| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Eric Engestrom <[email protected]>
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Adds suppport for ARB_fragment_shader_interlock. We achieve
the interlock and fragment ordering by issuing a memory fence
via sendc.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Dylan will replace Emil as the release manager for 18.1.x series.
CC: Emil Velikov <[email protected]>
CC: Dylan Baker <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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favicon.png is just gears.png resized to 64x64, and favicon.ico is
generated using this command, adapted from the ImageMagick example [1]:
$ convert favicon.png -background black \
\( -clone 0 -resize 16x16 \) \
\( -clone 0 -resize 32x32 \) \
\( -clone 0 -resize 48x48 \) \
\( -clone 0 -resize 64x64 \) \
-delete 0 -alpha off -colors 256 favicon.ico
We could edit every html page to add `<link rel="icon" href="favicon.ico" />`,
but there's not much point as pretty much every browser will pick it up
automatically if the file is named `favicon.ico` and is in the root folder.
[1] http://www.imagemagick.org/Usage/thumbnails/#favicon
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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v2: extend 18.1 series (Andres)
v3: fix copy/paste typo (Engestrom)
CC: Andres Gomez <[email protected]>
CC: Emil Velikov <[email protected]>
CC: Dylan Baker <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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I'm guessing an earlier version of the website used to have the page
contents in <frames>, but this isn't the case anymore so just drop the
unnecessary `target="_main"` :)
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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CC: Dylan Baker <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
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glPolygonOffset() has been part of the GL standard since 1.1. Also
niether AMD or Nvidia support this in their binary drivers.
Reviewed-by: Marek Olšák <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61761
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 69ef6e4a75255e60a4c4a2419d03c9352b9eb8f2)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 3b49ab6219790c341ffb78a6eeaaa8b1a4b29bcc)
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Mesa 18.1 series has not been released yet, so let's extend 18.0 lifetime.
v2: Add missing closing TR tags (Eric Engestrom)
CC: Andres Gomez <[email protected]>
CC: Emil Velikov <[email protected]>
Reviewed-by: Andres Gomez <[email protected]>
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Reviewed-by: Dylan Baker <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Reviewed-by: Dylan Baker <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Reviewed-by: Dylan Baker <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Reviewed-by: Dylan Baker <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit ae12c5e990a06099340c9467ee1a02354420812d)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 6dc2658fd66c18239ad33cb1ffbdfc22b0d9e51e)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit b3eed3ad03fd1eb61474cd0a8a173ad40fb8a876)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit d38da7bd2d4387635fac8bc7f45e64f50dc43c43)
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We have already required 0.44 for building clover and swr, so it was
already partially required. This just makes it required across the board
instead of just for clover and swr.
There is a bug in 0.44 which makes it impossible to build mesa in some
configurations, so require 0.44.1 which fixes this.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This was done a while ago but never marked on features.txt. Note that
this is only supported on GM200+.
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit a1c421c638fd9ff2810b2a59f1ccd0a3a03657b1)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 8bd719e3faee8cb0054f51cf1fe9d372a9eea0ea)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit cf0864dc63caf1285bdede364e9a39b22bac5938)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 6d88ea9dd46e630ee861e773dfe4a49f5d1c1fbd)
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Dylan has kindly stepped up to help with 18.1.0, while I've taken the
liberty to nominate Andres for 18.2.0 ;-)
As always, people are welcome to swap/adjust where needed.
v2: Add Juan for 18.0.x (Juan)
Cc: Andres Gomez <[email protected]>
Reviewed-by: Juan A. Suarez <[email protected]>
Acked-by: Dylan Baker <[email protected]> (v1)
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Andres Gomez <[email protected]>
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v2:
- Provide a correct explanation on the envvars documentation (Ian).
- Provide a more correct explanation on the function comments (Andres).
v3:
- Homogenize documentation and inline comments (Emil).
- Correct a typo (Emil).
Fixes: 2599b92eb97 ("mesa: allow forcing >=3.1 compatibility contexts
with MESA_GL_VERSION_OVERRIDE")
Cc: Jordan Justen <[email protected]>
Cc: Ian Romanick <[email protected]>
Cc: Eric Engestrom <[email protected]>
Cc: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Currently, any driver that does not support the ARB_compatibility
extension will fail on GL3.1 context creation if the application does
not request the forward-compatiblity flag.
Restore the original check which changes mesa_api to API_OPENGL_CORE,
only when:
- GL3.1 is requested, without the forward-compatiblity flag.
- driver does not support ARB_compatibility - as deduced by
max_gl_compat_version.
Fixes: a0c8b49284e ("mesa: enable OpenGL 3.1 with ARB_compatibility")
v2:
- Improve commit log (Emil).
- Provide a correct explanation on the features documentation (Ian).
Cc: Marek Olšák <[email protected]>
Cc: Ian Romanick <[email protected]>
Cc: Kenneth Graunke <[email protected]>
Cc: Eric Engestrom <[email protected]>
Cc: Emil Velikov <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This also removes some useless code leftover from old changes.
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit ba371c7262a484391cace9d5e17635ed14c58692)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 3bf5c10c5c0e9fac6eb0b2c201bcf44755ecfaec)
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MSAA is supported using sample shading. Layered rendering and all texture
targets are also supported.
Tested-by: Dieter Nützel <[email protected]>
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Reviewed-by: Charmaine Lee <[email protected]>
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