| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Andres Gomez <[email protected]>
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Seems something went wrong somehow when it was pushed.
v2: combine into one list
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Marek OIšák <[email protected]>
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Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Brian Paul <[email protected]> (v2)
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Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Cc: Emil Velikov <[email protected]>
Cc: Daniel Stone <[email protected]>
Cc: Andres Gomez <[email protected]>
Cc: Dylan Baker <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit aba161e63a25a07c3c24fec01b6c63c43874b805)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit ca0037aaefcb06ff8e1eb6fbde8f313c45789921)
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Adds suppport for ARB_fragment_shader_interlock. We achieve
the interlock and fragment ordering by issuing a memory fence
via sendc.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
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glPolygonOffset() has been part of the GL standard since 1.1. Also
niether AMD or Nvidia support this in their binary drivers.
Reviewed-by: Marek Olšák <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61761
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 69ef6e4a75255e60a4c4a2419d03c9352b9eb8f2)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 3b49ab6219790c341ffb78a6eeaaa8b1a4b29bcc)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit ae12c5e990a06099340c9467ee1a02354420812d)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 6dc2658fd66c18239ad33cb1ffbdfc22b0d9e51e)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit b3eed3ad03fd1eb61474cd0a8a173ad40fb8a876)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit d38da7bd2d4387635fac8bc7f45e64f50dc43c43)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit a1c421c638fd9ff2810b2a59f1ccd0a3a03657b1)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 8bd719e3faee8cb0054f51cf1fe9d372a9eea0ea)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit cf0864dc63caf1285bdede364e9a39b22bac5938)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 6d88ea9dd46e630ee861e773dfe4a49f5d1c1fbd)
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This also removes some useless code leftover from old changes.
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit ba371c7262a484391cace9d5e17635ed14c58692)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 3bf5c10c5c0e9fac6eb0b2c201bcf44755ecfaec)
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MSAA is supported using sample shading. Layered rendering and all texture
targets are also supported.
Tested-by: Dieter Nützel <[email protected]>
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Fixes: 839fb3a696679bfe975c2 "docs: Update 18.0.0 release notes"
Cc: "18.0" <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit fb64913d195112462786c0459d12f4bc8e7adee7)
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Note: the file was originally 17.4.0, yet git stuggles to detect the
move :-\
Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit dceb1ce807a8b0ab32dc16b38040969bdbcc0d1b)
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Title is about 17.3.5, when it must be about 17.3.6.
CC: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 13dd6016d749c07bfe2f20206a0bb8929ee585e8)
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Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 8a51f3857c22cfa5feab8e72abcdab8802e711df)
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit b00880973eeab5d29413eb8a27707f62904723ea)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit b3e5a3f35bfe5b69758ceb90f93fffbee01a5682)
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embedded GL.
Reviewed-by: Plamena Manolova <[email protected]>
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Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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