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* docs: add news item and link release notes for 10.6.5Emil Velikov2015-08-222-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 10.6.5Emil Velikov2015-08-221-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit fa34225167396008e75e93f23696666caba8a7bf)
* docs: add release notes for 10.6.5Emil Velikov2015-08-221-0/+123
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit a43b3dd99bd4c114d0f3e90f4fd4792164fe7539)
* relnote updatesRob Clark2015-08-211-1/+6
| | | | Signed-off-by: Rob Clark <[email protected]>
* i965: enable GL_ARB_shader_image_sizeMartin Peres2015-08-202-2/+3
| | | | Signed-off-by: Martin Peres <[email protected]>
* docs: Mark GLES 3.1 image load/store as done on i965.Francisco Jerez2015-08-201-1/+1
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* freedreno/a3xx: add s3tc texture format supportIlia Mirkin2015-08-171-0/+1
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* docs/relnotes: document amdgpu, GL 4.1 and other new featuresMarek Olšák2015-08-141-0/+6
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* radeonsi: add support for EXT_depth_bounds_testMarek Olšák2015-08-141-0/+1
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+4
| | | | | | | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74329 v2: add a CAP for half floats drivers should not expose the CAPs if they don't support the formats v3: update relnotes Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* docs: add news item and link release notes for 10.6.4Emil Velikov2015-08-112-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 10.6.4Emil Velikov2015-08-111-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 99793e2541510fe208d29e69fedf97a6fff006f8)
* docs: add release notes for 10.6.4Emil Velikov2015-08-111-0/+136
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 6b2fcee64edadbd4db2293f5f4fc1a70e80c7251)
* docs: Mark ARB_shader_image_load_store as done on i965.Francisco Jerez2015-08-112-1/+2
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* docs: rename/bump 10.7.0 release notes to 11.0.0Emil Velikov2015-08-011-6/+6
| | | | | | | | | | Recently a few drivers have grown OpenGL 4+ support so we might as well go all the way to... 11 ;-) v2: Don't forget to update the version file (Ilia) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* configure.ac: null,android,gdi are not valid egl-platformsEmil Velikov2015-08-011-3/+3
| | | | | | | | | | ... and update the documentation to reflect reality. null and gdi are gone, and surfaceless is a recent addition. v2: s/platforms/platform/ (spotted by Thomas) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Thomas Helland <[email protected]>
* docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.Kai Wasserbäch2015-07-311-2/+2
| | | | | | | Follow-up to 1b2b0e42ce47bfd1fcb5513ed2c23b9bb7a5a5b8 Signed-off-by: Kai Wasserbäch <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: consolidate radeonsi in GL3.txtDave Airlie2015-07-301-16/+16
| | | | | | move into DONE for GL4.0 and GL4.1 Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: enable GL4.1 and update documentation (v2)Dave Airlie2015-07-302-8/+9
| | | | | | | | | | This enables GL4.1 for radeonsi, and updates the docs in the correct places. v2: enable only for llvm 3.7 which has fixes in place. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: consolidate nvc0 statusFabio Pedretti2015-07-291-18/+18
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* r600,radeonsi: GL_ARB_conditional_render_invertedEdward O'Callaghan2015-07-292-1/+2
| | | | | | | | | | By using 'Tobias Klausmann' piglit test-suite patch. We obtain a full 12/12 passes using this patch. By 'faking' to claim support for this extension we obtain 7 fails and 5 passes. Signed-off-by: Edward O'Callaghan <[email protected]> Tested-by: Furkan Alaca <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* radeonsi: add support for interpolateAt functions (v2)Dave Airlie2015-07-281-1/+1
| | | | | | | | | | | This is part of ARB_gpu_shader5, and this passes all the piglit tests currently available. v2: use macros from the fine derivs commit. add comments. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: add news item and link release notes for mesa 10.6.3Emil Velikov2015-07-262-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add checksums for mesa 10.6.3 tarballsEmil Velikov2015-07-261-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit ccef8901de421eae5dcc8affa14218d46cc06593)
* Add release notes for 10.6.3Emil Velikov2015-07-261-0/+105
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit ddc976368fef367e464472ebcc2ac4fd89eb9fd8)
* radeonsi: add fine derivate control (v2.1)Dave Airlie2015-07-252-1/+2
| | | | | | | | | | | | | This adds support for fine derivatives and enables ARB_derivative_control on radeonsi. (just fell out of my working out interpolation) v2: cleanup some bits, write a comment v2.1: take Michel's comment from the mailing list Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: ubo indexing support (v2)Dave Airlie2015-07-251-1/+1
| | | | | | | | | | | | This is required as part of ARB_gpu_shader5. no backend changes are required for this, or if any are, it's the same ones as for samplers. v2: use get_indirect_index (Marek) Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: add support for indirect samplers (v2)Dave Airlie2015-07-251-1/+1
| | | | | | | | | | | | This adds the frontend support, however the llvm backend produces the wrong pattern, however we can conditionalise enabling ARB_gpu_shader5 on whatever version of llvm we fix this in. v2: drop unneeded sampler_indirect checks (Marek) Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: remove expanded ARB_dsa notesIlia Mirkin2015-07-231-9/+0
| | | | | | | | This doesn't provide much value since it's all done. The qbo interaction is fairly trivial. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* docs/GL3.txt: ARB_shader_precisionDave Airlie2015-07-241-1/+1
| | | | | | | | This extension is about setting expectation on GL4.1 implementations rather than actually enforcing things. So once you support GLSL 410 then you support this in theory. Signed-off-by: Dave Airlie <[email protected]>
* i965: add support for ARB_shader_subroutineDave Airlie2015-07-242-2/+2
| | | | | | | | This just adds some missing pieces to nir/i965, it is lightly tested on my Haswell. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: mark off tess for nvc0Ilia Mirkin2015-07-232-2/+2
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* docs/GL3.txt: update ARB_shader_subroutine status.Dave Airlie2015-07-232-1/+2
| | | | | Acked-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: enable tessellation, update GL3.txt & release notesMarek Olšák2015-07-232-1/+2
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* docs/relnotes: document new EGL extensions and EGL 1.5Marek Olšák2015-07-221-0/+3
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* docs: document that GL_ARB_get_texture_sub_image is completedBrian Paul2015-07-212-1/+2
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* radeonsi: ARB_gpu_shader_fp64 + ARB_vertex_attrib_64bit support.Dave Airlie2015-07-122-4/+4
| | | | | | | | | | | | This adds the translation from TGSI to AMDGPU llvm backend, for the 64-bit opcodes. The backend pretty much handles everything for us fine. There is one patch required for SI DFRAC support, that I know off. [airlied: fixed missing comma, updated relnotes] Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: add news item and link release notes for mesa 10.6.2Emil Velikov2015-07-112-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256 checksums for the 10.6.2 releaseEmil Velikov2015-07-111-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 89cbd91b17989ec7eb1cb93ac427a84dca56cd79)
* Add release notes for the 10.6.2 releaseEmil Velikov2015-07-111-0/+164
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 9643cce94c8a1938e3342fb83d025a1e5c2aa79b)
* docs: add news item and link release notes for mesa 10.5.9Emil Velikov2015-07-042-0/+11
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256sums for the 10.5.9 releaseEmil Velikov2015-07-041-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 4a0bd3dcff3c07965828e648e14d89314d262169)
* Add release notes for the 10.5.9 releaseEmil Velikov2015-07-041-0/+139
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 7f40d083748f3a8276e08a2fa0ae7149269ea379)
* docs/relnotes: document create_context_robustness extensionsMarek Olšák2015-07-031-3/+5
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* docs: update for llvmpipe fp64 supportDave Airlie2015-07-012-2/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: add news item and link release notes for mesa 10.6.1Emil Velikov2015-06-292-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256 checksums for the 10.6.1 releaseEmil Velikov2015-06-291-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 6ff3ae8deb1d99037f2f8e5890b09bd984059cf0)
* Add release notes for the 10.6.1 releaseEmil Velikov2015-06-291-0/+103
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit a871e80fc6237fa029d6970f7e9b414fd097bd98)
* radeonsi: add support for geometry shader invocations.Dave Airlie2015-06-271-1/+1
| | | | | Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: add support for viewport array (v3)Dave Airlie2015-06-272-2/+5
| | | | | | | | | | | | | | | | | This isn't pretty and I'd suggest it the pm4 interface builder could be tweaked to do this more efficently, but I'd need guidance on how that would look. This seems to pass the few piglit tests I threw at it. v2: handle passing layer/viewport index to fragment shader. fix crash in blit changes, add support to io_get_unique_index for layer/viewport index update docs. v3: avoid looking up viewport index and layer in es (Marek). Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>