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* docs: Mention GL4.3 and ES3.1 support for nvc0 and radeonsiBas Nieuwenhuizen2016-05-281-4/+6
| | | | | | | v2: also update the introductory text. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* i965: Enable GL_OES_shader_io_blocksIan Romanick2016-05-262-1/+2
| | | | | | | | | | | | | Only one dEQP io_blocks test fails. This test fails for the same reason as the match_different_member_struct_names test in a previous commit. dEQP-GLES31.functional.separate_shader.validation.io_blocks.match_different_member_struct_names v2: Add to release notes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]>
* docs: Mark GL_KHR_robustness done for GLES3.2 as wellKristian Høgsberg Kristensen2016-05-261-1/+1
| | | | | | Signed-off-by: Kristian Høgsberg Kristensen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* docs: Mention i965/gen8+ supports GL 4.2 in release notes.Kenneth Graunke2016-05-251-1/+1
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* docs: Update GL_OES_copy_image status.Kenneth Graunke2016-05-252-1/+2
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* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-252-1/+2
| | | | | | | | | | | | | | | GL_KHR_robustness adds the GL_CONTEXT_LOST error and five new entry points that we already implement. This patch adds a new dispatch table that returns GL_CONTEXT_LOST from all entry points and implements the GL_LOSE_CONTEXT_ON_RESET strategy by setting that table when we learn that we've lost the context. With the GL_CONTEXT_LOST reporting in place and dispatch for the new entry points we can turn on GL_KHR_robustness. Signed-off-by: Kristian Høgsberg Kristensen <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
* docs: add missing GL_OES/EXT_gpu_shader5 enablement noteIlia Mirkin2016-05-251-0/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* glsl: add GL_EXT_clip_cull_distance define, add helpersIlia Mirkin2016-05-251-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tobias Klausmann <[email protected]>
* docs: Note that GL_OES_geometry_shader and GL_OES_tessellation_shader are ↵Ian Romanick2016-05-241-2/+2
| | | | | | | | | | | | started The GL_OES_geometry_shader work is on the oes_shader_io_blocks branch of idr's fd.o repository. The GL_OES_tessellation_shader work is on the tess-gles branch of kwg's fd.o repository. Signed-off-by: Ian Romanick <[email protected]>
* docs/egl: Android platform can also be build using autotoolsNicolas Boichat2016-05-241-3/+5
| | | | | | | | We added support for Android build using autotools (configure), update the documentation to reflect that. Signed-off-by: Nicolas Boichat <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* docs: true up nvc0 status - images, etcIlia Mirkin2016-05-232-10/+13
| | | | | | | | | Images aren't supported on maxwell, but neither is tessellation. Don't overly confuse matters by trying to expose those subtleties in the GL3.txt file/relnotes. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Dave Airlie <[email protected]>
* st/mesa: enable ARB_ES3_1_compatibility when ES 3.1 would be exposedIlia Mirkin2016-05-232-1/+2
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: remove separate enable for KHR_robust_buffer_access_behaviorIlia Mirkin2016-05-231-1/+0
| | | | | | | | | This extension appears to be a strict subset of the ARB version. Also remove it from GL3.txt since it doesn't seem relevant. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Jason Ekstrand <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* nvc0: expose robust buffer accessIlia Mirkin2016-05-232-2/+2
| | | | | | | We apparently pass all the relevant CTS tests. There are probably some shortcomings, but they can be addressed down the line. Signed-off-by: Ilia Mirkin <[email protected]>
* i965: Enable ARB/KHR_robust_buffer_access_behavior on BYT and HSW+Jason Ekstrand2016-05-231-2/+2
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* docs: update ARB_cull_distance status.Dave Airlie2016-05-242-2/+2
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: add swr to GL3.txtTim Rowley2016-05-191-41/+41
| | | | | | v2: not on gl3.3 list until gl3.2 is complete Reviewed-by: Bruce Cherniak <[email protected]>
* i965: Enable ES 3.2 sample shading extensions.Kenneth Graunke2016-05-171-3/+3
| | | | | | | | | | | | | | | This enables: - GL_OES_sample_shading - GL_OES_sample_variables - GL_OES_shader_multisample_interpolation On Gen8, we pass all the CTS tests, and all but 4 of the dEQP-GLES31 tests (dealing with 1x/2x MSAA at half rate sampling). We believe those 4 dEQP-GLES31 tests are incorrect. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* docs: Mark ARB_vertex_attrib_64bit as done for i965/gen8+Alejandro Piñeiro2016-05-171-1/+1
| | | | | | v2: label as done for i965/gen8+ instead of i965 (Kenneth Graunke) Reviewed-by: Kenneth Graunke <[email protected]>
* docs: Mark ARB_gpu_shader_fp64 as done for i965/gen8+Iago Toral Quiroga2016-05-161-1/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* nv50,nvc0: add support for cull distancesTobias Klausmann2016-05-152-2/+2
| | | | | | | | | | | Cull distances are just a special case of clip distances as far as the hardware is concerned. Make sure that the relevant "planes" are enabled, and flip the clip mode to cull for those. Signed-off-by: Tobias Klausmann <[email protected]> [imirkin: add enables on nvc0, add nv50 support] Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tobias Klausmann <[email protected]>
* docs: Mark GL_OES_shader_io_blocks as startedIan Romanick2016-05-131-1/+1
| | | | | | Watch the oes_shader_io_blocks of my fd.o Mesa GIT repo for progress. Signed-off-by: Ian Romanick <[email protected]>
* docs: update ARB_cull_distance status.Kristian Høgsberg Kristensen2016-05-132-1/+2
| | | | Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
* docs: add news item and link release notes for 11.1.4/11.2.2Emil Velikov2016-05-092-0/+14
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 11.2.2Emil Velikov2016-05-091-1/+2
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add release notes for 11.2.2Emil Velikov2016-05-091-0/+209
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 11.1.4Emil Velikov2016-05-091-1/+2
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add release notes for 11.1.4Emil Velikov2016-05-091-0/+181
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Mark GL_ARB_query_buffer_object as done for i965/hsw+Jordan Justen2016-05-042-1/+2
| | | | Signed-off-by: Jordan Justen <[email protected]>
* docs: Mention that {ARB,OES}_texture_stencil8 is supported on i965/gen8+Kenneth Graunke2016-04-262-1/+2
| | | | Thanks to Thomas Helland for reminding me to do this.
* docs: update softpipe for ARB_compute_shaderDave Airlie2016-04-272-3/+3
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: mark ARB_compute_shader as done for nvc0Samuel Pitoiset2016-04-261-2/+2
| | | | | | | | | | This has been merged few months ago but this should help https://mesamatrix.net/ to update its list of supported extensions. Please note that compute shaders are not really useful without ARB_image_load_store and only GK104 and GK110 support it for now. Signed-off-by: Samuel Pitoiset <[email protected]>
* docs: update the instructions for getting a git accountBrian Paul2016-04-251-8/+26
| | | | Reviewed-by: Matt Turner <[email protected]>
* docs: update link to Intel's graphics websiteBrian Paul2016-04-251-2/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* radeonsi: implement TGSI_SEMANTIC_HELPER_INVOCATIONNicolai Hähnle2016-04-211-1/+1
| | | | | | Depends on LLVM support introduced in r267102. Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: enable TGSI support cap for compute shadersBas Nieuwenhuizen2016-04-192-2/+3
| | | | | | | | | | | | v2: Use chip_class instead of family. v3: Check kernel version for SI. v4: Preemptively allow amdgpu winsys for SI. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* docs: correct name for GL_OES_primitive_bounding_boxErik Faye-Lund2016-04-181-1/+1
| | | | | | | | When this extension was added, an underscore were mistakenly replaced by a space. Let's correct this, so it's a tad easier to grep for this extension. Signed-off-by: Erik Faye-Lund <[email protected]>
* docs: add news item and link release notes for 11.1.3Emil Velikov2016-04-172-2/+5
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 11.1.3Emil Velikov2016-04-171-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 596c6504b3dcab318dc93ec42517c9a0fde1b255)
* docs: add release notes for 11.1.3Emil Velikov2016-04-171-0/+318
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit ca2fbf6f8fe5e1853064c81fd3334a8172d65689)
* docs: update the sha256 checksums for 11.2.1Emil Velikov2016-04-171-2/+2
| | | | | | | | | Turns out the previous tarballs got corrupted during upload which I carelessly forgot to check prior to deleting the local ones. Lesson learned - double check before removing the local ones. Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 79b0e13913b5189bb8629e80439fea746f99fe79)
* docs: add news item and link release notes for 11.2.1Emil Velikov2016-04-172-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 11.2.1Emil Velikov2016-04-171-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit c65835d81230fbdc1544600c0a24f90647a4e75a)
* docs: add release notes for 11.2.1Emil Velikov2016-04-171-0/+118
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 21e6440e82808364a6c2cc38ea92651c99b69aad)
* softpipe: Enable ARB_framebuffer_no_attachmentsEdward O'Callaghan2016-04-132-3/+3
| | | | | Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: enable GLSL 4.20 and therefore OpenGL 4.2Nicolai Hähnle2016-04-122-4/+5
| | | | | | | This is the last necessary bit for OpenGL 4.2 support. All driver-specific functionality has already been implemented as part of extensions. Reviewed-by: Edward O'Callaghan <[email protected]>
* docs: mark atomic counters and SSBOs as done for radeonsiNicolai Hähnle2016-04-122-7/+7
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* radeonsi: Mark ARB_robust_buffer_access_behavior as supported.Bas Nieuwenhuizen2016-04-122-1/+2
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* softpipe: add SSBO/shader atomics support.Dave Airlie2016-04-122-5/+7
| | | | | | | | | | This adds support for the features requires for ARB_shader_storage_buffer_object and ARB_shader_atomic_counters, ARB_shader_atomic_counter_ops. [airlied: some cleanups applied] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* GL3: ARB_shader_image_load_store/size is done for radeonsi also in GLESNicolai Hähnle2016-04-111-2/+2
| | | | Trivial.