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* docs: remove the 'Last updated date'Brian Paul2010-03-201-4/+0
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* docs: document 'useprog' debug optionBrian Paul2009-10-221-0/+1
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* docs: document more MESA_GLSL env var optionsBrian Paul2009-10-141-1/+7
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* docs: document the MESA_GLSL env var, other misc GLSL updatesBrian Paul2009-04-071-3/+29
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* mesa: updated GLSL docsBrian Paul2008-12-151-43/+27
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* document GLSL 1.20 statusBrian Paul2008-07-291-0/+35
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* mesa: revert building glslcompiler by defaultBrian Paul2008-07-211-2/+1
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* mesa: build the stand-alone glslcompiler by default, update the docsBrian Paul2008-07-171-16/+26
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* document GLSL float f/F suffix bugBrian2007-11-271-0/+1
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* document perspective correction issuesBrian2007-04-271-0/+2
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* document broken inverse trig functionsBrian2007-04-271-0/+1
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* memory leaks fixedBrian2007-04-211-1/+0
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* dFdx(), etc. don't work yetBrian2007-04-191-0/+1
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* glean glsl test now does over 150 testsBrian2007-04-181-1/+1
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* more tips, validation infoBrian2007-03-281-1/+24
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* added ftransform() commentBrian2007-03-271-0/+2
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* minor status updatesBrian2007-03-261-4/+2
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* document internal compiler optionsBrian2007-03-231-1/+45
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* gl_ClipVertex not supported yetBrian2007-03-091-0/+1
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* info about how the compiler worksBrian2007-02-271-2/+51
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* glslcompiler build instructionsBrian2007-02-221-1/+8
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* updated info about arrays, predefined uniformsBrian2007-02-211-5/+2
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* info about stand-alone compilerBrian2007-02-171-1/+74
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* noise() works nowBrian2007-01-281-1/+0
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* minor updatesBrian2007-01-281-4/+4
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* Added a page with shading language status, tips, etc.Brian2007-01-201-0/+116