| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 80b41d9899f37e58b197f55897115d2cb6e13af9)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 683462e680326ee0cd7a794f018178b7b5573c4f)
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Currently we have extra (somewhat questionable) modularity, such that
one could build some parts with LLVM while others w/o.
That is extremely fragile, error prone and requires quite noticable
amount of code throughout.
Thus lets deprecate the gallium toggle in faviour of the generic one.
The former will throw a warning when set, and it will be overwritten by
the latter. This will allow gradual transition w/o breaking people's
scripts.
v2: Rebase, document in release notes.
Cc: Dave Airlie <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tobias Droste <[email protected]> (v1)
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Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Elie Tournier <[email protected]>
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Most of them already redirected to https anyway, so we might as well
avoid the redirection and the security implications by linking directly
to the right protocol.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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File names were wrong, file formats were wrong, bunzip command was
wrong...
I also removed all but the simplest example; people who use pipes already
know how to untar, so let's simplify and remove potential confusion for
non-tech-savvy users.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Release candidates haven't been in a 'beta' subdir in a long time, so let's
replace the dead link with an explanation instead.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Properly annotate <li> and keep the note analogous to all the previous
ones - OpenVG, st/egl, etc.
Signed-off-by: Emil Velikov <[email protected]>
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Replace unmaintained http://dri.freedesktop.org/wiki/MissingFunctionality
URL with http://mesamatrix.net/
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95460
Acked-by: Kenneth Graunke <[email protected]>
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This is no longer actively maintained and is just
accumulating bitrot.
Signed-off-by: Edward O'Callaghan <[email protected]>
Acked-by: Chia-I Wu <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 6bfc352f5a35ab21f012d6d501821ffbf767aab3)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 3255d10da4c2703bfdfcefd8f59b0d8f21dbb43f)
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Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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This is git, not svn :P
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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All of these have had support for the TGSI opcodes since before most of
the glsl compiler work landed.
Also update the docs accordingly, including the missing note about i965.
Reviewed-by: Marek Olšák <[email protected]>
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Trivial.
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 13953f012dfc7f89dbb07f1eda856aa5353347cc)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 36e3f2542d3cde1fe4f7ca0be83dc49d941cb988)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 555885a0bf64d49bc6c31c0aaeb636c24ef61102)
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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The doc wasn't update since we moved the glsl compiler to src/compiler/glsl.
I also updated the description of the standalone compiler.
v2:
- Mention that just-log argument removes headers/separators.
- Mention that version argument is mandatory.
Since version argument is mandatory, add --version to the command line
example.
Signed-off-by: Elie Tournier <[email protected]>
Reviewed-by: Alejandro Piñeiro <[email protected]>
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We don't need to support all the color buffers for advanced blend, just
cb0. For Fermi, we use the special binding slots so that we don't
overlap with user textures, while Kepler+ gets a dedicated position for
the fb handle in the driver constbuf.
This logic is only triggered when a FBFETCH is actually present so it
should be a no-op most of the time.
Signed-off-by: Ilia Mirkin <[email protected]>
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GL_ARB_vertex_attrib_64bit was the last piece missing.
v2: update docs (Jordan)
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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v2: update docs (Jordan)
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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v2: update docs (Jordan)
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Juan A. Suarez Romero <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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v2: use more generic description (Jordan)
Reviewed-by: Jordan Justen <[email protected]>
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Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Acked-by: Matt Turner <[email protected]>
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Acked-by: Matt Turner <[email protected]>
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The only reason we didn't previously enable this was the dependency on
OpenGL ES 3.1. These should have been enabled as soon as HSW got
stencil texturing. We also needed to fixup setting MaxViewports.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit c8ece92ded9337b9ed60aa9568b41313025a1406)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit bec04114d2612042bdf61183cfa3416b3a643b68)
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Acked-by: Kenneth Graunke <[email protected]>
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