| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
ARB_texture_buffer_object_rgb32 has been supported for a while already.
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Reviewed-by: Fredrik Höglund <[email protected]>
|
|
|
|
|
|
| |
Cc: Ian Romanick <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
| |
Fix the version and the status before sending to Khronos for listing in
the registry.
Signed-off-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
| |
v2: add fw version query
v3: add README.VCE
v4: avoid error msg when kernel doesn't support it
Signed-off-by: Christian König <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Almost every driver already supported it. All current and future
Gallium drivers always support it, and most existing classic drivers
support it.
This only changes radeon and nouveau.
This extension only adds data types that can be passed to, for example,
glTexImage2D. It does not add internal formats. Since you can already
pass GL_FLOAT to glTexImage2D this shouldn't pose any additional issues
with those drivers. Note that r200 and i915 already supported this
extension, and they don't support floating-point textures either.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
| |
Signed-off-by: Christian König <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Mesa now has a real, feature-rich EGL implementation on X11 via xcb.
Therefore I believe there is no longer a practical need for the egl_glx
driver.
Furthermore, egl_glx appears to be unmaintained. The most recent
nontrivial commit to egl_glx was 6baa5f1 on 2011-11-25.
Tested by running weston-smoke in windowed Weston on X with i965.
Signed-off-by: Chad Versace <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Acked-by: Kristian Høgsberg <[email protected]>
|
|
|
|
| |
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
| |
Signed-off-by: Chris Forbes <[email protected]>
|
|
|
|
|
|
| |
This updates the r600 driver status to 3.3 being fully supported.
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
| |
Which was just made.
|
|
|
|
| |
Signed-off-by: Ian Romanick <[email protected]>
|
|
|
|
| |
Reviewed-by: Marek Olšák <[email protected]>
|
|
|
|
|
|
|
| |
v2: Note that Fredrik Höglund is working on GL_ARB_multi_bind, not
Maxence Le Doré. Suggested by Matt.
Signed-off-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The dd_function_table::BlitFramebuffer is already initialized to
_mesa_meta_BlitFramebuffer, so it should just work.
Tested on a Radeon 7500 (OpenGL renderer string: Mesa DRI R100 (RV200
5157) TCL DRI2). I couldn't do a full piglit run because it would tank
the system with or without this patch. I just ran all the blit tests
(-t blit to piglit-run.py). Only fbo-sys-sub-blit failed. All of the
other tests that weren't skipped (i.e., all the multisample and sRGB
tests skip) passed.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
The dd_function_table::BlitFramebuffer is already initialized to
_mesa_meta_BlitFramebuffer, so it should just work.
Tested on a FireGL 8800 (OpenGL renderer string: Mesa DRI R200 (R200
5148) TCL DRI).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
|
| |
|
|
|
|
|
| |
Signed-off-by: Timothy Arceri <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
|
|
|
|
|
|
| |
None of this info is relevant anymore.
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
| |
At least for GEN7+, anyway.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
| |
|
|
|
|
|
| |
Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
|
| |
|
|
|
|
| |
Signed-off-by: Brian Paul <[email protected]>
|
|
|
|
| |
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
| |
Fixed what I noticed; no warranty for exhaustiveness.
Signed-off-by: Nathan Kidd <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
| |
This brings the documentation up to date with the current practice of using
the CC syntax for patch nomination.
|
|
|
|
| |
Simply replacing Extentions with the correct Extensions.
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This extension enabled the use of texture array with fixed-function and
assembly fragment shaders. No applications are known to use this
extension.
NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY
cases of the copyteximage piglit test. The test is incorrectly using
texture arrays with fixed function while only requiring the
GL_EXT_texture_array extension. A fix for the test has been posted to
the piglit mailing list.
http://lists.freedesktop.org/archives/piglit/2013-November/008639.html
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This adds an extension called EGL_WL_create_wayland_buffer_from_image
which adds the following single function:
struct wl_buffer *
eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image);
The function creates a wl_buffer which shares its contents with the given
EGLImage. The expected use case for this is in a nested Wayland compositor
which is using subsurfaces to present buffers from its clients. Using this
extension it can attach the client buffers directly to the subsurface without
having to blit the contents into an intermediate buffer. The compositing can
then be done in the parent compositor.
The extension is only implemented in the Wayland EGL platform because of
course it wouldn't make sense anywhere else.
|
|
|
|
| |
Signed-off-by: Brian Paul <[email protected]>
|
|
|
|
|
|
| |
For the time being at least. Suggested by Adrian Rangel.
Signed-off-by: Brian Paul <[email protected]>
|
|
|
|
| |
Signed-off-by: Ian Romanick <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
.. and mark them off on the extensions list as done.
V2: Enable only if pipelined register writes work.
V3: Also update relnotes
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
| |
|
|
|
|
|
|
|
|
| |
V2: drop description of `fall` and `wm`, which have been removed by the
previous patch; describe `stats`.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
| |
These were removed back in 2012.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
| |
Several of links the were contributed by Keith Whitwell and Roland Scheidegger.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
|