| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit bd903d4ee15333288848708a60d6c8002cbb5cb1)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit d6d2b6b5ec9b1638c0827582872670c7da79bb53)
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Fixes: 6a8aa11c207b99920b93 "st/omx_bellagio: Rename state tracker and option"
Cc: Gurkirpal Singh <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Thomas Helland <[email protected]>
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Jason and I use this for debugging all the time. Recompiling the driver
to enable it is kind of annoying. It's a great thing to try along with
always_flush_batch=true and always_flush_cache=true to detect a class of
problems - namely, atoms listening to an insufficient set of dirty bits.
Reviewed-by: Matt Turner <[email protected]>
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When a batch is submitted, INTEL_DEBUG=bat prints a message indicating
which part of the code triggered the flush, and some statistics about
the batch/state buffer utilization.
It also decodes the batchbuffer in debug builds...which is so much
output that it drowns out the utilization messages, if that's all you
care about.
INTEL_DEBUG=submit now just does the utilization messages.
INTEL_DEBUG=bat continues to do both (as the message is a good indicator
that we're starting decode of a new batch).
v2: Rename from "flush" to "submit" (suggested by Chris) because we
might want "flush" for PIPE_CONTROL debugging someday.
Reviewed-by: Chris Wilson <[email protected]>
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Reviewed-by: Tapani Pälli <[email protected]>
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Support for external egl drivers was dropped a few years ago.
Fixes: 209360bbb91bb10346eb "egl/main: drop support for external egl drivers"
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs and tests, use `DISABLE=true` instead of `DISABLE=1` as it's
clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `NO_DRAWARRAYS=true` instead of `NO_DRAWARRAYS=1` as it's
clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `DISABLE=true` instead of `DISABLE=1` as it's clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This was implemented since forever, but not enabled.
It passes all piglit tests except one, arb_pipeline_statistics_query-frag.
The reason is that the test (for drawing a 10x10 rect) expects between
100 and 150 pixel shader invocations. But since llvmpipe counts this with
4x4 granularity (and due to the rect being 2 tris) we end up with 224
invocations. I believe however what llvmpipe is doing violates neither the
spirit nor the letter of the spec (our fragment shader granularity really
is 4x4 pixels, albeit we will bail out early on 2x2 or 4x2 (the latter
if AVX is available) granularity), the spec allows to count additional
invocations due to implementation reasons.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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I changed the behaviour earlier today, but forgot to update the
corresponding docs.
Fixes: 77713a0acb09f475d29f "mesa: allow user to set MESA_NO_ERROR=0"
Suggested-by: Emil Velikov <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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v2: Correct 17.1.10 version, adjust some names.
v3: Add missing <tr> (Andres)
Cc: Juan A. Suárez <[email protected]>
Cc: Andres Gomez <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
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Use consistent way to manage "non-default" llvm installations, clearly
documenting it.
AKA, use LLVM_CONFIG throughout and unset for the Windows/mingw builds.
v2: unset the save_ variable (Andres)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]> (v1)
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One can control the number of jobs via MAKEFLAGS. As such there's
little reason to set the number of jobs for each make invocation.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit b4473dd5191878249ccb53f40407206f1e57fa6f)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit f5925b2897308530c64e1abf44ebc1ee0e017ada)
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit 44e008e85efe141087d8ebe52e273e0020029481)
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Signed-off-by: Andres Gomez <[email protected]>
(cherry picked from commit e644f9996b36598e4b24a359343096886b2333d0)
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Cc: Emil Velikov <[email protected]>
Cc: Juan A. Suarez Romero <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juan A. Suarez Romero <[email protected]>
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Completed the 17.2 cycle and added the beginning of the 17.3 one.
v2: Add 17.2-rc6 as tentative final version to be promoted to 17.2.0
final (Eric).
Cc: Emil Velikov <[email protected]>
Cc: Juan A. Suarez Romero <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Juan A. Suarez Romero <[email protected]>
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Semantically identical to the EXT version (whose string is still valid
for GLES), so rename the bit but expose both extension strings.
(Suggested by Ilia Mirkin and Ian Romanick.)
v3: Fix the entrypoint alias in GL4x.xml (Ilia)
Signed-off-by: Adam Jackson <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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The only difference from the EXT version is bumping the minmax to 16, so
just hit all the drivers at once.
v2: Fix driver names, add to 17.3 release notes (Ilia Mirkin)
Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Outdated, features.txt is used instead.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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We are using appveyor for Windows continuous integration.
https://ci.appveyor.com/project/mesa3d/mesa
Reviewed-by: Eric Engestrom <[email protected]>
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Intel has a Jenkins setup and has made the various scripts and
documentation open source.
https://github.com/janesma/mesa_jenkins
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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This is an unoffical unmaintained driver, we don't really want
people wasting effort trying to improve it.
Reviewed-by: Eric Engestrom <[email protected]>
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This page is deprecated.
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Features are already covered by features.txt like all the other
drivers.
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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The driver supported this since way before the GL spec for it existed.
Just need to support both the per-stream and for all streams variants
(which are identical due to only supporting 1 stream).
Passes piglit arb_transform_feedback_overflow_query-basic.
Reviewed-by: Jose Fonseca <[email protected]>
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The driver was supposed to support this since way before the GL spec for it
existed, albeit it was apparently broken, so fix and enable it.
Reviewed-by: Jose Fonseca <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 2766ed0d45b2c3397de5cbdfa9cf7e03a0fdfb5d)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 3d48433078cb9501c506d2a15834e8dda1a3caef)
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The configuration option --with-sha1 is no longer required for the
MESA_SHADER_READ_PATH, MESA_SHADER_DUMP_PATH environment variables
to take effect.
1- removed the "--with-sha1" sentence from docs/shading.html
2- added an extra note: that the corresponding dumped and replacement
shaders must have the same filenames for the feature to take effect.
Acked-by: Tapani Pälli <[email protected]>
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Trivial. There is no _gl_ in there.
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