Commit message (Collapse) | Author | Age | Files | Lines | |
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* | docs: added Depth format cube textures to GL3.txt list | Brian Paul | 2011-03-08 | 1 | -0/+2 |
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* | docs: added news item for 7.9.2 and 7.10.1 releases | Ian Romanick | 2011-03-02 | 1 | -0/+9 |
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* | docs: All links to 7.9.2 and 7.10.1 release notes | Ian Romanick | 2011-03-02 | 1 | -0/+2 |
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* | docs: Import 7.10.1 release notes from 7.10 branch | Ian Romanick | 2011-03-02 | 1 | -0/+380 |
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* | docs: Import 7.9.2 release notes from 7.9 branch | Ian Romanick | 2011-03-02 | 1 | -0/+336 |
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* | egl: Add EGL_WL_bind_wayland_display | Benjamin Franzke | 2011-03-01 | 1 | -0/+92 |
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* | mesa: remove GL_SGI_texture_color_table support | Brian Paul | 2011-02-28 | 1 | -0/+2 |
| | | | | | | It was only implemented in the swrast driver and probably not used by any applications. A modern app would use a dependent/chained texture lookup in the fragment shader. | ||||
* | rgtc: update docs | Dave Airlie | 2011-02-28 | 2 | -1/+2 |
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* | glx: Adjust the MESA_multithread_makecurrent spec to match implementation. | Eric Anholt | 2011-02-26 | 1 | -3/+26 |
| | | | | | | This came out of discussion at the office today, and we agreed that solving this for indirect wasn't really interesting, though the server-side change would be of a similar level of difficulty. | ||||
* | mesa: Add new MESA_multithread_makecurrent extension. | Eric Anholt | 2011-02-26 | 1 | -0/+135 |
| | | | | | | | This extension allows a client to bind one context in multiple threads simultaneously. It is then up to the client to manage synchronization of access to the GL, just as normal multithreaded GL from multiple contexts requires synchronization management to shared objects. | ||||
* | docs: updated environment variable list | Brian Paul | 2011-02-17 | 1 | -13/+90 |
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* | docs: add glsl info | Sam Hocevar | 2011-02-16 | 1 | -0/+1 |
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* | docs: fix glsl_compiler name | Sam Hocevar | 2011-02-16 | 1 | -1/+1 |
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* | docs: Fix typo in GL3.txt | Sedat Dilek | 2011-02-14 | 1 | -1/+1 |
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* | update GL3.txt for GL_EXT_framebuffer_sRGB status | Dave Airlie | 2011-02-12 | 1 | -1/+1 |
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* | docs: removed VC8 project files | Brian Paul | 2011-01-28 | 1 | -2/+4 |
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* | docs: update GL3 status | Marek Olšák | 2011-01-27 | 1 | -5/+8 |
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* | docs: update README.WIN32 per Karl's request | Brian Paul | 2011-01-20 | 1 | -9/+7 |
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* | docs: add GL_EXT_texture_sRGB_decode to relnotes | Dave Airlie | 2011-01-16 | 1 | -0/+1 |
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* | docs: document GL_ARB_draw_buffers_blend | Brian Paul | 2011-01-15 | 2 | -1/+2 |
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* | docs: update GL3.txt status | Brian Paul | 2011-01-15 | 1 | -2/+2 |
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* | docs: document GL_ARB_instanced_arrays | Brian Paul | 2011-01-15 | 1 | -0/+1 |
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* | docs: document GL_ARB_draw_instanced | Brian Paul | 2011-01-15 | 1 | -0/+1 |
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* | docs: skeleton file for 7.11 release notes, add missing links | Brian Paul | 2011-01-14 | 2 | -0/+56 |
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* | mesa: Remove GLES overlay. | Chia-I Wu | 2011-01-10 | 2 | -14/+1 |
| | | | | | | | With core mesa doing runtime API checks, GLES overlay is no longer needed. Make --enable-gles-overlay equivalent to --enable-gles[12]. There may still be places where compile-time checks are done. They could be fixed case by case. | ||||
* | egl: Make egl_dri2 and egl_glx built-in drivers. | Chia-I Wu | 2011-01-10 | 1 | -3/+4 |
| | | | | | These two drivers are small in size. Making them built-in should simplify packaging. | ||||
* | docs: fix messed up names with special characters in relnotes-7.9.1 | Marek Olšák | 2011-01-08 | 1 | -2/+4 |
| | | | | (cherry picked from commit 67aeab0b77fb6be864088e69ea74a010b6543fa1) | ||||
* | docs: fix messed up names with special characters in relnotes-7.10 | Marek Olšák | 2011-01-08 | 1 | -2/+4 |
| | | | | (cherry picked from commit 36009724fdd652ab29aa928ba78891afd650e768) | ||||
* | docs: Import 7.10 release notes from 7.10 branch | Ian Romanick | 2011-01-07 | 1 | -5/+2742 |
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* | docs: Import 7.9.1 release notes from 7.9 branch | Ian Romanick | 2011-01-07 | 1 | -0/+404 |
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* | docs: Add an example for EGL_DRIVERS_PATH. | Chia-I Wu | 2011-01-04 | 1 | -0/+10 |
| | | | | EGL_DRIVERS_PATH can be set to test EGL without installation. | ||||
* | docs/egl: Update egl.html. | Chia-I Wu | 2010-12-25 | 1 | -11/+32 |
| | | | | Various updates and a new section about packaging. | ||||
* | mesa/swrast/st: add ARB_occlusion_query2 support. | Dave Airlie | 2010-12-18 | 1 | -1/+1 |
| | | | | | | | | | | This gets my vote for most pointless extension of all time, I'm guessing some driver could possibly optimise for this instead of counting it might just get a true/false, but I'm not really sure. need this to eventually advertise 3.3 despite its total uselessness. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | docs: Fix MESA_drm_image typo | Kristian Høgsberg | 2010-11-30 | 1 | -1/+1 |
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* | docs: add GL 4.1 status | Marek Olšák | 2010-11-21 | 1 | -0/+12 |
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* | docs: update some GL 3.0 status | Brian Paul | 2010-11-21 | 1 | -5/+6 |
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* | mesa: upgrade to glext.h version 66 | Brian Paul | 2010-11-17 | 1 | -1/+1 |
| | | | | | The type of the num/count parameter to glProgramParameters4[df]vNV() changed so some API dispatch code needed updates too. | ||||
* | docs: Update egl docs. | Chia-I Wu | 2010-11-10 | 1 | -25/+35 |
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* | egl: Rework _eglGetSearchPath. | Chia-I Wu | 2010-11-02 | 1 | -5/+0 |
| | | | | | So that the directory part of EGL_DRIVER, if exists, is prepended to the search path. This commit also adds a sanity check to _eglLog. | ||||
* | docs: Update egl and openvg docs. | Chia-I Wu | 2010-10-29 | 2 | -48/+28 |
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* | docs: add GL_EXT_separate_shader_objects to release notes | Ian Romanick | 2010-10-27 | 1 | -0/+1 |
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* | docs: updated GL3 status for primitive restart | Brian Paul | 2010-10-23 | 1 | -1/+1 |
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* | Merge branch 'primitive-restart-cleanup' | Brian Paul | 2010-10-21 | 1 | -0/+1 |
|\ | | | | | | | | | | | | | | | Conflicts: docs/relnotes-7.10.html This branch is a re-do of the primitive-restart branch with all the intermediate/temporary stuff cleaned out. | ||||
| * | docs: added GL_NV_primitive_restart extension | Brian Paul | 2010-10-21 | 1 | -0/+1 |
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* | | docs: add GL_ARB_texture_rg to release notes | Brian Paul | 2010-10-21 | 1 | -0/+1 |
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* | | docs: update texture red/green support in GL3.txt | Brian Paul | 2010-10-21 | 1 | -1/+1 |
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* | docs: Update status of GL 3.x related extensions | Ian Romanick | 2010-10-08 | 1 | -3/+3 |
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* | docs: skeleton for 7.10 release notes | Ian Romanick | 2010-10-08 | 1 | -0/+53 |
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* | docs: added news item for 7.9 release | Ian Romanick | 2010-10-05 | 1 | -1/+9 |
| | | | | Also fix link to release notes in 7.9-rc1 news item. | ||||
* | docs: Import news updates from 7.9 branch | Ian Romanick | 2010-10-05 | 1 | -0/+8 |
| | | | | Partially cherry-picked from commit 61653b488da76ee1ca4f77363e222d3b717dd865 |