| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit ab9aacce2d26a802bac81fc25748320428996692)
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 4c0b48461269d3ede0c5446d86ebe3e81f16788e)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 51e0b06d9916e126060c0d218de1aaa4e5a4ce26)
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Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Albert Freeman <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 7f1a77ae664cca29208edc32ff82dc7ff4faa02b)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit bcb9e1d26ba4198359300b50e5c188977cef932e)
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v2:
- Mark it too for GLES 3.1
Reviewed-by: Kristian Høgsberg <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Tested-by: Fredrik Bruhn <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 02387926addc62198c9b684f4f51f7cbe06b3e25)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 91c6302734574e91424a7ccb52b6368b712366cc)
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Useful when locally installed mesa has more quirks than the system one.
Signed-off-by: Marcin Ślusarz <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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The image component of the ext is a no-op since there is no image support
in gallium (yet).
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit c4bae5792bb5515da42e23f166f5ba5d68f79615)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 4f1e500150be2e82a2d7eb954f7198cc0c5cbec1)
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Cypress/Cayman/Aruba, earlier r6xx/r7xx chips only support a subset
of the needed fp64 ops, and don't do GL4 anyway.
Signed-off-by: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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V2: -Change to "not started" for most entries
-Add status for multisample_2d_array
-Change shader_multisample_interpolation to "not_stared"
V3 (idr): Move the GLES 3.2 section after the "Additional functions"
section from GLES 3.1. Note that GL_KHR_texture_compression_astc_hdr is
done for i965 on gen9+ hardware. Note that GL_OES_shader_io_blocks is
based on some features from GLSL 1.50.
Signed-off-by: Thomas Helland <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]> [v2]
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 8789dd627ce3411a8d9271abead240f3265bd4d2)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 32efdc87cbf89cfe08ad9571cd756e27c803caa8)
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Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit e3e2a3e0e581da39dcd9268951edb52f68916940)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 4b05739e9d718a48415270b95c0a73b56666c364)
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Patch modifies existing shader source and replace functionality to work
with environment variables rather than enable dumping on compile time.
Also instead of _mesa_str_checksum, _mesa_sha1_compute is used to avoid
collisions.
Functionality is controlled via two environment variables:
MESA_SHADER_DUMP_PATH - path where shader sources are dumped
MESA_SHADER_READ_PATH - path where replacement shaders are read
v2: cleanups, add strerror if fopen fails, put all functionality
inside HAVE_SHA1 since sha1 is required
Signed-off-by: Tapani Pälli <[email protected]>
Suggested-by: Eero Tamminen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit fa34225167396008e75e93f23696666caba8a7bf)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit a43b3dd99bd4c114d0f3e90f4fd4792164fe7539)
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Martin Peres <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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Reviewed-by: Michel Dänzer <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74329
v2: add a CAP for half floats
drivers should not expose the CAPs if they don't support the formats
v3: update relnotes
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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