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* docs: mark off tess for nvc0Ilia Mirkin2015-07-232-2/+2
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* docs/GL3.txt: update ARB_shader_subroutine status.Dave Airlie2015-07-232-1/+2
| | | | | Acked-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: enable tessellation, update GL3.txt & release notesMarek Olšák2015-07-232-1/+2
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* docs/relnotes: document new EGL extensions and EGL 1.5Marek Olšák2015-07-221-0/+3
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* docs: document that GL_ARB_get_texture_sub_image is completedBrian Paul2015-07-212-1/+2
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* radeonsi: ARB_gpu_shader_fp64 + ARB_vertex_attrib_64bit support.Dave Airlie2015-07-122-4/+4
| | | | | | | | | | | | This adds the translation from TGSI to AMDGPU llvm backend, for the 64-bit opcodes. The backend pretty much handles everything for us fine. There is one patch required for SI DFRAC support, that I know off. [airlied: fixed missing comma, updated relnotes] Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: add news item and link release notes for mesa 10.6.2Emil Velikov2015-07-112-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256 checksums for the 10.6.2 releaseEmil Velikov2015-07-111-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 89cbd91b17989ec7eb1cb93ac427a84dca56cd79)
* Add release notes for the 10.6.2 releaseEmil Velikov2015-07-111-0/+164
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 9643cce94c8a1938e3342fb83d025a1e5c2aa79b)
* docs: add news item and link release notes for mesa 10.5.9Emil Velikov2015-07-042-0/+11
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256sums for the 10.5.9 releaseEmil Velikov2015-07-041-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 4a0bd3dcff3c07965828e648e14d89314d262169)
* Add release notes for the 10.5.9 releaseEmil Velikov2015-07-041-0/+139
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 7f40d083748f3a8276e08a2fa0ae7149269ea379)
* docs/relnotes: document create_context_robustness extensionsMarek Olšák2015-07-031-3/+5
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* docs: update for llvmpipe fp64 supportDave Airlie2015-07-012-2/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: add news item and link release notes for mesa 10.6.1Emil Velikov2015-06-292-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256 checksums for the 10.6.1 releaseEmil Velikov2015-06-291-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 6ff3ae8deb1d99037f2f8e5890b09bd984059cf0)
* Add release notes for the 10.6.1 releaseEmil Velikov2015-06-291-0/+103
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit a871e80fc6237fa029d6970f7e9b414fd097bd98)
* radeonsi: add support for geometry shader invocations.Dave Airlie2015-06-271-1/+1
| | | | | Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* radeonsi: add support for viewport array (v3)Dave Airlie2015-06-272-2/+5
| | | | | | | | | | | | | | | | | This isn't pretty and I'd suggest it the pm4 interface builder could be tweaked to do this more efficently, but I'd need guidance on how that would look. This seems to pass the few piglit tests I threw at it. v2: handle passing layer/viewport index to fragment shader. fix crash in blit changes, add support to io_get_unique_index for layer/viewport index update docs. v3: avoid looking up viewport index and layer in es (Marek). Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.Dave Airlie2015-06-231-2/+2
| | | | | | This just updates the bits I've added in the previous few patches. Signed-off-by: Dave Airlie <[email protected]>
* docs: add news item and link release notes for mesa 10.5.8Emil Velikov2015-06-202-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256sums for the 10.5.8 releaseEmil Velikov2015-06-201-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit a81b1d5512f64ffca1c13a5937e7eb0de24713ae)
* Add release notes for the 10.5.8 releaseEmil Velikov2015-06-201-0/+111
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 24b043aab73ce066ded6e4bc93f589008dfc8484)
* docs: update developer infoTimothy Arceri2015-06-191-1/+7
| | | | | | | | Update piglit link to the current Piglit website. Add note about updating patchwork when sending patch revisions. Acked-by: Matt Turner <[email protected]>
* docs: mark GL_ARB_framebuffer_no_attachments done for i965Kevin Rogovin2015-06-172-2/+3
| | | | | | | Mark GL_ARB_framebuffer_no_attachments as done for i965. Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Kevin Rogovin <[email protected]>
* docs: add news item and link release notes for mesa 10.6.0Emil Velikov2015-06-152-0/+8
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256sums for the 10.6.0 releaseEmil Velikov2015-06-151-2/+3
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 5d327b373531861f86a726db669b3d656f1b5f8d)
* docs: Update 10.6.0 release notesEmil Velikov2015-06-151-2/+241
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 3b9cde5c8138fb5cc45c652f2a5c15c5fa222bd7)
* docs: add news item and link release notes for mesa 10.5.7Emil Velikov2015-06-072-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256sums for the 10.5.7 releaseEmil Velikov2015-06-071-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit eb3a704bb0008c1d046abae31dcb0b2b980c66b1)
* Add release notes for the 10.5.7 releaseEmil Velikov2015-06-071-0/+102
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 495bcbc48cf4e7cee0f2de11c1166a1fd6eb3969)
* docs: add note about llvmpipe supporting GL_ARB_shader_stencil_exportRoland Scheidegger2015-06-051-1/+3
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* docs: update GL_ARB_copy_image, GL_ARB_clear_texture gallium statusBrian Paul2015-06-011-2/+2
| | | | | | VMware is working on these. Signed-off-by: Brian Paul <[email protected]>
* docs: Fix some typos in the developer notesThomas Helland2015-05-261-2/+2
| | | | | | | Found when double-checking my review on Brian's series. Signed-off-by: Thomas Helland <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* docs: add information about reviewing patchesBrian Paul2015-05-261-0/+25
| | | | Reviewed-by: Matt Turner <[email protected]>
* docs: update the coding style informationBrian Paul2015-05-261-69/+90
| | | | | | | | | | This hasn't been updated in a long time and from recent discussion on the mailing list, it's not always clear what's expected. Hopefully, this will help a bit. v2: document function brace placement, per Thomas Helland. Reviewed-by: Thomas Helland <[email protected]>
* docs: update documentation about patch formatting, testing, etcBrian Paul2015-05-261-2/+102
| | | | | | v2: correctly escape < and > chars. Reviewed-by: Thomas Helland <[email protected]>
* docs: reorganize devnotes.html fileBrian Paul2015-05-261-49/+61
| | | | | | | Move "Adding Extensions" to the end. Add a simple table of contents at the top. Reviewed-by: Thomas Helland <[email protected]>
* docs: Mark ARB_cull_distance as in progressTobias Klausmann2015-05-251-1/+1
| | | | | Signed-off-by: Tobias Klausmann <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
* docs: Mark ARB_shader_storage_buffer_object as in progressIago Toral Quiroga2015-05-251-2/+2
| | | | Reviewed-by: Chris Forbes <[email protected]>
* docs: add news item and link release notes for mesa 10.5.6Emil Velikov2015-05-242-0/+7
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: Add sha256sums for the 10.5.6 releaseEmil Velikov2015-05-241-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 8cb28bc49d7799d5accb1feb7e355ec48518e20b)
* Add release notes for the 10.5.6 releaseEmil Velikov2015-05-241-0/+146
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit b1cf9cfb1618f0b73e673745d3c8612aea61723d)
* GL3.txt: update softpipe ARB_gpu_shader5 statusDave Airlie2015-05-201-3/+3
| | | | | | texture gather and it already supported the new instructions. Signed-off-by: Dave Airlie <[email protected]>
* Post-branch version bump to 10.7.0-devel, add release notes templateEmil Velikov2015-05-191-0/+58
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs/relnotes: Mark off ARB_direct_state_access for 10.6Fredrik Höglund2015-05-141-0/+1
| | | | | | | | v2: Make it clear that ARB_direct_state_access is only available on drivers that support GL 2.0+ Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* docs: Update the ARB_direct_state_access statusFredrik Höglund2015-05-141-2/+2
| | | | | Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* softpipe: enable ARB_texture_viewRoland Scheidegger2015-05-132-2/+2
| | | | | | | | | | | | | | | | | | | | | | Some bits were already there for texture views but some were missing. In particular for cube map views things needed to change a bit. For simplicity I ended up removing the separate face addr bit (just use the z bit) - cube arrays didn't use it already, so just follow the same logic there. (In theory using separate bits could allow for better hash function but I don't think anyone ever did some measurements of that so probably not worth the trouble, if we'd reintroduce it we'd certainly wanted to use the same logic for cube arrays and cube maps.) Also extend the seamless cube sampling to cube arrays - as there were no piglit failures before this is apparently untested, but things now generally work quite the same for cube textures and cube array textures so there hopefully shouldn't be any trouble... 49 new piglits, 47 pass, 2 fail (both due to fake multisampling). v2: incorporate Brian's feedback, add sampler view validation, function rename, formatting fixes. Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: enable ARB_texture_viewRoland Scheidegger2015-05-132-1/+2
| | | | | | | | | | | | | | | All the functionality was pretty much there, just not tested. Trivially fix up the missing pieces (take target info from view not resource), and add some missing bits for cubes. Also add some minimal debug validation to detect uninitialized target values in the view... 49 new piglits, 47 pass, 2 fail (both related to fake multisampling, not texture_view itself). No other piglit changes. v2: move sampler view validation to sampler view creation, update docs. Reviewed-by: Brian Paul <[email protected]>
* docs/GL3: (trivial) mark some tf extensions as done for softpipe/llvmpipeRoland Scheidegger2015-05-121-3/+3
| | | | Those extensions were enabled for ages already.