| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Roland Scheidegger <[email protected]>
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This extension allows to use LOD with image read/write operations.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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This just adds support for getting the draw count from the
indirect buffer.
Reviewed-by: Roland Scheidegger <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3234>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3234>
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With VK_AMD_mixed_attachment_samples, the number of depth/stencil
samples isn't always equal to the number of color samples. Adjust
the number of Z samples when it's different but make sure to have
a consistent sample count if there are no depth/stencil attachments.
Also adjust the number of samples used for fragment shaders which is
the number of color samples if mixed attachment samples are used.
Only enabled on GFX8+ because it's untested on previous chips.
All dEQP-VK.pipeline.multisample.mixed_attachment_samples.* now pass.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3018>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3018>
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This just adds the NIR paths for shader group vote.
v2: drop feq for now. (Roland)
Reviewed-by: Roland Scheidegger <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3213>
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softpipe, swr
Signed-off-by: Denis Pauk <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
CC: Marek Olšák <[email protected]>
CC: Rhys Perry <[email protected]>
CC: Bruce Cherniak <[email protected]>
CC: Matt Turner <[email protected]>
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All the bits should be in place for this now.
Reviewed-by: Roland Scheidegger <[email protected]>
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All developers now use gitlab, don't confuse newcomers by suggesting
they might use the mailing list. We want everyone to use gitlab so
that patches get run through basic CI before they are merged.
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Acked-by: Dylan Baker <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Erik Faye-Lund <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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This drops all the old documentaion around applying for push access.
Also this removes the documentation stating that you can push
directly to mesa rather than using merge requests.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1969
Reviewed-by: Eric Engestrom <[email protected]>
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v2 (Eric): Use more readable ascii version
Signed-off-by: Elie Tournier <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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This block is duplicated, we already have the windows instruction above.
Signed-off-by: Elie Tournier <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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[skip ci]
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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[skip ci]
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/999
Reviewed-by: Witold Baryluk <[email protected]>
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Always enabled; this doesn't require any driver work, it's just
core mesa bits.
quick_gl.txt is also updated because previously piglit ext_dsa
tests were skipped.
Reviewed-by: Marek Olšák <[email protected]>
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The spec is unclear on how to handle the buffer argument so we reuse
the logic from the EXT_direct_state_access spec.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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The wording in ARB_framebuffer_no_attachments and EXT_direct_state_access
is different.
In the former framebuffer names must have been generated using glGenFramebuffers
before using the named functions.
In the latter framebuffer names have no such constraints, so we can't use
the _mesa_lookup_framebuffer_dsa function.
Reviewed-by: Marek Olšák <[email protected]>
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All features from the EXT_dsa spec are implemented.
Interactions with other specs:
- GL_AMD_gpu_shader_int64: not needed, since it's not enabled in
compatibility profile.
- GL_ARB_bindless_texture is DONE
"INVALID_OPERATION is generated when calling various functions
to modify the state of a texture object from which handles have
been extracted"
- GL_ARB_buffer_storage/GL_EXT_buffer_storage is DONE (NamedBufferStorageEXT function)
- GL_ARB_texture_storage is DONE (3 TextureStorage*DEXT functions)
- GL_ARB_vertex_attrib_binding is DONE (6 VertexArray* functions)
- GL_EXT_external_buffer is not supported by Mesa
Reviewed-by: Marek Olšák <[email protected]>
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