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* docs: add GL4.5 sectionIlia Mirkin2014-08-121-0/+16
* docs: now distributing the GL/glcorearb.h headerBrian Paul2014-08-121-0/+1
* docs: Update release notes and GL3.txt for GL_ARB_texture_compression_bptcNeil Roberts2014-08-122-1/+2
* st/mesa: convert the ETC1 format to an uncompressed one if unsupportedMarek Olšák2014-08-111-0/+1
* st/mesa: advertise ARB_ES3_compatibility if GLSL 3.30 and ETC2 are supportedMarek Olšák2014-08-112-1/+2
* docs/GL3: Mark ARB_copy_image as implemented on i965Jason Ekstrand2014-08-111-1/+1
* docs: List GL+GLSL versions as parts of a whole.Matt Turner2014-08-071-18/+9
* docs: Import 10.2.5 release notes, add news item.Carl Worth2014-08-023-0/+195
* r600g: Implement gpu_shader5 textureGatherGlenn Kennard2014-08-011-2/+2
* r600g: gpu_shader5 gl_SampleMaskIn supportGlenn Kennard2014-07-311-1/+1
* r600g: Implement gpu_shader5 integer opsGlenn Kennard2014-07-311-1/+1
* r600g: Implement GL_ARB_texture_query_lodGlenn Kennard2014-07-312-3/+3
* gallium: Add a dumb drm/kms winsys backed swrast providerGiovanni Campagna2014-07-301-0/+2
* docs: fix date typo: July 78 -> 18Brian Paul2014-07-291-1/+1
* docs: Update GL3.txt and relnotes for GL_ARB_clear_textureNeil Roberts2014-07-232-1/+2
* docs/GL3.txt: update status for ARB_compute_shaderDave Airlie2014-07-231-1/+1
* docs: Import 10.2.4 release notesCarl Worth2014-07-183-0/+134
* radeonsi: implement ARB_draw_indirectMarek Olšák2014-07-182-3/+4
* r600g: Implement GL_ARB_texture_gatherGlenn Kennard2014-07-182-2/+2
* nvc0: add support for indirect drawingChristoph Bumiller2014-07-152-2/+3
* docs: Mark off ARB_gpu_shader5 interpolation functions for i965Chris Forbes2014-07-131-1/+1
* docs: Import 10.2.3 release notesCarl Worth2014-07-073-0/+137
* docs: add news item for mesa-demos 8.2.0 releaseAndreas Boll2014-07-051-0/+8
* mesa/st: enable AMD_vertex_shader_viewport_indexIlia Mirkin2014-07-031-1/+1
* i965: expose AMD_vertex_shader_viewport_index on gen7+Ilia Mirkin2014-07-021-0/+1
* mesa/st: enable ARB_fragment_layer_viewportIlia Mirkin2014-07-022-1/+2
* docs: update hw-dependent bits of ARB_gpu_shader5Ilia Mirkin2014-07-011-5/+5
* nvc0: expose 4 vertex streams, use stream ids in xfbIlia Mirkin2014-07-011-1/+1
* Remove the ATI_envmap_bumpmap extensionJason Ekstrand2014-06-301-0/+1
* docs: mark "Geometry shader multiple streams" as done for i965Samuel Iglesias Gonsalvez2014-06-301-1/+1
* mesa: expose ARB_seamless_cubemap_per_texture when supportedIlia Mirkin2014-06-281-0/+1
* docs: Update the status of a few things in GL3.txtChris Forbes2014-06-271-8/+8
* docs: Import 10.2.2 release notes, add news itemCarl Worth2014-06-243-2/+186
* docs: Import 10.1.6 release notes, add news itemCarl Worth2014-06-243-0/+145
* radeonsi: implement ARB_texture_query_lodMarek Olšák2014-06-192-1/+2
* gallium: implement ARB_texture_query_levelsMarek Olšák2014-06-192-1/+2
* radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00Marek Olšák2014-06-192-3/+4
* docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0Tobias Klausmann2014-06-162-1/+2
* docs: update ARB_explicit_uniform_location statusTapani Pälli2014-06-162-1/+2
* docs: add link to 10.1.5 on news pageBrian Paul2014-06-091-0/+4
* docs: fix version number in 10.2.1 release notesBrian Paul2014-06-091-1/+1
* docs: import the 10.1.5 release notesBrian Paul2014-06-092-0/+106
* docs: Mark off ARB_compressed_texture_pixel_storageChris Forbes2014-06-102-1/+2
* docs: Add MD5 checksum, etc. for 10.2.1 releaseIan Romanick2014-06-062-1/+10
* docs: Add initial 10.2.1 release notesIan Romanick2014-06-062-0/+61
* docs: Add MD5 checksum, etc. for 10.1 releaseIan Romanick2014-06-062-2/+11
* docs: Mark off gs5/overload resolutionChris Forbes2014-06-041-1/+1
* docs: Mark off gs5/implicit conversionsChris Forbes2014-06-041-1/+1
* docs: Update `precise` qualifier status in GL3.txtChris Forbes2014-06-041-1/+1
* radeonsi: enable ARB_sample_shadingMarek Olšák2014-06-022-1/+2