days agoBrian Paul2002-08-291-107/+231
* added glXAllocate/FreeMemoryNV()Brian Paul2002-08-221-322/+260
* removed experiemental GL_MESA_sprite_point extensionBrian Paul2002-05-271-12/+1
* removed glSamplePass()Brian Paul2002-03-201-3/+1
* use official enum values for GL_ARB_depth_texture and GL_ARB_shadowBrian Paul2002-02-251-11/+11
* added new depth_texture/shadow tokens (temporary)Brian Paul2002-02-151-2/+3
* added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)Brian Paul2001-12-051-20/+38
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+41
* define GL_VERSION_1_3 (doh!)Brian Paul2001-11-091-2/+2
* bump versions to 4.0Brian Paul2001-09-231-2/+2
* added OpenGL 1.3 tokens and prototypesBrian Paul2001-08-281-76/+268
* define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec and...Brian Paul2001-06-141-2/+2
* s/void */GLvoid */Brian Paul2001-05-291-3/+3
* reordered a few blend enumsBrian Paul2001-04-241-3/+3
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-2/+2
* minor comment updateBrian Paul2001-03-221-2/+2