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* radeonsi: enable multi-draw related pipe capsNicolai Hähnle2016-08-092-2/+4
* docs: Add GL4.4 and ARB_enhanced_layouts to the release notesTimothy Arceri2016-07-311-3/+4
* mesa: standardize naming Mesa3D, MESA -> MesaVedran Miletić2016-07-261-1/+1
* docs: Put swr back on the GL_ARB_texture_buffer_object_rgb32 list.Kenneth Graunke2016-07-221-1/+1
* docs: Add extensions not part of any GL or GL ES versionIan Romanick2016-07-211-0/+56
* docs: Update GL3.txt for OpenGL 4.0 on i965-ish hardwareIan Romanick2016-07-211-13/+13
* docs: Update GL3.txt for OpenGL ES on i965-ish hardwareIan Romanick2016-07-211-13/+15
* docs: mark ARB_enhanced_layouts as DONE for i965Timothy Arceri2016-07-211-2/+2
* MESA_shader_integer_functions: Add extension specificationIan Romanick2016-07-191-0/+520
* The extension is already exposed, this simply marks it as done.Lars Hamre2016-07-191-1/+1
* docs: Fix typo in extension nameAnuj Phogat2016-07-181-1/+1
* docs: Add support for GL_KHR_texture_compression_astc_sliced_3dAnuj Phogat2016-07-181-0/+1
* Revert "docs: Mark KHR_texture_compression_astc_sliced_3d done on i965"Anuj Phogat2016-07-181-1/+0
* docs: Mark KHR_texture_compression_astc_sliced_3d done on i965Anuj Phogat2016-07-181-0/+1
* docs: remove duplicated line in 12.0.1 release notes fileBrian Paul2016-07-121-2/+0
* docs: add news item and link release notes for 12.0.0/12.0.1Emil Velikov2016-07-092-0/+15
* docs: add sha256 checksums for 12.0.1Emil Velikov2016-07-091-1/+2
* docs: add release notes for 12.0.1Emil Velikov2016-07-091-0/+66
* docs: add sha256 checksums for 12.0.0Emil Velikov2016-07-091-1/+2
* docs: Update 12.0.0 release notesEmil Velikov2016-07-091-3/+248
* i965/docs: update Intel Linux Graphics URLsEric Engestrom2016-07-062-2/+2
* docs: update MESA_DEBUG envvar documentation.Alejandro Piñeiro2016-07-011-2/+11
* doc: improve INTEL_DEBUG documentationGrazvydas Ignotas2016-06-281-2/+10
* nv50: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-1/+1
* nvc0: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-0/+1
* docs: Mention GL_ARB_ES3_1_compatibility in release notes.Kenneth Graunke2016-06-161-0/+1
* docs: Update ARB_ES3_1_compatibility status for i965.Kenneth Graunke2016-06-161-1/+1
* docs: GL_ARB_copy_image done for softpipe, llvmpipeBrian Paul2016-06-101-1/+1
* swr: implement clipPlanes/clipVertex/clipDistance/cullDistanceTim Rowley2016-06-091-1/+1
* docs/devinfo: Expound on helpful extension tipsNanley Chery2016-06-071-0/+7
* docs/devinfo: Update bullet in stale extension guideNanley Chery2016-06-071-1/+1
* docs/devinfo: Add closing paragraph tagNanley Chery2016-06-071-0/+1
* nvc0: add support for VOTE tgsi opcodesIlia Mirkin2016-06-061-1/+1
* i965: Add norbc debug optionTopi Pohjolainen2016-06-011-0/+1
* docs: rename release notes to 12.0.0Emil Velikov2016-05-301-4/+4
* docs: move nvc0 out of individual lines of GL 4.2, 4.3, ES 3.1Ilia Mirkin2016-05-301-32/+32
* docs: add 12.1.0-devel release notes template, bump versionEmil Velikov2016-05-301-0/+60
* docs/GL3: mark radeonsi as all done up to GL 4.3 and GLES 3.1Marek Olšák2016-05-301-31/+31
* i965: Expose GL 4.3 on Gen8+.Francisco Jerez2016-05-291-2/+1
* st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1Ilia Mirkin2016-05-282-2/+2
* docs: Mention GL4.3 and ES3.1 support for nvc0 and radeonsiBas Nieuwenhuizen2016-05-281-4/+6
* i965: Enable GL_OES_shader_io_blocksIan Romanick2016-05-262-1/+2
* docs: Mark GL_KHR_robustness done for GLES3.2 as wellKristian Høgsberg Kristensen2016-05-261-1/+1
* docs: Mention i965/gen8+ supports GL 4.2 in release notes.Kenneth Graunke2016-05-251-1/+1
* docs: Update GL_OES_copy_image status.Kenneth Graunke2016-05-252-1/+2
* i965: Enable GL_KHR_robustnessKristian Høgsberg Kristensen2016-05-252-1/+2
* docs: add missing GL_OES/EXT_gpu_shader5 enablement noteIlia Mirkin2016-05-251-0/+1
* glsl: add GL_EXT_clip_cull_distance define, add helpersIlia Mirkin2016-05-251-0/+1
* docs: Note that GL_OES_geometry_shader and GL_OES_tessellation_shader are sta...Ian Romanick2016-05-241-2/+2
* docs/egl: Android platform can also be build using autotoolsNicolas Boichat2016-05-241-3/+5