| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Eric Engestrom <[email protected]>
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EGL_PLATFORM_SURFACELESS_MESA is in eglext.h as of last commit.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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Reviewed-by: Emil Velikov <[email protected]>
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Last set in st/egl, unused in mesa-demos and superseded by
EGL_KHR_platform_gbm.
Signed-off-by: Emil Velikov <[email protected]>
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v2: include mesa and chromium extensions in eglext.h so as not to break
existing users
v3: keep PFNEGLSWAPBUFFERSREGIONNOK because piglit uses it
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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With earlier commit (7a58262e58d egl: Remove skeleton implementation of
EGL_MESA_screen_surface) we've removed the skeleton implementation of
eglCopyContextMESA(). Just like EGL_MESA_screen_surface this extension
was never implemented in mesa.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Similar to other EGL extensions - guard the function prototypes by
EGL_EGLEXT_PROTOTYPES as the libEGL library does (should) not provide
the symbols statically.
Instead users should call eglGetProcAddress, which returns the function
pointer. The latter of which was missing the type declaration (typedef).
Cc: Dave Airlie <[email protected]>
Cc: Marc-André Lureau <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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No backend wires this up to anything, and the extension spec has been
marked obsolete for 4+ years.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
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After talking to Jon Leech he suggested this should be fine.
update spec to the version in the registry.
Signed-off-by: Dave Airlie <[email protected]>
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At the moment to get an EGL image to a dma-buf file descriptor,
you have to use EGL_MESA_drm_image, and then use libdrm to
convert this to a file descriptor.
This extension just provides an API modelled on EGL_MESA_drm_image,
to return a dma-buf file descriptor.
v2: update spec for new API proposal
add internal queries to get the fourcc back from intel driver.
v2.1: add gallium pieces.
v2.2: add offsets to spec and API, rename fd->fds, stride->strides
in API. rewrite spec a bit more, add some q/a
v2.3:
add modifiers to query interface and 64-bit type for that (Daniel Stone)
specifiy what happens to num fds vs num planes differences. (Chad Versace)
v2.4:
fix grammar (Daniel Stone)
Signed-off-by: Dave Airlie <[email protected]>
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This extension provides a way for an application to render to multiple
surfaces with different buffer formats without having to use multiple
contexts. An EGLContext can be created without an EGLConfig by passing
EGL_NO_CONFIG_MESA. In that case there are no restrictions on the surfaces
that can be used with the context apart from that they must be using the same
EGLDisplay.
_mesa_initialze_context can now take a NULL gl_config which will mark the
context as ‘configless’. It will memset the visual to zero in that case.
Previously the i965 and i915 drivers were explicitly creating a zeroed visual
whenever 0 is passed for the EGLConfig. Mesa needs to be aware that the
context is configless because it affects the initial value to use for
glDrawBuffer. The first time the context is bound it will set the initial
value for configless contexts depending on whether the framebuffer used is
double-buffered.
Reviewed-by: Kristian Høgsberg <[email protected]>
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Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the
old copyright name is creating unnecessary confusion, hence this change.
This was the sed script I used:
$ cat tg2vmw.sed
# Run as:
#
# git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed
#
# Rename copyrights
s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g
/Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./
s/TUNGSTEN GRAPHICS/VMWARE/g
# Rename emails
s/[email protected]/[email protected]/
s/[email protected]/[email protected]/g
s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/
s/jrfonseca\[email protected]/[email protected]/g
s/keithw\[email protected]/[email protected]/g
s/[email protected]/[email protected]/g
s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/
s/[email protected]/[email protected]/
# Remove dead links
s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g
# C string src/gallium/state_trackers/vega/api_misc.c
s/"Tungsten Graphics, Inc"/"VMware, Inc"/
Reviewed-by: Brian Paul <[email protected]>
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This adds an extension called EGL_WL_create_wayland_buffer_from_image
which adds the following single function:
struct wl_buffer *
eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image);
The function creates a wl_buffer which shares its contents with the given
EGLImage. The expected use case for this is in a nested Wayland compositor
which is using subsurfaces to present buffers from its clients. Using this
extension it can attach the client buffers directly to the subsurface without
having to blit the contents into an intermediate buffer. The compositing can
then be done in the parent compositor.
The extension is only implemented in the Wayland EGL platform because of
course it wouldn't make sense anywhere else.
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This enables querying of wl_buffer's orientation
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Since Wayland 1.2, struct wl_buffer and a few functions are deprecated.
References to wl_buffer are replaced with wl_resource and some getter
functions and calls to deprecated functions are replaced with the proper
new API. The latter changes are related to resource versioning.
Signed-off-by: Ander Conselvan de Oliveira <[email protected]>
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We also reuse EGL_TEXTURE_RGBA and EGL_TEXTURE_RGB, adding only the new
planar YUV texture formats: EGL_TEXTURE_Y_U_V_WL, EGL_TEXTURE_Y_UV_WL and
EGL_TEXTURE_Y_XUXV_WL.
Signed-off-by: Kristian Høgsberg <[email protected]>
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This lets us specify the plane to create the image for for multiplanar
wl_buffers.
Signed-off-by: Kristian Høgsberg <[email protected]>
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We never support this unofficial extension, and it has been removed from
Android recently. There is no point in keeping it.
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Update to revision 15052.
EGL_MESA_drm_image is now official. But apparently we have our own extension
to it and we need this in eglmesaext.h:
#ifdef EGL_MESA_drm_image
/* Mesa's extension to EGL_MESA_drm_image... */
#ifndef EGL_DRM_BUFFER_USE_CURSOR_MESA
#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x0004
#endif
#endif
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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As suggested by Ian in
http://lists.freedesktop.org/archives/mesa-dev/2011-December/016035.html
Note that eglext.h has to include eglmesaext.h at the end instead of the
beginning because some extensions in eglmesaext.h depend on the official
extensions.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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