| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit 6a680243fcef4509372941d5c4c50b82c3aaa8ed)
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit 08abf3a2a2ca8733fb75277d41f2196fe899f129)
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Completed the 17.1 cycle and added the beginning of the 17.2 one.
Cc: Emil Velikov <[email protected]>
Cc: Juan A. Suarez Romero <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Cc: Emil Velikov <[email protected]>
Cc: Juan A. Suarez Romero <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Suggested-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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v2: Remove Mesa 17.1.0 as well
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
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For whatever reason, we had an INTEL_DEBUG=stats option that enabled
various statistics counters on Gen4-5 systems. It's been around
forever, though I can't think of a single time that it's been useful.
On Gen6+, we enable statistics all the time because they're necessary
to support various query object targets. Turning them off would break
those queries.
Gen4-5 don't support those queries, so the statistics counters generally
aren't useful; we disabled them by default. This patch disables them
altogether.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 806f802e7b6a898a4f8c47bc56b97579a86a873e)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 15a38605fc3aa49c01943f9ec2be19d58fef4aac)
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Signed-off-by: Andres Gomez <[email protected]>
Cc: Emil Velikov <[email protected]>
Cc: Jeremy Huddleston Sequoia <[email protected]>
Reviewed-by: Jeremy Sequoia <[email protected]>
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v2: Tapani as main contact and Mauro just for help with
debugging/building (Mauro).
v3: Mauro my provide feedback for android-x86 only (Mauro).
Signed-off-by: Andres Gomez <[email protected]>
Cc: Emil Velikov <[email protected]>
Cc: Tapani Pälli <[email protected]>
Cc: Mauro Rossi <[email protected]>
Acked-by: Tapani Pälli <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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v2: Brian Paul as main contact point and Jose Fonseca as
fallback (Vinson, Jose)
Signed-off-by: Andres Gomez <[email protected]>
Cc: Emil Velikov <[email protected]>
Cc: Vinson Lee <[email protected]>
Cc: Brian Paul <[email protected]>
Cc: Jose Fonseca <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
Cc: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The build/check test should be done with an appropriate combination of
flags, depending on the changes introduced by the patch set.
Also, mention to cross compile with mingw-w64 for Windows.
Signed-off-by: Andres Gomez <[email protected]>
Cc: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The maintanier should not just rely on the mesa-stable@ mailing list
but actually check the master branch in search for suitable nomination
candidates.
Signed-off-by: Andres Gomez <[email protected]>
Cc: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
Cc: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Add a page that has information which release is expected when and
associated information.
Reference to it from the "Releasing process" and "Release notes" pages.
v2:
- Add Andres for 17.0.5
- Rework table format to include the branch (Eric)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit 6cb65ce2d3689ae7f692f8cf08559109037dd74e)
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit 61b134a862ecc1877bbe2f2c14e493b5fb607e04)
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Shared context support for VAOs was dropped in 0b2750620b65.
From the ARB_vertex_array_object spec:
"This extension differs from GL_APPLE_vertex_array_object
in that client memory cannot be accessed through a
non-zero vertex array object. It also differs in that
vertex array objects are explicitly not sharable between
contexts."
Nobody should be using this extension over
ARB_vertex_array_object anymore so just drop it rather than
adding locking back just for VAOs created from these
functions.
For reference the Nvidia blob doesn't expose this extension.
Reviewed-by: Nicolai Hähnle <[email protected]>
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The OpenGL extension KHR_no_error is exposed since commit
d42d150ad26e29d9e894ba9f9e28f8134e2e5393 by Timothy Arceri. Therefore it
should be marked as "started" in the features.txt
Signed-off-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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This enables support on GM200+ for:
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_layer_viewport_index
- GL_ARB_shader_viewport_layer_array
Signed-off-by: Ilia Mirkin <[email protected]>
[lyude: add relnotes/TES cap]
Signed-off-by: Lyude <[email protected]>
[imirkin: move relnotes to right place, add features.txt]
Reviewed-by: Ilia Mirkin <[email protected]>
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It helps to find the envvar option you are looking for.
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
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V2: typo know -> known
V3: add security check (Suggested by Nicolai)
Reviewed-by: Nicolai Hähnle <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 12434966ebed20cea322b8a6bd4671c7f42e3e49)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 367bafc7c153611b39bb41145a9601e5f1cb4934)
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Signed-off-by: Emil Velikov <[email protected]>
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Currently the former controls more than just EGL. With follow-up commits
we'll unwind and fix things so that one can build the different drivers
with said platform support.
Signed-off-by: Emil Velikov <[email protected]>
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Earlier commit bumped the requirement for the SWR driver.
v2: Fold the note with the LLVM 3.9 one (Tim)
Fixes: 3c52a7316a1 ("swr: [configure.ac/scons] require c++14")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tim Rowley <[email protected]>
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For the next time I forget.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2 (Andreas Boll):
- Mark GL 4.1 as supported by i965/gen7+
- Mark GL_ARB_shader_precision as supported by i965/gen7+
- Update release notes
Reviewed-by: Andreas Boll <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Acked-by: Francisco Jerez <[email protected]>
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Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Acked-by: Francisco Jerez <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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When publishing this spec on the OpenGL ES registry, Jon Leech noticed
that it didn't actually mention what the ES dependencies and
interactions were. I looked at extensions_table.h and noted that we
expose it in ES 3.0 contexts, and he added the obvious spec texts.
The updated copy also contains our official extension number.
https://github.com/KhronosGroup/OpenGL-Registry/issues/3
Acked-by: Matt Turner <[email protected]>
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readInvocationARB() and readFirstInvocationARB() need SHFL.IDX
instruction which is introduced in Kepler.
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: Also enable support on nv50
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Require LLVM 5.0 or later because LLVM 4.0 is easily fooled into
putting the lane select of llvm.amdgcn.readlane into a VGPR and then
fails to continue to compile.
Reviewed-by: Marek Olšák <[email protected]>
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v2:
- fill in DRM version requirement
- disable on SI due to CP DMA faults
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit 71d2f05a9e831af04ea26dd8c975d285e0b964ec)
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit 7f34ecae7fddd3435346f0475557b34920763422)
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This enables support for the GL_NV_fill_rectangle extension on the
GM200+ for Desktop OpenGL.
Signed-off-by: Lyude <[email protected]>
Changes since v1:
- Fix commit message
- Add note to reldocs
Changes since v2:
- Remove unnessecary parens in nvc0_screen_get_param()
- Fix sorting in release notes
- Don't execute FILL_RECTANGLE method on pre-GM200+ GPUs
Reviewed-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This is unused.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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