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* docs: update features/relnotes for r600 shader image support. (v2)Dave Airlie2017-11-172-9/+11
| | | | | | v2: update GLES Signed-off-by: Dave Airlie <[email protected]>
* docs: add documentation for building with mesonDylan Baker2017-11-162-0/+169
| | | | | | | | | | | | | | | | | | | | | | | | | | v2: - Add information about CC, CXX, CFLAGS, and CXXFLAGS (Nicolai) - Add message at top that meson for mesa is still a work in progress - Add trailing "/" to directories (Eric E.) - Fix a number of spelling/grammar/style suggestions from Eric E. - Make a number of changes as suggested by Emil. v3: - Fix order of commands in example (Eric E.) - Add documentation for overriding LLVM version (Eric E.) v4: - Rebase on master - update default buildtype - add note about b_ndebug - Clarify meson configure a bit v5: - use <code> for command line arguments (Eric E.) - Add note about listing options without a build directory - Minor formatting changes (Eric E.) - Replace the CC, CFLAGS, etc section with an environment variables section, which mentions CC, CXX, CFLAGS, CXXFLAGS, LDFLAGS, and DESTDIR - Add comment that not using buildtype debug might make debugging harder - Add comment that b_ndebug and buildtype are orthogonal Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (v3)
* docs: Point to apt.llvm.org for development snapshot packagesKai Wasserbäch2017-11-161-0/+6
| | | | | Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* docs: update llvmpipe.html build instructionsBrian Paul2017-11-151-3/+3
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* docs: update calendar, add news item and link release notes for 17.2.5Andres Gomez2017-11-113-7/+8
| | | | Signed-off-by: Andres Gomez <[email protected]>
* docs: add sha256 checksums for 17.2.5Andres Gomez2017-11-111-1/+2
| | | | | Signed-off-by: Andres Gomez <[email protected]> (cherry picked from commit 96ad27f8fcf3979c577c052f725e2a80035295aa)
* docs: add release notes for 17.2.5Andres Gomez2017-11-111-0/+155
| | | | | Signed-off-by: Andres Gomez <[email protected]> (cherry picked from commit ae52410bf08aa9c054651258f2fd0d0a2c9c5241)
* docs/releasing: improve the pre-announce template and examplesAndres Gomez2017-11-101-3/+11
| | | | | | | | | | v2: Choose a proper rejection example (Emil). Cc: Emil Velikov <[email protected]> Cc: Eric Engestrom <[email protected]> Signed-off-by: Andres Gomez <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* docs/releasing: drop manually exported variables during smoke testAndres Gomez2017-11-101-0/+2
| | | | | | | | Cc: Emil Velikov <[email protected]> Cc: Eric Engestrom <[email protected]> Signed-off-by: Andres Gomez <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* docs/releasing: drop custom LLVM_CONFIG if previously manually setAndres Gomez2017-11-101-0/+4
| | | | | | | | Cc: Emil Velikov <[email protected]> Cc: Eric Engestrom <[email protected]> Signed-off-by: Andres Gomez <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* docs: update r600 atomic counter status.Dave Airlie2017-11-102-3/+4
| | | | Signed-off-by: Dave Airlie <[email protected]>
* docs: Fix GL_MESA_program_debug enumsRoland Scheidegger2017-11-091-18/+8
| | | | | | | | | | 13b303ff9265b89bdd9100e32f905e9cdadfad81 added the actual enums but didn't remove the already existing XXXX ones. (And also duplicated the "fragment" names instead of using the "vertex" names.) Fixes: 13b303ff9265b89bdd91 "docs: Update the list of used MESA GL enums." Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* docs: Mark GLX_ARB_context_flush_control doneAdam Jackson2017-11-061-1/+1
| | | | | | | Requires an unreleased X server, but from the client GLX side this is as done as it gets. Signed-off-by: Adam Jackson <[email protected]>
* i965: Initialize disk shader cache if MESA_GLSL_CACHE_DISABLE is falseJordan Justen2017-10-311-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | (Apologies for the double negative.) For now, the shader cache is disabled by default on i965 to allow us to verify its stability. In other words, to enable the shader cache on i965, set MESA_GLSL_CACHE_DISABLE to false or 0. If the variable is unset, then the shader cache will be disabled. We use the build-id of i965_dri.so for the timestamp, and the pci device id for the device name. v2: * Simplify code by forcing link to include build id sha. (Matt) v3: * Don't use a for loop with snprintf for bin to hex. (Matt) * Assume fixed length render and timestamp string to further simplify code. Cc: Matt Turner <[email protected]> Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs/release-calendar: update - 17.3.0-rc2 is outEmil Velikov2017-10-301-7/+1
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: update calendar, add news item and link release notes for 17.2.4Andres Gomez2017-10-303-7/+8
| | | | Signed-off-by: Andres Gomez <[email protected]>
* docs: add sha256 checksums for 17.2.4Andres Gomez2017-10-301-1/+2
| | | | Signed-off-by: Andres Gomez <[email protected]>
* docs: add release notes for 17.2.4Andres Gomez2017-10-301-0/+131
| | | | Signed-off-by: Andres Gomez <[email protected]>
* docs: Mark GL_KHR_no_error as done.Kenneth Graunke2017-10-241-1/+1
| | | | | | | | | | | Drivers have supported KHR_no_error for a while. We'd been leaving it marked as "in progress" because there's a zillion places that could get slightly more optimized. But, Timothy and Samuel have already done piles of work, and I think we have a solid implementation at this point. Let's check it off the list. Reviewed-by: Samuel Pitoiset <[email protected]>
* docs/release-calendar: update - 17.3.0-rc1 is outEmil Velikov2017-10-231-7/+1
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add 17.4.0-devel release notes templateEmil Velikov2017-10-231-0/+64
| | | | Signed-off-by: Emil Velikov <[email protected]>
* relnotes/17.3: EGL_IMG_context_priority is now implementedChris Wilson2017-10-201-0/+1
| | | | | | Suggested-by: Emil Velikov <[email protected]> Signed-off-by: Chris Wilson <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* docs: update calendar, add news item and link release notes for 17.2.3Emil Velikov2017-10-193-7/+8
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 17.2.3Emil Velikov2017-10-191-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit facc85181883cb514b2b1a8106255be88fd54c6e)
* docs: add release notes for 17.2.3Emil Velikov2017-10-191-0/+180
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit 28dc4b64f2f75dc0a0a98e2b97f1dd3350f50e2d)
* docs: Add EXT_memory_objects extensions to features.txtJakob Bornecrantz2017-10-161-0/+6
| | | | | | | These extensions are good for Vulkan interop, so track them. Signed-off-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* relnotes: document EGL_ANDROID_native_fence_sync on radeonsiMarek Olšák2017-10-121-0/+1
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* mesa: Implement a new GL_MESA_tile_raster_order extension.Eric Anholt2017-10-101-0/+5
| | | | | | | | | | | | | | The intent is to use this extension on vc4 to allow X11 to do overlapping CopyArea() within a pixmap without first blitting the pixmap to a temporary. With associated glamor patches, improves x11perf -copywinwin100 performance on a Raspberry Pi 3 from ~4700/sec to ~5130/sec, and is an even larger boost to uncomposited window movement performance (most copywinwin100 copies don't overlap). v2: Fix glIsEnabled() on the new enums. v3: Drop the local spec since I'm upstreaming the spec. Reviewed-by: Nicolai Hähnle <[email protected]>
* docs: Update the list of used MESA GL enums.Eric Anholt2017-10-101-0/+10
| | | | Acked-by: Nicolai Hähnle <[email protected]>
* docs: Fix a typo in the old MESA_program_debug spec.Eric Anholt2017-10-101-1/+1
| | | | | | | Noticed that we had two 0x8bb4 in the spec while grepping to find an open slot in the MESA enums set. gl.xml had the right value. Acked-by: Nicolai Hähnle <[email protected]>
* mesa: Expose GL_OES_required_internalformat on GLES contexts.Eric Anholt2017-10-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | | This extension is effectively a backport of GLES3's internalformat handling to GLES 1/2. It guarantees that sized internalformats specified for textures and renderbuffers have at least the specified size stored. That's a pretty minimal requirement, so I think it can be dummy_true and exposed as a standard in Mesa. As a side effect, it also allows GL_RGB565 to be specified as a texture format, not just as a renderbuffer. Mesa had previously been allowing 565 textures, which angered DEQP in the absence of this extension being exposed. v2: Allow 2101010rev with sized internalformats even on GLES3, citing the extension spec. Extend extension checks for GLES2 contexts exposing with texture_float, texture_half_float, and texture_rg. v3: Fix ALPHA/LUMINANCE/LUMINANCE_ALPHA error checking (GLES3 CTS failures) v4: Mark GL_RGB10 non-color-renderable on ES, fix A/L/LA errors on GLES2 with float formats. Reviewed-by: Nicolai Hähnle <[email protected]>
* egl: Simplify the "driver" interfaceAdam Jackson2017-10-051-10/+0
| | | | | | | | | | | | | | | | | | "Driver" isn't a great word for what this layer is, it's effectively a build-time choice about what OS you're targeting. Despite that both of the extant backends totally ignore the display argument, the old code would only set up the backend relative to a display. That causes problems! One problem is it means eglGetProcAddress can generate X or Wayland protocol when it tries to connect to a default display so it can call into the backend, which is, you know, completely bonkers. Any other EGL API that doesn't reference a display, like EGL_EXT_device_query, would have the same issue. Fortunately this is a problem that can be solved with the delete key. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* docs: Document that libtxc_dxtn is now no longer neededMatt Turner2017-10-021-0/+1
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* docs: GL_ARB_indirect_parameters is now supported on i965/gen7+Matt Turner2017-10-022-1/+2
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* docs: update calendar, add news item and link release notes for 17.2.2Juan A. Suarez Romero2017-10-023-7/+8
| | | | Signed-off-by: Juan A. Suarez Romero <[email protected]>
* docs: add sha256 checksums for 17.2.2Juan A. Suarez Romero2017-10-021-1/+2
| | | | | Signed-off-by: Juan A. Suarez Romero <[email protected]> (cherry picked from commit 5a71ed6fa5b78f04b29e972e0759fa15cf0247b2)
* docs: add release notes for 17.2.2Juan A. Suarez Romero2017-10-021-0/+202
| | | | | Signed-off-by: Juan A. Suarez Romero <[email protected]> (cherry picked from commit bc12538a8e79113b733381ffdc0f6c89d59d0a50)
* docs: update calendar, add news item and link release notes for 17.1.10Juan A. Suarez Romero2017-09-253-7/+7
| | | | Signed-off-by: Juan A. Suarez Romero <[email protected]>
* docs: add sha256 checksums for 17.1.10Juan A. Suarez Romero2017-09-251-1/+2
| | | | | Signed-off-by: Juan A. Suarez Romero <[email protected]> (cherry picked from commit 60df95c6bd8c8cc0d440f3940bbbe936d490c67d)
* docs: add release notes for 17.1.10Juan A. Suarez Romero2017-09-251-0/+154
| | | | | Signed-off-by: Juan A. Suarez Romero <[email protected]> (cherry picked from commit 834d6c60db266c7d7dfd973729f20379dd3da287)
* llvmpipe, gallivm: implement lod queries (LODQ opcode)Roland Scheidegger2017-09-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | This uses all the existing code to calculate lod values for mip linear filtering. Though we'll have to disable the simplifications (if we know some parts of the lod calculation won't actually matter for filtering purposes due to mip clamps etc.). For better or worse, we'll also disable lod calculation hacks (mostly should make a difference for cube maps) always - the issue with per-pixel lod being difficult is mostly because we then have different mipmaps needed for the actual texel fetch, which isn't a problem with lodq. We still use approximation for the log2 - for that reason I believe the float part of the lod is only accurate to about 4-5 bits (and one bit less with 1d textures actually) which is hopefully good enough (though d3d10 technically requires 6 bits - could use quadratic interpolation instead of linear to get 8 bits or so). Since lodq requires unclamped lod, we also have to move some sampler key calculations to texture sampling code - even if we know we're going to access mipmap 0 we still have to calculate lod and apply lod_bias for lodq. Passes piglit ARB_texture_query_lod tests (after having fixed the test). Reviewed-by: Jose Fonseca <[email protected]>
* docs: update calendar, add news item and link release notes for 17.2.1Emil Velikov2017-09-183-7/+8
| | | | Signed-off-by: Emil Velikov <[email protected]>
* docs: add sha256 checksums for 17.2.1Emil Velikov2017-09-181-1/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit bd903d4ee15333288848708a60d6c8002cbb5cb1)
* docs: add release notes for 17.2.1Emil Velikov2017-09-181-0/+199
| | | | | Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit d6d2b6b5ec9b1638c0827582872670c7da79bb53)
* docs: update sourcetree following omx renameEric Engestrom2017-09-171-1/+1
| | | | | | | Fixes: 6a8aa11c207b99920b93 "st/omx_bellagio: Rename state tracker and option" Cc: Gurkirpal Singh <[email protected]> Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Andres Gomez <[email protected]>
* docs/submittingpatches: add 'test each commit' instructionsEric Engestrom2017-09-171-0/+12
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Thomas Helland <[email protected]>
* i965: Add an INTEL_DEBUG=reemit option.Kenneth Graunke2017-09-151-0/+1
| | | | | | | | | Jason and I use this for debugging all the time. Recompiling the driver to enable it is kind of annoying. It's a great thing to try along with always_flush_batch=true and always_flush_cache=true to detect a class of problems - namely, atoms listening to an insufficient set of dirty bits. Reviewed-by: Matt Turner <[email protected]>
* i965: Add an INTEL_DEBUG=submit option for printing batch statistics.Kenneth Graunke2017-09-131-0/+1
| | | | | | | | | | | | | | | | | | | When a batch is submitted, INTEL_DEBUG=bat prints a message indicating which part of the code triggered the flush, and some statistics about the batch/state buffer utilization. It also decodes the batchbuffer in debug builds...which is so much output that it drowns out the utilization messages, if that's all you care about. INTEL_DEBUG=submit now just does the utilization messages. INTEL_DEBUG=bat continues to do both (as the message is a good indicator that we're starting decode of a new batch). v2: Rename from "flush" to "submit" (suggested by Chris) because we might want "flush" for PIPE_CONTROL debugging someday. Reviewed-by: Chris Wilson <[email protected]>
* docs: Document shader capturing environment variables.Kenneth Graunke2017-09-122-0/+17
| | | | Reviewed-by: Tapani Pälli <[email protected]>
* docs/egl: remove reference to EGL_DRIVERS_PATHEric Engestrom2017-09-121-21/+0
| | | | | | | | Support for external egl drivers was dropped a few years ago. Fixes: 209360bbb91bb10346eb "egl/main: drop support for external egl drivers" Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>